What cards are you looking forward to?

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I used to look forward to Marshmellon, but now, with so many Trampler's in the game, it's just another Scapegoat that wont go away.

I'd much rather have Sixth Sense.
 
[Marshmallon] would be nice, but nothing more.

I want [Sixth Sense] and [Dangerous Machine Type 6], just for fun. If [Remains of Yata-Garasu] comes out, I'd build a Sprit deck with [Mystic Box]es!

What else? [Mist Body] and [Satellite Cannon] for all my Stall decks. [Blast Sphere], for obvious reasons. [Byser Des], just because it's wierd. [Metal Reflect Slime] for defense, [Zoma the Spirit] for offense. [Fiend's Sanctuary] and [Flute of Summoning Kuriboh] as free Tributing material...the list goes on.
 
We will probably have to wait a long time for Marshmallon or the other cards previously mentioned in this topic, or at least that's my opinion. As for now, I'm thinking about Power of the Duelist, the next set to come out in a couple of months.

The cards I want out of that would be D-Hero Defendguy, D-Hero Dogmaguy and the Neo spacian monsters.
 
White Horns Dragon is one im looking forward to...crazy effect...anti spell retrieval....plus the atk boost is pretty sweet too...all for just one tribute....
 
Inuyasha_Riku said:
White Horns Dragon is one im looking forward to...crazy effect...anti spell retrieval....plus the atk boost is pretty sweet too...all for just one tribute....


I've never heard of that one.
 
White Horns Dragon
VJC-JP012
[DARK / Dragon-Type / Level 6 / ATK 2200 / DEF 1400]
When this card is Summoned or Special Summoned successfully, you can select up to 5 Spell Cards in your opponent's Graveyard and remove them from play. For each card removed from the game by this card's effect, increase the ATK of this card by 300 points.
 
I WANT THESE.

[font=&quot]Devil King Dragon - Vandargaron[/font]

[font=&quot]Attrib: Dark[/font]

[font=&quot]Type: Dragon/Effect[/font]

[font=&quot]Level:8[/font]

[font=&quot]Atk: 2800[/font]

[font=&quot]Def: 2500[/font]

[font=&quot]You can Special Summoned this card when you have successfully negated the effect of an opponents card using a Counter Trap Card. When this card is Special Summoned in this way, 1 of the following effects will be activated according to the type of card negated. "¢ Effect Monster: Select 1 Monster Card in your Graveyard. Special Summon the selected monster to your side of the field. "¢ Spell: Inflict 1500 points of damage to the opponent's Life Points. "¢ Trap: Destroy 1 card on the opponent's field.[/font]

[font=&quot] [/font]

[font=&quot]White Horn Dragon[/font]

[font=&quot]Attrib: Dark[/font]

[font=&quot]Type: Dragon/Effect[/font]

[font=&quot]Level:6[/font]

[font=&quot]Atk: 2200[/font]

[font=&quot]Def: 1400[/font]

[font=&quot]When this card is [/font][font=&quot]Normal[/font][font=&quot] Summoned or Special Summoned successfully, remove up to 5 Spell Cards in your opponent's Graveyard from play. Increase the ATK of this card for each Spell Card removed by the effect of this card x300 points.[/font]

[font=&quot] [/font]

[font=&quot]Gandora[/font]

[font=&quot]Attrib: Dark[/font]

[font=&quot]Type: Dragon/Effect[/font]

[font=&quot]Level:8[/font]

[font=&quot]Atk: 0[/font]

[font=&quot]Def: 0[/font]

[font=&quot]This card cannot be Special Summoned. Pay half of your Life Points to remove all cards on the field from play except this card. Increase the ATK of this card for each card destoryed in this way x300 points. Send this card to your Graveyard during the End Phase of the turn this card is [/font][font=&quot]Normal[/font][font=&quot] Summoned or Flip Summoned successfully.[/font]

[font=&quot] [/font]

[font=&quot]Sixth Sense[/font]

[font=&quot]Group: Trap Card[/font]

[font=&quot]Type: Trap[/font]

[font=&quot]Icon:[/font][font=&quot]Normal[/font][font=&quot][/font]

[font=&quot]Declare 2 numbers between 1 and 6. The oppenent then rolls a die once. If the result is any 1 of the declared numbers, draw the same amount of card(s) from your Deck. If not, place the same amount of card(s) as the result from the top your Deck to your Graveyard.[/font]

[font=&quot] [/font]

[font=&quot]Axe Dragonuit[/font]

[font=&quot]Attrib: Wind[/font]

[font=&quot]Type: Dragon/Effect[/font]

[font=&quot]Level:4[/font]

[font=&quot]Atk: 2000[/font]

[font=&quot]Def: 1200[/font]

[font=&quot]If this card attacks, it is changed to Defense Position at the end of the Damage Step.[/font]

[font=&quot] [/font]

[font=&quot]Victory Dragon[/font]

[font=&quot]Attrib: Dark[/font]

[font=&quot]Type: Dragon/Effect[/font]

[font=&quot]Level:8[/font]

[font=&quot]Atk: 2400[/font]

[font=&quot]Def: 3000[/font]

[font=&quot]This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Dragon-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.[/font]
 
Phantom6 said:
Victory Dragon seems kinda broken.
its not though, Tributing 3 monsters?Tell me when u have 3 monsters at any point of time (plus they have to be Dragon monsters).

for its effect to work, you need to kill him on that 1 Attack
and it cannot be Special Summon.

Bad top Deck, not that great Stats for a Sac 3 monster (hell the other Sac 3 monsters has 2800 atk).Only thing good about this is that it is a dark.considering most Dragons are Light, its not completely useless in your graveyard.(for CS of course)

Anyway i would rather Duel again then be done with it on one.
 
Well, here's what I think is obvious. Despite Victory Dragon's high cost for summoning, it's effect says "if this monster attacks your opponent's directly and makes them zero you win the duel". Correct me if I'm wrong, but don't you win the duel by making your opponent's life points hit zero before your own? :confused_ :lookaroun
 
D.M.E.N. said:
Well, here's what I think is obvious. Despite Victory Dragon's high cost for summoning, it's effect says "if this monster attacks your opponent's directly and makes them zero you win the duel". Correct me if I'm wrong, but don't you win the duel by making your opponent's life points hit zero before your own? :confused_ :lookaroun
im sorry but you read it wrong, You win the match not the Duel.

"If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match."
 
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