To SEGOC or not to SEGOC....

Dillie-O

Council of Heroes
Hey netreppers....

I've responded to this thread in another forum, but I'm still a little confused about it and would love some more people that get SEGOC to help me make heads or tails of this. This is the original thread...

Here's a situation I found myself during my lunch break. I had Ectoplsmer active on the field and a face down monster. When I ended my turn and it was my opponents turn, he played Dark Dust Spirit (he was playing with the strucuture deck). Now correct me if I am wrong, but by the time it is the end phase of the turn, the order of possible effects goes like this:
1. Dark Dust Spirit goes back to hand
2. Because of Ectoplasmer, a monster has to be tributed to do damage to opponents life points.


Now when I ruled this, I said that both effects were trying to resolve during the end phase, so it becomes a SEGOC. Since Ectoplasmer belongs to the opponent, you have to put turn player (Dark Dust Spirit) as first link on the chain. When it resolves, Ectoplasmer will remove DDS, and then DDS will no longer be able to return itself to the owners hand.

However, another judge had ruled that this is in no way SEGOC because the effects be in a "MUST resolve" state in order to apply them. In addition, although its the opponents Ectoplasmer, the actual effect activation is the turn player's, so they are able to decide which order to resolve things.

Is my concept of SEGOC slightly confused. Please help me out. Thanks!
 
Dillie-O said:
Okay, so now I'm confused again. Wow, I blink and my thread goes from 3 to 17 posts 8^D. I think I followed things to the point that in the scenario mentioned, it is the effect of Ectoplasmer is considered the opponents effect, even though it affects whoever the current turn player is. That being said, we now have to events that are triggering as soon as the end phase, yes?

Ectoplasmer begins: "Only once during each player's End Phase..."

Dark Dust Spirit's second line begins: "This card returns to the owner's hand during the End Phase..."

To me, both of these events trigger during the End Phase. The player does not choose when the effects activate (ignition effect I believe, yes?) . So in this case you have two effects triggering simultaneously. Which leads back to the whole SEGOC thing again.

Now I can see how the text may be more of an "elective" nature since it uses the word "during", but now I'm all confused again.

What a way to start a Friday. Help me! 8^D
Strike is incorrect here.

Just remember, the End/Standby Phase effects, whether chained or not, all resolve seperately one after the other. That is special to these Phases.

This is not a SEGOC, as a SEGOC is when 2 Trigger Effects get placed on the chain at the exact same time.

For example:

Dark Hole destroys 2 Sangan's at once
Both Trigger and get placed on the Chain Block together.

[TP Chain Link 1] Sangan
[OP Chain Link 2] Sangan

Since each effect is controlled by a different player, the TP's effect get automatically placed first, the OP's second. There is no choice here. If you controlled both you could choose the order.

Hope that Helps

p.s. remember don't think of SEGOC in the End/Standby Phases, they work differently.
 
Dillie-O,

If you'rre still confused re-read novastar's first and third posts. I thought they explained it well. Ignore any of the conversation about which events are chainable in this tread, that is a side conversation. Although interesting it doesn't have anything to do with the question. Spell speed 1 effects aren't chained to each other except in SEGOC and this isn't SEGOC. Also you might want to read the ruling for Mirage of Nightmare. It shows a good example of what happens when two mandatory effects need to resolve in the same phase.

yugi
 
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