what do we think of ceasefire?

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orville

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for the current meta i am strongly considering maindecking a ceasefire, reasons being that:
it stops nobleman of crossout in its tracks
if played right it can render magician of faith and crystal seer useless
and lets not forget that nice bit of burn that goes with it. it could be the perfect card to topdeck if your opponent is not left on many lifepoints.
what do you guy's think?
 
when ring got banned i main decked ceasefire in it's place as you pointed out if timed right it can negate some good effects.
sadly this includes your own monsters.
so i say you should definatly try main decking.
 
Well, obviously if you're not using a deck that utilized a lot of flip-effect monsters (which pretty much much involves all decks that use Apprentice Magician), then by all means, use it! Ceasefire can help you tremendously if you use it right. I'd like to see an effective deck use it.
 
Note, of course, that it only stops FLIP effects. You can still draw a card with Alien Grey, Maharaghi still lets you look at the card, Nightmare Penguin still gets its return, Royal Keeper gains its boost, Cobraman Sakuzy still lets you look at your opponent's Spells and Traps.

I'm just saying...
 
hmmm - interesting.... i used to use ceasefire in pretty much every deck i ran - but not lately...not sure why - maybe the banning of breaker & MoF... it did not seem to do as much to hamper my opponent relative to the minor amount of burn it did last format....(perhaps more making room or future fusion, overload fusion, miracle fusion, dragons mirror etd) ....i like (d) to soak up a break with ceasefire, and with crystal seer, mof and supposedly apprentice packages comming back to join breaker, maybe its time to be main decking it again....
 
Ceasefire is a great card it's good in both beatdown and stall decks .The amount of burn and other +1s it can generate is great. I mained it for a while but dropped it in favor of other cards but most of those were done away with at the ban list so back it goes.
 
thanks for all your reply's guy's.
i didn't expect so many:)
unfortunatly i can't find the room to maindeck it, ceasefire or scapegoats in my deck and im afraid to say scapegoat wins. but it is sidedecked.:rolleyes
 
Not sure if this but the goat tokens are considered to be effect monsters , so they work real well with ceasefire
 
you misunderstand me, what i was trying to say was that the reason i am not running ceasefire maindecked is because i didnt have room for it after adding scapegoat, i am well aware that tokens do not count as effect monsters
 
I'm pretty sure that the sheep tokens are still concidered normal monsters. I saw an article on it recently. The "effects" that are placed upon them are not part of who they are, but of the card that placed the conditions on them, scapegoat.

In a sense, all monster tokens are normal monsters. Even Ojama Tokens.
 
Ceasefire win games, not only at end of match and 4 turn games but when you need that last bit of damage to knock your opponent out.

I personally play a lot of effect monsters that aren't flip effects (Pyramid Turtle/ Spirit Reaper) and save them from Nobleman of Crossout often with Ceasefire. It's also a nice way to draw out S/T removal.
 
It's also a must if you play a Dino deck with Ultimate Tyranno... my son has both of those in his Dino deck and he can usually seem to avoid my Man-Eater Bug or at least chose to attack Legendary Jujitsu Master last...
 
John Danker said:
Ceasefire win games, not only at end of match and 4 turn games but when you need that last bit of damage to knock your opponent out.

I personally play a lot of effect monsters that aren't flip effects (Pyramid Turtle/ Spirit Reaper) and save them from Nobleman of Crossout often with Ceasefire. It's also a nice way to draw out S/T removal.

It is very good at saving set monsters from NoC, and also from mystic swordsman lv2 (on the rare occaisions it is used these days). Remember when you could have a set Kinetic soldier, then activate ceasefire in response to an attack by your opponents Mystic Swordsman lv2? 2900 damage + minimum 1000 from ceasefire...
 
When I see 2x NoC, I always consider Ceasefire in my sidedeck. Especially in the days of RftDD ran crazy with Chaos Sorcerer/Bazoo.

Yeah, I rarely see MSLV2 these days. People just prefer that N-space Grand Mole as the alternative since unlike MSLV2, it doesn't die easily, and more flexable then just hitting face-down monsters. (Heck, I have that mole in my sidedeck right now)
 
krishna said:
I'm pretty sure that the sheep tokens are still concidered normal monsters. I saw an article on it recently. The "effects" that are placed upon them are not part of who they are, but of the card that placed the conditions on them, scapegoat.

In a sense, all monster tokens are normal monsters. Even Ojama Tokens.
That's right. All tokens are Normal Monster Cards.

Ceasefire is one of those cards that never fades out of the meta, it's always there in some form. But seldom is it a hardcore part of a deck. I once built a deck a couple of years ago that depended on flipping effects outside of traditional Flip Effects, and Ceasefire was at the top of the list, but sadly, I never got to test it, much less get into refining stages.

Of course, this is a new season.
 
I say who cares about saving a flip effect monster.... do u guys really have a grasp on the current meta??? there seems to be an abundance of decks that swarm the field with monsters, swarm some more, and then keep on swarming... Ceasefire is so crucial in slamming them with that extra damamge to finish the game off.... i mean seriously... I dont mean to sound like a beligerent tard who is over excited, but Ceasefire SHOULD BE MAINDECKED ....

oh, and no ur scapegoats dont have an effect, ...hahhaha

so ya.... Main that Ceasefire.... its a GREAT CARD..

and in the words of the great Macho Man

*** Snap Into A Ceasefire... OOOOOOH YEEAAAHHHH!! ***
 
Yeah, Ceasefire is anti-swarm, but it doesn't help much against Crystal Abundance. Mainly cause the special summoning happens after everything is gone from the field.
 
kingpinopie said:
oh, and no ur scapegoats dont have an effect, ...hahhaha
Sure they do. Scapegoat is a Quick-Play Spell Card. It's Sheep Tokens that don't have effects.
 
This thread actually has given me an interesting idea for my Green Baboon Gadget deck I plan to make. For fun at the last tournament I went to, I sided in a pair of random Des Koala using my normal gadget deck, because I knew I was going to lose my match-up anyways. Oddly enough, Des Koalas won me the game, inflicting over 5000 damage in total once both were flipped. One was flipped early game inflicting 3000 damage, and the second one I topped for the win late game.

Really, random burn elements have massive potential. I recall plenty of games where the topdecked burn card won the game. During the Irish Nationals last year, I lost a match to a Magic Cylinder, and lost another match thanks to Ceasefire. When me and my friends tried out MTG for a bit, that topdecked Volcanic Hammer won the game.

With the potential metagame looking to be about aggression, swarms will be a common sight. Therefore, on average, you'd probably expect to get around 2000 damage from Ceasefire. Add a Magic Cylinder and it'll probably total to over 4000 damage total.

The fact that Ceasefire operates as a counter to Nobleman of Crossout, is in my opinion, a bonus that only fits in the right decks. Even without it, it has so much potential to win a game in such an aggressive format.
 
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