Vanity's lock?

Inuyasha_Riku

the drumming duelist
i wanted to see if i can maybe make some kind of lockdown deck with vanity's fiend...what do you guys think? heres the deck so far...

Vanity Kills..
Monsters x 19
3x Vanity's Fiend
3x Cyber Dragon
2x Exarion Universe
Breaker the Magical Warrior
Blade Knight
D.D. Warrior Lady
2x Snipe Hunter
2x Dekoichi the Battlechanted Locomotive
Night Assailant
Sangan
Magician of Faith
Spirit Reaper

Spells x 14
Graceful Charity
Pot of Avarice
Confiscation
2x Enemy Controller
Heavy Storm
Mystical Space Typhoon
Brain Control
Nobleman of Crossout
2x Smashing Ground
Swords of Revealing Light
My Body as a Shield
Rush Recklessly

Traps x 7
2x Royal Decree
2x Bottomless Trap Hole
Ring of Destruction
Mirror Force
Ceasefire

workin on a side deck..
 
Okay, IMO, Vanity deck need SWARMS. Why, cause once you summon him, you also cannot special summon. And thus you should first special summon as many monsters as possible, THEN put the Vanity lock on. So with that, I would recommend stuff like 2x Gravekeeper's Spy and even 3x Hydrogeddons. (You're already running 2x Enemy Controller and Rush Recklessly, a good Hydrogeddon support right there.) And perhaps even 2x Brain Control instead of 1 to steal your foe's monster and tribute that off with Vanity to make them even more hopeless for a comeback. I can get Exarion Universe (They'll turtle with setting monster once Vanity kicks in) but still I would just run 1x. And not sure about 2x Snipe Hunter either. I think Exiled Force (1 or 2) would be good in this deck cause your foe might set all day after Vanity puts in the lock.

And not too sure about My Body as a Shield. And you're running too many traps for a dude who have 2x Royal Decree.
 
hmm..so in terms of traps should i cut back on the bottomless then?

body as a shield helps with keeping the vanity on the field so ill just use that one copy

definitely will put ONE exiled in...keep one snipe..

what should i take out for the 3x hydros?
 
I am probably crazy, but I keep wanting to put Vanity's Fiend into a Macrcosmos deck. 3 D.D.Survivors serve as tribute fodder for VF. Once VF is out you have lockdown until Smashing Ground, etc.. comes along. And then once the lock is off the DDS's come back to help reestablish field presence. (DDS's effect does reengage once the negation is removed, doesn't it? Rulings say it can only be activated once per turn, but I am not sure if that means it can be reactivated if it misses a turn.)

Be careful with the Snipe. I love him, but you have to be careful on the timing.
 
I am probably crazy, but I keep wanting to put Vanity's Fiend into a Macrcosmos deck. 3 D.D.Survivors serve as tribute fodder for VF. Once VF is out you have lockdown until [url="http://www.cogonline.net/showthread.php?p=155954#"]Smashing Ground[/url], etc.. comes along. And then once the lock is off the DDS's come back to help reestablish field presence. (DDS's effect does reengage once the negation is removed, doesn't it? Rulings say it can only be activated once per turn, but I am not sure if that means it can be reactivated if it misses a turn.)

Your playing by illegal ruling. If DD Scout Plane or DD Survivor misses it's end phase chance of special summoning itself while removed from play (In DDS case, RFP while face-up on the field) cause vanity's fiend is out, it STAYS removed from play forever unless you Return of the DD or Dimension Fusion them back. (After you get rid of Vanity's Fiend of course) They aren't Treeborn Frog ya know. However, card effects that "Returns the monster back" can work even with Vanity's Fiend on the field, (e.g. Strike Ninja, Different Dimension Gate, etc.)
 
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