The Official Create-A-Card Thread.

Des Marmot
Effect Monster/6 Stars/Earth/Beast/1750 Atk/2300 Def
Effect: If Air Marmot of Nefariousness was used to tribute summon this monster, destroy all cards on your opponent's side of the field and send all cards in your opponent's hand to the graveyard. Skip your next five battle phases if the first effect of this card was activated.

Next Card: Des Wombat of Disaster
 
Des Wombat of Disaster

level 5/beast/earth/2200 atk/1200 def

Any damage to you from a card effect is negated and transfered to your opponent. This card can not be destroyed the the effects of a spell/trap/or monster effect that targets one monster on your side of the feild.

next card- Brutal training technique-warrior
 
Brutal training technique-warrior
Normal Spell Card
Destroy 1 Warrior type monster on your side of the field and inflict damage to your life points equal to half of the Atk of the destroyed monster. Special summon 1 warroir type monster from your deck that is at least 3 levels higher than the destroyed monster.


Next Card: Slicing Heavens: Wind Summoning
 
Slicing Heavens: Wind Summoning
Effect Monster: WIND/Winged Beast/7/2900/1200
This card can be Special Summoned from your hand by removing all monsters from your side of the field, including at least 1 Fairy-type monster. You can then return any number of Spell or Trap cards on the field to their owner's hand and inflict 100 damage to the opponent for each card returned this way. If this is no Spell or Trap cards on the opponent's side of the field, once per turn you may Special Summon 1 WIND monster from your hand or graveyard.

Next Card: Radioactive - Uraniddon
 
Radioactive - Uraniddon
Effect Monster/Dark/Dinosaur/6 Stars/1650 Atk/1900 Def
Effect: When this card destroys a non-dinosaur type monster in battle it gains atk points equal to half the attack of the destroyed monster as long as it remains face up on the field. When this card destroys a Dinosaur-type monster in battle, Destroy one card on the field.


Next Card: Radioactive - Promethiddon
 
Radioactive - Promethiddon
Effect Monster (Dinosaur / LIGHT / 5 Stars / ATK 2000 / DEF 1000)
This card is not destroyed by battle with a Normal monster. When a monster(s) is Summoned or flipped face-up (except "Radioactive" monsters), it loses 200 ATK and DEF. During each Standby Phase, all monsters on the field lose 100 ATK and DEF (except "Radioactive" monsters).



Next card: Half-Life Phenomenon
 
Half-Life Phenomenon
Continuous Spell Card
Select one Radioactive monster on your side of the field, if the selected monster is removed from the field destroy this card. You may offer the selected monster as a tribute to inflict 1000 points of damage to a player's lifepoints equal to half the number of turns the selected monster has been face up on the field(rounded down).

Next card: Radioactive - Radodon
 
Radioactive - Radodon
continuios spell
Each standby reduce all oppenents monsters by 300 atk power until it reachs 0 points atk at this point destroy the monster.

Next: Don't interfere with the forces of delivery
 
Don't interfere with the forces of delivery
Counter Trap
Negate the activation and effect of a card, controlled by your opponent, which has the effect of negating one or more of your card effects.

Next Card: Don't interfere with my friends
 
Don't interfere with my friends
Counter Trap
Negate the effect of any card that has the effect to destroy any/all of your monsters and destroy that card.

Next: Crazy Fool
 
Crazy Fool
Quickplay Spell Card
Declare one card type, either Monster, Spell or Trap. Discard all cards from your hand to the graveyard. Send the top 10 cards from the top of your deck to the graveyard. Destroy all cards on your side of the field. Inflict 300 points of damage to a player's lifepoints for each of the selected card type sent to the graveyard/discarded/destroyed by this card's effect. If the next card you draw is the declared type, discard it to the graveyard.

Next Card: You Lousy Bum
 
You Lousy Bum

Continuos magic card

while this card is active on th field your opponent must discard the top card of there deck before there draw phase.

Next card Evil Creep lv 3
 
Evil Creep Lv 3
Effect monster(3 star/1000 ATK/2000 DEF/Feind)
this card can only be summoned when there is another Lv monster on the feild and you discard Level up from your hand.
Discard 1 card from your hand and pay 1000 life points to destroy all cards on your oppenents side of the field.

Next: Squicky Pen
 
Squicky Pen

contious spell.
once per turn you can pay 1000 live points to modifie the effect,cost or type of a spell,trap or monster card
both you and your opponent can use this cards effect.
you can only use this effect during your turn.


next card
shining neo-parshath paladin of destruction
 
shining neo-parshath paladin of destruction
Effect Monster/Light/Fairy/12 Stars/3500Atk/2000Def
This card can only be summoned by tributing any two "parshath" monsters, this counts as a special summon. This card may attack all cards on your opponent's side of the field. If this card attacks a spell or trap card, your opponent must ativate the card to negate that attack. Whenever this card battles with a card, destroy that card and deal damage equal to this cards Atk minus the Def of the opposing card, the Def of Trap and Spell cards is treated as zero. You may draw a card each time this damage is inflicted.

Next Card: Evil Creep Lv5
 
Evil Creep Lv5
Effect Monsters(5 star/3000 ATK/2000 DEF/Feind)
This Card can only be summoned by tributing Evil Creep Lv3 and any other Lv monster.
This card is not be effected by cards that target or destroys a monster.

Next: Wild World
 
Wild World

field spell

You may send one Lv monster on your side of the field to the graveyard to activate the text on that card. After activating its text you may special summon another Lv monster with the same name as the one sent to the graveyard by this effect. You may only activate this effect once per turn during your main phase.

Next card- Wild Slashing
 
Wild Slashing
Continuous Spell Card
Increase the ATK of any monster with "LV" in it's name by 200 points. All monsters with "LV" in their card name on your side of the field now inflicts piercing damage.

Next Card: Evil Creep LV7
 
Evil Creep LV7
Effect Monster (Fiend / DARK / 7 Stars / ATK 0 / DEF 0)
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Evil Creep LV5". This card is unaffected by any card effects that target this card, or that would destroy this card. Your opponent cannot choose this card as an attack target. While this is the only monster you control, your opponent skips their Battle Phase.



Next card: The Six Samurai Outcast - Kyuzo
 
The Six Samurai Outcast - Kyuzo
Effect Monster/4 Stars/Warrior/Dark/1900 Atk/1900 Def
Effect: This monster must be face up for its effect to be active. Whenever your opponent summons, including special summons, a "Six Samurai" monster, or a monster with "Samurai" in its card name, Increase this cards Atk by 200 as long as this card exists on the field, this card's Atk can only be reset by removing it from the field (flipping it face-down does not reset its Atk, it would then be flipped or flip summoned with the increased Atk). Whenever this card battles a "Six Samurai" monster, neither player can activate spell or trap cards or their effects.

Next Card: Evil Creep Lv9
 
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