When I was playtesting with my team today, i realized how broken this card was....
-1 marauding captain
+1 Elemental Hero Wildheart (not hard to get, most ppl will give away for free)
-1 decree (no need in this deck)
+1 dust tornado
-1 hammer shot
+1 smashing ground
-1 dark dust spirit
-1 marauding captain
+1 Reinforcements of the army
+1 injection fairy lily
yea dust tornado pwns now...bait doll isnt as good as it was...
Con is a great idea, but lets see how it works first. Im prety sure it would work cuz you can always toss something out of the opponents hand to mess them up...or at least keep you alive for a few more turns
I would drop both sakus and put in the cylinder and ceasefire in. cylinder...is just a darn good/fun card. and ceasefire is chainable which makes it great for when phoenix comes out.
I would keep BTH in just because its a card that can stop some threats out there.
Through experience 2...
hm....this deck looks a little slow.....but nice build....these decks in general are slow, but there are many ways to win, which makes them worthwhile. I think you should add a swords of revealing light and a messenger of peace. Keeps you alive long enough for you to pwn with chimera or Stein...
your build looks alot like the last meta build (lots of monsters, very litle traps)
its a new meta now, no need to worry about things like that anymore.
well onto the cards you were thinking about adding:
Sakuretsu armor- i dont think its necesarry, with ring being back. If you were...
-3 beiige
-2 broww
+Nobleman of Crossout
+DDV
+Torrential Tribute
Now this is where it gets hard. If you add another DDV, there's a high chance it will be a dead draw.
+2 Giant Orc
that should make it better and it will feed necrofear
yea I understand that, and im not saying to add 3, add 1 maybe 2. The thing is, YOU HAVE TO PULL OFF THE COMBO for it to work. Now, what if your opponent gets out of the combo? hm......guess you should just scoop cuz there is no way to get those extra pieces into your hand. With emisarry you can...
reinforcements only gets warriors.
GAF is a big part of this deck, it just pwns
and exiled is one of the few monsters that work while SD is on the field.
To get a reinforcement of the army will either give you the beatstick you need, or the tech that will clear out a problem. it also...
yea but keep in mind that one of us (me) is running a Final Attack Orders Deck, the other is running a Dark World/SkillDrain, the 3rd is running water, and the last one is just going to copy whatever does well at the next shonen jump. Im pretty sure you will defeat at least me :D
what could be happening is that you just arent drawing into monsters at the right time. why dont we just knock down the card amount to 40-42
-1 fake trap
-2 Magic Drain
-1 Mage Power
-1 sakuretsu armor
-1 wave motion cannon
+1 reinforcement of the army
Yea i usually go to C&J's in newark. went to bobs once, didnt like it tho. Also, at the Hub there is a small tournament at Hobbytown at 1:00 pm on sundays. Im not going to C&J's this saturday, but I may go to hobbytown.
its true that lighten the load isn't broken, but it will help with...
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