Trap Cards in Battle Phase & Chains

uztaryn

New Member
I'm sorry for the noob question, but I'm still unsure of what can be played when. I guess this kinda goes for chaining cards etc...

1st: Can I chain Call of the Haunted to an attack? So if my opponet is in his battle phase, can I activate Call of the Haunted?

2nd: If my opponent MST's, or Heavy Storms a trap card, can I chain the card that they are destroying? I.e. Opponent MST's Waboku, can I activate Waboku's effect? Same with Jar of Greed or Reckless Greed, if my opponent MST's HS's that/those cards, can I chain them???

Thanks!
 
1 - Yes but only during the Battle Phase, EG when the attack is declared, not during the damage step ((I'll admit I'm not sure if traps are the same as Quick Play Spells but thats the rules on QP Spells and i think traps are the same deal)

2 - Providing there is no Trigger requirement for the trap ((EG a card that says "During the battle phase...." or Ring of D and theres no face up monsters you can't)) but Waboku and similar traps can be activated.

*hopes he got something right for the first time in two months..lol*
 
It causes a replay. Whenever the number of monsters on the defending field changes during a Battle Step, there is a replay.

During a replay, you may choose not to attack at all, or change your target.

Your opponent can't force you to attack the new monster.
 
If CotH is activated by your opponent in response to your attack, a Replay occurs. This means the game is "rewound" and you have the choice to attack with the same monster, a different one that hasn't attacked yet, and target the same or different target with that attack (unless it was a direct shot in which case you're likely going to have to target the monster that was summoned).
 
Spike Kaiba said:
Yes but only during the Battle Phase, EG when the attack is declared, not during the damage step (I'll admit I'm not sure if traps are the same as Quick Play Spells but thats the rules on QP Spells and i think traps are the same deal)

Some clarifications:

- Damage Step is in Battle phase! But it is only a step of this long and difficult phase, it is when attacked face-down monsters are flipped face-up (if they were face-down) and damage is calculated.

- During the Battle Phase, all quick play spell cards, trap cards and multi trigger effects can be activated, but only 2 more specific kind of effects are allowed during the Damage Step. They are activated by those cards that have the effect to:

1) To modify the values of monsters in play (like Rush Recklessly, Mirror Wall, Limiter Removal, Injection Fairy Lily effect...).

2) To negate the activation of other cards (like My Body as a Shield, counter traps, Horus LV8 effect...).
 
Chillout1984 said:
Further.. If you declare an attack with Black Luster Soldier - Envoy of the Beginning and your opponent activates Call of the Haunted on for example B. Skull Dragon to cause a replay, you can't remove that B. Skull Dragon in main phase 2 of the same turn, although BLS-Envoy hasn't attacked.
And the reason for that is because you've declared an attack with the monster this turn. Technically, BLS has attacked.

And if I might be picky again, attacks cannot be chained to. Only responded to.
 
Digital Jedi said:
And the reason for that is because you've declared an attack with the monster this turn. Technically, BLS has attacked.

And if I might be picky again, attacks cannot be chained to. Only responded to.

"A replay causes the attack to "rewind" to the beginning of the Battle Step, with the attacking player starting over with "Select an attacking monster""

So that means that if you don't choose to attack with BLS after a replay, he hasn't attacked yet because it has rewinded ;)

Ah well, as I said before: In Yu-Gi-Oh! it's not wise to think logical.
 
There is a BIG BIG BIG difference between replay and reset. BLS Envoy effect requirements will not be reset, once it the attack has been called, thats it, he gets a case of amnesia and forgets that effect for a turn
 
Chillout1984 said:
"A replay causes the attack to "rewind" to the beginning of the Battle Step, with the attacking player starting over with "Select an attacking monster""

So that means that if you don't choose to attack with BLS after a replay, he hasn't attacked yet because it has rewinded ;)

Ah well, as I said before: In Yu-Gi-Oh! it's not wise to think logical.
By that logic if his attack gets negated then he's not attacked yet and so can use his other ability, which is not the case.
 
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