What should Be Next on the Banned and Limted list???

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I think this is what the list will look like

I. Forbidden Cards

You cannot use these cards in your Deck, Fusion Deck or Side Deck.

Black Luster Soldier - Envoy of the Beginning
Breaker the Magical Warrior
Change of Heart
Chaos Emperor Dragon - Envoy of the End
Delinquent Duo
Fiber Jar
Graceful Charity
Harpie's Feather Duster
Imperial Order
Magical Scientist
Makyura the Destructor
Monster Reborn
Mystical Space Typhoon
Painful Choice
Pot of Greed
Raigeki
Ring of Destruction
Sinister Serpent
The Forceful Sentry
Tribe-Infecting Virus
Yata-Garasu


II. Limited Cards

You can ONLY use one of the following cards in the Deck, Fusion Deck & Side Deck combined.

Book of Moon
Book of Taiyou
Brain Control
Butterfly Dagger - Elma
Call of the Haunted
Card Destruction
Ceasefire
Chaos Sorcerer
Confiscation
Cyber Jar
D. D. Assailant
D. D. Survivor
D. D. Warrior Lady
D. D. Warrior
Dark Hole
Dark Magician of Chaos
Deck Devastation Virus
Exchange of the Spirit
Exiled Force
Exodia the Forbidden One
Heavy Storm
Injection Fairy Lily
Jinzo
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Lightning Vortex
Limiter Removal
Mage Power
Magic Cylinder
Magician of Faith
Metamorphosis
Mirage of Nightmare
Mirror Force
Morphing Jar
Mobius the Frost Monarch
Night Assailant
Nobleman of Crossout
Premature Burial
Power Bond
Protector of the Sanctuary
Reckless Greed
Reflect Bounder
Reinforcement of the Army
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Sangan
Scapegoat
Snatch Steal
Swords of Revealing Light
Thestalos the Firestorm Monarch
Thousand-Eyes Restrict
Torrential Tribute
Tsukuyomi
Twin-Headed Behemoth
United We Stand
Widespread Ruin
Witch of the Black Forest

III. Semi-Limited Cards

You can ONLY use two of the following cards in the Deck, Fusion Deck & Side Deck combined.

Abyss Soldier
Creature Swap
Dust Tornado
Emergency Provisions
Good Goblin Housekeeping
Gravity Bind
Last Turn
Level Limit - Area B
Manticore of Darkness
Upstart Goblin
Sacred Phoenix of Nephthys
Smashing Ground

This what i can see been the new list
 
Can you just highlight the changes to make it easier to see what you think? I tend not to memorise the restriction lists, and I don't much want to do a lot of comparing just to see what someone thinks.
 
First, I'd like to see the D.D. Monsters limited to one or banned completely. They are splahed into everything now, and that would encourage more originality. Next, I think Spirit Reaper should be limited to 1 or 2. That cuts into zombie, control/aggro-control, and dark world decks (of course, after that you wouldn't need to limit any of the dark world cards). I wouldn't mind seeing Mobius limited to 2. It's splashed into everything. Some (or all) of the following: Creature Swap, Snatch Steal, Brain Control, Enemy Controller, and the like, should all be taken down a card. It'll make you think a little more since you can't rely in mid-game on stealing an opponent's monster. Most are just tossed into any deck, especiall snatch and swap. And maybe errata breaker (but keep it), just so the 2-for-1 isn't quite as good.

The winning decks, like at regionals and other events, that I've seen lately, have no strategy, or theme, it's just "uh... I aim to control the field, and um, uh, attack, and... oh yeah, do the control thing too". I mean come on, there's no need for all those decks. They're all the same. A variant of 1 card doesn't make it a whole new thing that will pwn all.

I'd like to see a ban list that not only ENCOURAGES originality, but pretty much FORCES it. It should be the game that's fun, not winning.
 
His changes are these.

Banned:
Breaker the Magical Warrior
Mystical Space Typhoon

Limited to 1:
Butterfly Dagger - Elma
D.D. Assailant
D.D. Warrior
D.D. Warrior Lady
D.D. Survivor
Chaos Sorcerer
Brain Control
Mirage of Nightmare
Mirror Force
Mobius the Frost Monarch
Reinforcement of the Army
Power Bond
Thestalos the Firestorm Monarch
Widespread Ruin
Witch of the Black Forest

Semi-Limited:
Dust Tornado
Sacred Phoenix of Nephthys
Smashing Ground


Those are his changes to each of the lists.

My opinion of these changes aren't positive, but it isn't like I'm going to disrespect him because of it. The intentions are good and should be considered while viewing his list.

Mystical Space Typhoon doesn't deserve to be banned. It's an awesome card; however, isn't powerful enough to be banned. Breaker the Magical Warrior I don't even care about. From my experiences Breaker isn't that powerful enough to ban, but it still is a fairly useful card and good source of Spell/Trap removal.

As for the limiting of the main D.D. cards. I'd disagree with Survivor, Warrior, and Assailant. D.D. Warrior might have a similar effect to D.D. Assailant and Warrior Lady; however, if you read it closely and compare it's a completely different effect. Survivor isn't even Semi-Limit worthy.

Butterfly Dagger - Elma I don't really care about. I run stuff to counter it and the Gearfried the Iron Knight draw loop for Exodia decks. With the lack of solid draw power for Exodia decks, I wouldn't mind seeing the combo come back.

Chaos Sorcerer isn't Limited to 1 worthy, but I'm not really concerned about it. Chaos decks really don't need to be withered away completely as it is. Besides, Chaos Sorcerer has turned into tech more than a deck concept.

Limited Brain Control to 1 really isn't a problem. It hinders Soul Control decks a little but most decks can manage to adapt to using just one Brain Control. So this change won't really impact the meta overall.

Mirage of Nightmare and Witch of the Black Forest don't need to come off the list. Mirage of Nightmare supports Dark World too easily as well as many other decks such as Bazoo/Return decks. The card just is too powerful and it would turn Dark World into a Tier 1 deck very fast (it currently is a Tier 2 deck). Witch of the Black Forest isn't needed. Searching out Jinzo, Mobius the Frost Monarch, Zaborg the Thunder Monarch, Spirit Reaper, Mystic Tomato, Don Zaloog, Mystic Swordsman LV2, etc..etc.. even easier isn't what this game needs. Sangan is better IMO anyway. Most of the time you're going to get out a 1500 attack or less monster with Witch most of the time anyway so Witch isn't really needed. Not to mention this appears to me to be some kind of ploy to bring back Exodia decks.

Mobius, Thestalos, Reinforcement of the Army, Widespread Ruin, and Power Bond. Limited? Why? If you're sick of Mobius killing your Sakuretsu Armor and Widespread, then tech in Dark Coffin and Statue of the Wicked. Thestalos probably could be Semi-Limited since Soul Control often uses 3 of them and it's wicked card advantage with Mobius's effect.

Reinforcement of the Army, Widespread Ruin, and Power Bond have no purpose in being Limited to 1. Widespread Ruin is often destroyed by Dust Tornado, Heavy Storm, Mystical Space Typhoon, and Mobius. Besides, Sakuretsu Armor is better than Widespread Ruin anyway. Reinforcement of the Army isn't Limited to 1 worthy. If you're tried of getting Mystic LV2'd, then invest in Solemn Judgment, Magic Drain, etc..

Only card I really agree that you changed for Limited to 1 is Mirror Force. Not because it's my favorite Trap, but because it's needed. VERY needed. Too many attack based decks running around and the high amount of Mobius use in people's decks.

Dust Tornado I don't really care if it's semi-limited, I only use one copy of it at most anyway. Phoenix is too powerful to be semi-limited. Look at its rulings. You can destroy it with your own card effect and still get its summoning effect and Heavy Storm-like effect.

Smashing Ground is needed too much unlimited to be semi-limited. Currently it wouldn't hurt me that badly since I only own two copies of it.


IMO I think these cards should be changed. Doesn't mean they'll happen.


Banned:

-Tribe-Infecting Virus
-Mirror Force
-Fiber Jar
+Royal Decree
+United We Stand
+Mage Power

Limited to 1:
-Mage Power
-Exiled Force
-United We Stand
-Magic Cylinder
-Nobleman of Crossout
+Mirror Force
+Tribe-Infecting Virus
+Fiber Jar

Semi-Limited:
-Creature Swap
+Swords of Revealing Light
+Exiled Force
+Magic Cylinder
+Nobleman of Crossout

Before you rip my changes apart you should think about them for a moment. Decree is chainable Trap negation and usually when someone uses it they build the deck to coop with the effect. United We Stand in Dark World decks as well as high swarming Trample decks. This applies with Mage Power as well. People seem to have forgotten about Ben Kei OTK decks in this format. IMO they're still very powerful and by banning their two most powerful equips makes them less powerful.

Fiber Jar I took off the list because if you think abou it, the card requires some skill to get around. It counters quite a few deck types in the meta which IMO might balance the game out a bit. If not, ignore that change.

My Semi-Limited list is interesting if you give it some in-depth approach to understanding the changes. Swords is seeing less and less play and it doesn't give you any card advantage so there isn't really any point in keeping it limited. Creature Swap sees hardly any play and it's semi-limited. So why keep it limited? Give people some incentive to run the card like they did with Vampire Lord and Marauding Captain. Exiled Force is a horrible top deck -- like the Fiber Jar change -- this is merely optional.

Now the Magic Cylinder and Nobleman of Crossout changes have good purpose to it. Magic Cylinder rarely if never sees much play in competitive deck builds. It probably would see some play as a Side Board card if it was semi-limited and Crossout is the counter to Flip Flop Control (FFC) which is increasing in popularity. I've seen a lot of decks on the internet with FFC splashed into it. So semi-limit what hurts it the most because before Tsukuyomi and Book of Moon came out Flip Effect monsters were used in large numbers like they are in today's meta. So bring back the counter in stronger numbers to diminish the treat and restore balance.


Those are just my opinions of Paul's list and a list of my own suggestions with explainations to back them up. I'm a Gamer, a serious one, and as a result I can tell what helps balance games out and what doesn't. IMO ban lists should be tested out immediately after one is administrated. Reviewing and studying what decks and cards are being used commonly can give them a better idea as to what to change on the lists to make the game more about strategy and skill rather than strategy and luck.

=)
 
i'm rather pleased with the ban list as is, gratned there's a couple of cards i wouldnt mind seeing come back, but thats what traditonal is for, personally(althought they arent running rampant like they were, i wouldnt mind seeing Pyramid Turtle cut down too two, as for the mystic lv2 being banned people would probably use Sasuke Samurai or summon mystic lv4 with captain.

personally i'd like to see Soul Exchange restricted. deffiantly Power Bond. i wouldnt mind seeing Cyber Dragon knocked down to 2, but i'm not really bother Adhesion Trap Hole i find is good "tech" hate that term agaisnt them, same for breaker, breaker isnt all he's cracked up to be(and trust me not everyone run's him, i sure as heck dont, althought i have been debating it, mostly for his attack, rather than removal. and he goes with The A. Forces

i wouldnt mind seeing cyber twin get limited either, same with Toon Table of Contents
 
The cards that should be affected are those that are widely used in sanctioned events. Some cards, like Smashing Ground, shouldn't even be touched as they play an important role in keeping the game balanced. This why some people have started creating deck strategies that later developed into an entire deck type. This deck type is Anti-Meta.

In this format, the person with the strongest Anti-Meta deck will find them at a great advantage over other players. Then it comes down to the skill of the players and how their playing styles work against one another.

This is why I would suggest to take Fiber Jar off the ban list. Not only is it an awesome card but it completely changes the game state. I'm against using more than one copy of Cyber Dragon. The reason I don't use two or three of them is because Cyber Dragon normally isn't a monster you wish to tribute summon. It offers you no advantage when you tribute summon it and its summoning isn't all that it's cracked up to be. It's like Enemy Controller. In the long run it does nothing but slow you down.

Another important thing to look at is what type of removal cards are being used. Mobius the Frost Monarch is usually used in twos in nearly every competitive deck.

Lets say that the ban list does change the meta seriously and hurts Aggro, Flip Flop Control, Soul Control, Tomato Control, and other very high competitive deck types from being as successful as they were before the ban list hit. Then you have the issue with the two OTK decks that people seem to leave out very often and rarely side against (IMO people don't side material against them enough.) Ben Kei OTK and Cyber Stein OTK. These decks use similar winning strategies. I don't really see Cursed Seal of the Forbidden Spell being put into Side Boards anymore, but taken out for cards that counter Aggro, Tomato Control, Soul Control, and Flip Flop Control.

The ban list should be a tool that not only attempts to balance the game but to hinder the top tier decks of that format's season. The other two lists should hinder other decks while at the same time balancing out the game.

However, there will be a time that the game reaches the point where the lists just can't change and a powerful change in the card pool will be in order or leave it alone and make more original and strategical cards to use.
 
People, Cyber Dragon is not going to get restricted, even to 2. It is not happening. There are too many factors against this idea. 1.) Konami wants Cyber Dragon to be played the way Zane does 2.) When it hits the field it is just a 2100 ATK monster, although you do gain a Normal Summon big deal. Goblin Attack Force, Giant Orc, Goblin Elite Force, that new insect in SOI all takes it out with ease.

Painful Choice is staying banned for some reason. There is a reason but I cannot think of it off hand. Kiss Mirage of Nightmare good bye, UNLESS they nerf Dark World and allow it to come back, but keep Pot of Greed banned. Graceful Charity will probably never come back for various reasons.
 
Ring of Destruction needed to go because it was broken. May not seem it now, but it was.

Pot of Greed and Graceful Charity are both gone, and they will be for a long time. Graceful Charity isn't as bad but it aids Dark World.

Makyura the Destructor is gone because he is just a GREAT card, banned the second he came out. If he came back, some traps and Chick the Yellow would have to go.

Yata Garasu won't come back because it causes a lock. UDE doesn't like that. Breaker the Magical Warrior is broken, no getting around it.

Dark Hole came back because in this format, monster removal isn't as necessary. So yeah.

Mirror Force is broken, it left. Sakuretsu Armor in triplicates is it's replacement, I don't see a problem. Someone say something about United We Stand having to go? ??

D.D. stuff -is- overrated. People think it's going to get banned because:

D.D. Warrior Lady is staple.
D.D. Cards are expensive.

If we lose them, it won't be the end of the world, we'll be able to replace them, that's how they are overrated.

Cyber Dragon should get limited, but it's not going to, for promotional purposes. :p Cyber Dragon is a very good card though and it would hurt if it were limited.

Dark World isn't that bad. If anything, Spirit Reaper will get a blow. But I doubt it. I really don't know what to expect next ban list, all I know is that this ban list wasn't that bad and the next one is sure to be fun.



(And to BenjaminMS, I would understand if Krazykid were to reply to thread I had just responded to, but he was responding to my post, my specific thoughts, on more than one occasion. I did not like that he was 'after' me. Because that's how it seemed. You can say I don't understand all you wan't. That's what I think was going on, I'm not going to change my mind. The next time it happens, I won't point it out, but if he flames me, argues with me. I won't mind doing it back. He should know better, as a mod.)
 
To Complex Mind post.

Ring of Destruction was not as broken, just annoying. It was hardly broken given both would take damage. It was banne because people would win in the most unsavory of ways:

Draw Phase. Opponent responds with Ring of Destruction. Game over.

Graceful Charity is broken, broken, broken. It not only gives you access to 3 cards from your Deck, but you also get to decide which two cards, which can be useless in your hand or fantastic in your Graveyard. This is not even mentioning Dark World, this is going with the simple dump and revive method. Now add in Dark World. Mirror Force is going to come back off and on. It is not broken given we NEED, the TCG at least, needs mass monster removal. United We Stand needs to go and stay banned. For the last time, no, no, no, no, no, NO Cyber Dragon is never going to be restricted. It will not happen. Konami wants it to be played. Reducing the playability of Cyber Barrier and Cyber Laser Dragon will go so well.

Cyber Dragon is a LV5 monster that can be Special Summoned when your opponent has 1 monster at least out and you have none. Big deal. You at best get another summon out of it if you can call it that. Marauding Captain just beats it in every way possible. Cyber Dragon will be destroyed by whatever Marauding Captain can Special Summon: Goblin Attack Force, Goblin Elite Force, Giant Orc, Rare Metal Dragon. Lasty, Makyura the Destructor was not a GREAT card that was automatically banned when it came to the TCG. Incorrect. It was already banned in Japan. We just so happen to add it when we finally got it in the TCG to the already ban list. Like how after the new ban list went into effect for the TCG a month later Exchange of the Spirit was added. It is not a GREAT card, just an abused card. Now we can do exactly Japan did to make it get banned since we have all the cards to do it.

Also your comments on D.D. is what? They are overrated? How are they overrated if they are in everyone's Deck? Please. D.D. need to get nerfed. D.D. Assailant needs to Semi or Restricted, D.D. Warrior needs to be Semi.

To paulb91085, your list made no sense. You want all the D.D. to be at 1, yet you never mention Different Dimension Captain or whatever he is called. Why would D.D. Survivor be limited to 1? The reason the D.D. cards are at the restrictions they are is because D.D. Survivor keeps them in check, outside of D.D. Warrior. Then you put Widespread Ruin as Restricted to 1 per Deck. What? That makes no sense, given that Sakuretsu Armor is what people use. People are just now waking up to Widespread being a tad better in certain ways than it. However, you do not even mention Sakuretsu Armor, so again that makes no sense whatsoever. Mobius the Frost Monarch being 1, no do not think so. It looks like a bunch of cards you hate that you put there. Mobius will not get restricted given we need Spell and Trap removal in the TCG. Then you add Sacred Phoenix to the SEMI list? That is as likely to happen as Raigeki coming back.
 
Tiso said:
Ring of Destruction was not as broken, just annoying. It was hardly broken given both would take damage. It was banned because people would win in the most unsavory of ways:

Draw Phase. Opponent responds with Ring of Destruction. Game over.

:) Broke.

And to the rest of the post:

Abusing means that something must be broken along the way.

D.D. monsters are overrated, I'm going to keep saying this. They aren't a necessity, if they were to be banned, it would just open up monster slots. For some fun cards and other helpful thingies.

If you think about it, most players use D.D. Monsters to take out D.D. Monsters. Since I can't begin to count how many times I've D.D. Assailanted a D.D. Assailant in a regional event.

D.D. Warrior doesn't seem very good to me, and it doesn't seem very broken, since it's an uncontrolable card. And I've never seen UDE ban or limit a card that was so expensive, they'd rather you buy three. The only D.D. monster that deserves a limitation is D.D. Warrior Lady, the best of them all, and she has her limitation. ;)
 
Complex_Mind said:
:) Broke.

And to the rest of the post:

Abusing means that something must be broken along the way.

D.D. monsters are overrated, I'm going to keep saying this. They aren't a necessity, if they were to be banned, it would just open up monster slots. For some fun cards and other helpful thingies.

If you think about it, most players use D.D. Monsters to take out D.D. Monsters. Since I can't begin to count how many times I've D.D. Assailanted a D.D. Assailant in a regional event.

D.D. Warrior doesn't seem very good to me, and it doesn't seem very broken, since it's an uncontrolable card. And I've never seen UDE ban or limit a card that was so expensive, they'd rather you buy three. The only D.D. monster that deserves a limitation is D.D. Warrior Lady, the best of them all, and she has her limitation. ;)

The price of the card has nothing to do with the restriction of it. Case in point, Royal Decree was practically a common in Japan for a long time and nobody gave two apples a care about it. The same was for the TCG, just that no one had the cash to get it. Of course everyone else would use different monsters then if the D.D. were gone. That is like saying Tribe-Infecting Virus would just be easily replaced, which of course it can, by why bother if you are using it now? People want their Decks to be as broken as possible. D.D. Warrior would probably get a restriction soon because we are getting more D.D. support and I think D.D. support will force the D.D. theme to go down a bit, then again I have yet to see anyone actually put him in their Decks given we can use D.D. Assailants and a D.D. Warrior Lady.
 
Complex_Mind said:
:) Broke.

And to the rest of the post:

Abusing means that something must be broken along the way.

D.D. monsters are overrated, I'm going to keep saying this. They aren't a necessity, if they were to be banned, it would just open up monster slots. For some fun cards and other helpful thingies.

If you think about it, most players use D.D. Monsters to take out D.D. Monsters. Since I can't begin to count how many times I've D.D. Assailanted a D.D. Assailant in a regional event.

D.D. Warrior doesn't seem very good to me, and it doesn't seem very broken, since it's an uncontrolable card. And I've never seen UDE ban or limit a card that was so expensive, they'd rather you buy three. The only D.D. monster that deserves a limitation is D.D. Warrior Lady, the best of them all, and she has her limitation. ;)
If the D.D Card's are so overrated why does more then 50% of Meta decks run them!!!
 
paulb91085 said:
If the D.D Card's are so overrated why does more then 50% of Meta decks run them!!!

I think you are have no idea what overrated means:

o·ver·rate ([font=verdana, sans-serif] P [/font]) Pronunciation Key (
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v
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r-r
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tr.v. o·ver·rat·ed, o·ver·rat·ing, o·ver·rates To overestimate the merits of; rate too highly.



The D.D. cards do not fall into. Overrated would be the Water Dragon hype that went on for some time before it died down. People thought the card was bad to the bone until they realized all the hard work involved in summoning it to the field. Each of the D.D. cards are pretty cheap in their forms. Monster Gate a D.D. Survivor and you retain a monster and your opponent loses a monster. Cheap. D.D. Warrior can be set face-down and bait your opponent to attack it, and then it can remove each other from play. MEGA CHEAP. D.D. Assailant, when destroyed as a result of battle remove it and the monster that destroyed it from play. Gizay cheap. D.D. Warrior, just plain annoying. The monsters stay removed period. No question about it. They are not overrated. They are great, overpowered cards that go into everyone's Deck because of the fact. It is like saying Tribe-Infecting Virus is overrated. It is like saying Batman is overrated, and when we know he can pretty much beat up Superman, the ocean, the sun, probably can cure A.I.D.S. if he wanted to, and so on. So your question just answered itself.
 
Tiso, man.. you know it would be kool if Konami was the only thing making a banned list for the TCG, but since its not. We have no clue what Kevin Tewart may be thinking on doing. Remember he got an extra 5 cards gone in the current list. Who really knows what surprises he has in stored for us this list. well i dont mean us since i dont play the game no more, but for you guys. :)


::Currently Ignoring: Complex Mind:: Sorry, untill this Heat is passed from your self and me. Ill be ignoring you. I wont pay attention to a single post, thread, or poll you make unless it breakes the rules of the forum. I'm very sorry if you feel im on a vedetta with you, but its im not. And if you belive this to be so then the best way for me to handle this is to ignore you. I rather have everybody on the board understand this situation than just me pm you and then you go around and tell DJP, DJ, JD, or Bishop etc.. Its for the best. If you want to discuss this with me personally you can PM me or Aim me. :)
 
i'm somewhat interested to see what konami and kevin throw's at us this year, althought i think we'll see pigs fly and yata back before we see Fiber Jar(gratned we have a bunch of removal, but its still a heckiva a card to combat. an i've had duel's with Fiber Jar in the past that have ran over an hour so yeah, for event purposes its best it stays banned.
 
People, just drop the whole argument over the D.D. monsters. Some powerful card are needed in the game to balance things out. Look at Dark Hole. It helps balance things out nicely as does Mobius and Heavy Storm. Does their power constitute them being banned or restricted heavily? No it doesn't. Now just drop the discussion about D.D. monsters and move on.

Note: If anyone even cared to actually read my previous post with my own list changes, they'd notice I'm on Complex_Mind's side about the issue.

There's only two cards I actually really see being unbanned in April anyway. Mirror Force and Tribe-Infecting Virus.

There are some cards that just won't come off the list like: Raigeki, Harpie's Feather Duster, Imperial Order, The Forceful Sentry, Delinquent Duo, Mirage of Nightmare, Pot of Greed, Graceful Charity, etc. These cards aren't needed. Painful Choice helps out Exodia OTK too much, and if you bring back cards like Painful Choice it will create an issue with OTK decks booming back with popularity like they were in the last two formats. This format can only support Cyber Stein and Ben Kei OTK decks. So lets just leave the possible winning OTKs to just those two as much as possible. They're strong enough already.

When SOI gets released, people will be at a mad rush to create Cyber Dragon decks with double or triple Power Bond and Limiter Removal. This will make Cyber Dragon decks go from Tier 2 to Tier 1 easily. The fact of getting out the two fusions with Proto Cyber Dragon in combination with Cyber Dragon makes it a rather quick fusion summon IMO. This can create problems and generates another OTK deck.

Example: Power Bond 3 Proto Cyber Dragon/Cyber Dragon to get Cyber End Dragon and use Limiter Removal. Attack with a 16,000 attack trampler. Game.

So I don't think they'll place any restriction on Cyber Dragon, but rather the cards that make the deck extremely powerful. They might even change the text to fit something more along the lines of the Harpie monsters; however, I doubt that will happen.

We shouldn't escape the truth of how some tactics should be brought back in order to balance the game out. Semi-limiting Metamorphosis might enable players to start using Metamorphosis decks again. I wouldn't mind seeing some cards that are receiving less play to have restrictions let up from them. Such as Magic Cylinder and Swords of Revealing Light.

It's just my opinion that Magic Cylinder would see a lot more play as a semi-limited card rather than limited. It's effect might seem game ending but it isn't as game ending as Ceasefire and Ring of Destruction. Also Swords of Revealing Light is being dropped from decks around the internet from regular event players because it doesn't offer any amount of card advantage. You gain possibly three "free" turns from the card and most likely are top decking during each of those turns. Plus with flip effect monsters seeing a tremendous increase in play, Swords of Revealing Light is being dropped quickly for more supportive cards.

As a result of the increase of flip effects being used, the deck type, "Flip Flop Control" was slowly introduced and adopted as an official deck type. So we need Nobleman of Crossout semi-limited once again.

<breathes after another rant...>
 
Well the general rule is, we will have probably separate lists for the TCG and OCG during the big tourney season, like Worlds, and the other half we will not. I mean it would be pretty stupid to have 2 different lists going around.
 
Tkwiget said:
People, just drop the whole argument over the D.D. monsters. Some powerful card are needed in the game to balance things out. Look at Dark Hole. It helps balance things out nicely as does Mobius and Heavy Storm. Does their power constitute them being banned or restricted heavily? No it doesn't. Now just drop the discussion about D.D. monsters and move on.

Note: If anyone even cared to actually read my previous post with my own list changes, they'd notice I'm on Complex_Mind's side about the issue.

There's only two cards I actually really see being unbanned in April anyway. Mirror Force and Tribe-Infecting Virus.

There are some cards that just won't come off the list like: Raigeki, Harpie's Feather Duster, Imperial Order, The Forceful Sentry, Delinquent Duo, Mirage of Nightmare, Pot of Greed, Graceful Charity, etc. These cards aren't needed. Painful Choice helps out Exodia OTK too much, and if you bring back cards like Painful Choice it will create an issue with OTK decks booming back with popularity like they were in the last two formats. This format can only support Cyber Stein and Ben Kei OTK decks. So lets just leave the possible winning OTKs to just those two as much as possible. They're strong enough already.

When SOI gets released, people will be at a mad rush to create Cyber Dragon decks with double or triple Power Bond and Limiter Removal. This will make Cyber Dragon decks go from Tier 2 to Tier 1 easily. The fact of getting out the two fusions with Proto Cyber Dragon in combination with Cyber Dragon makes it a rather quick fusion summon IMO. This can create problems and generates another OTK deck.

Example: Power Bond 3 Proto Cyber Dragon/Cyber Dragon to get Cyber End Dragon and use Limiter Removal. Attack with a 16,000 attack trampler. Game.

So I don't think they'll place any restriction on Cyber Dragon, but rather the cards that make the deck extremely powerful. They might even change the text to fit something more along the lines of the Harpie monsters; however, I doubt that will happen.

We shouldn't escape the truth of how some tactics should be brought back in order to balance the game out. Semi-limiting Metamorphosis might enable players to start using Metamorphosis decks again. I wouldn't mind seeing some cards that are receiving less play to have restrictions let up from them. Such as Magic Cylinder and Swords of Revealing Light.

It's just my opinion that Magic Cylinder would see a lot more play as a semi-limited card rather than limited. It's effect might seem game ending but it isn't as game ending as Ceasefire and Ring of Destruction. Also Swords of Revealing Light is being dropped from decks around the internet from regular event players because it doesn't offer any amount of card advantage. You gain possibly three "free" turns from the card and most likely are top decking during each of those turns. Plus with flip effect monsters seeing a tremendous increase in play, Swords of Revealing Light is being dropped quickly for more supportive cards.

As a result of the increase of flip effects being used, the deck type, "Flip Flop Control" was slowly introduced and adopted as an official deck type. So we need Nobleman of Crossout semi-limited once again.

<breathes after another rant...>

Twig, that is the thing. The game did not need overpowered to broken cards, like D.D. in the first. It is the same Reasoning that we need even more broken or overpowered cards to maintain them, like Dark Hole. We needed Dark Hole because we do not have much in the department of mass monster removal, given how easily certain decks love to lay waste to things. Nobleman of Crossout is staying at one for the TCG. We do not have any of the other cards to justify it going back to 2. Tribe-Infecting Virus was game ending and broken. He will not be coming back and if he does, do not expect people to slap him in without their SiniSTAR since we know that little snake is not coming back.
 
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