toon deck, help/suggestions

Maruno said:
Are you sure you mean you want a 2:1 ratio between Monsters and Spell/Traps? That means you have 27 Monster Cards and 13 Spell/Trap Cards in your Deck (which splits down to perhaps 8 Spells and 5 Traps).
It doesn't have to be exact.

My Alien deck is 23:17 (9 spells, 8 traps), but thats because I have no other monsters that will fit. But still going thru a few random opening draws seem to draw at least 1 monster everytime.
Maruno said:
Monsters are restrictive, in that you most often have to Summon them to get any kind of use out of them, and you're only allowed 1 Normal Summon or Set per turn. And that's slow. Spell and Trap Cards, you can activate as many as you like per turn.
But how many spells are worth activating if you have no monsters on the field and/or the opponent has none?

What about traps, what's the point of setting traps with out putting a monster out. One good spell/trap and they're gone.
Maruno said:
Traditionally, the ratio is 20:12:8 for Monsters:Spells:Traps (i.e. same number of Monsters as there are Spells and Traps combined). You can play around with the numbers a little, but it's the kind of thing most players aim for.
But is that a good thing, just because its tradition?

Again I am just trying to think up ways to get the best draw. This 2:1 ratio seems to work, the deck would need to be planned around this thou.
 
Hey, those are my thoughts, and from the way you're talking you're questioning my every comment without even suggesting that you accept it's my opinion. Yes, I haven't had much experience at deck building or duelling, but I'm good with numbers and what I've said is what I think.

Obviously the 5:3:2 ratio won't work everywhere. There are Decks that would work well with more of one type of card than another (Magical Explosion Decks, for instance, would be built mainly around Spell Cards). Of course there are offbeat Decks. I'm just saying that the majority of Decks will be about half monsters.
 
I didn't read all the posts before, so I don't know if it was mentionned before, but I think Mystik Wok should rule in this deck.

Attack with Toon Goblin, chain with Mystik Wok immediately after the Damaga Calculation and you will be able to attack three more times "for free".
 
typo
Mystik Wok
Quick-Play Spell

Tribute 1 monster on your side of the field and select its ATK or DEF. Increase your Life Points by the same amount.

How does this allow a card to attack three times?
 
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