Volt Macro

Barty64

Moki The Monkey Boy
Staff member
Here's my latest deck:

19 Monster Cards

4 Tributes:

3 x Voltanis The Adjudicator
1 x Airknight Parshath

15 Non Tributes:

3 x Banisher Of Radiance
3 x Bountiful Artemis
3 x Cyber Valley
3 x D.D. Survivor
3 x D.D. Scout Plane

7 Spell Cards

3 x Dimensional Fissure
2 x Shrink
1 x Mystical Space Typhoon
1 x Heavy Storm

14 Trap Cards

3 x Dark Bribe
3 x Forced Back
3 x Solemn Judgment
2 x Macro Cosmos
1 x Drastic Drop Off
1 x Mirror Force
1 x Dark Spirit Art - Greed

What do you think???
 
the big deal for me is the differences between voltanis and vandy... voltanis - bad = you must have monster(s) on field
- good = any counter will get him to field
you have addressed this with the d d monsters and a macro environ - very nice...
some minor weakness' - seems as if no bth might be problematic if your opponent can special summon a lot even tho' forced back is alot more powerful here than it is most of the time and yes voltanis can do bad things to opponents field - i think i would go 3x drastic drop off - just because i think raping hand & field while dropping a big beater in stby or resopnse to an effect draw would be nice....
i also find heavy to be a problem at times... try siding heavy &/or dusts and main giant trunade...
another card that dosen't really fit - but is nice in a macro environ is dark dust spirit - so maybe side a pair?
i gotta say i really like the concept tho' - if i had 2 more voltanis' i would try it out this weekend...
3x negate attack in side as well...
 
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i think i would go 3x drastic drop off
I would like to put in the drastic's aswell as putting in BTH, but the problem is there is probaly only 1 card I can think of taking out, but spaces for the other card's I'm not sure what to take out.
Any suggestions on this???
 
what to take out is always the rub - eh? but - kinda got me thinking... maybe + 2 bth or even a 3rd and play 'fat'.... take out the dark spiritual art greed and a scout plane - since they can get you run over if you are not careful... my last thought is that -with airknight , scout planes & survivors - that e-con might be a better replacement for the 2 shrinks - granted - it wont let banishers kill anything - but might prove a bit more versatile as far as taking opponents mons to trib or use as voltanis food or to just stave off an attack...
 
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