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    Any stores that play yugioh near Northampton Massachusetts?

    I was just wondering if anyone knew if there were any stores in or near Northampton Massachuetts (United States) were you could play Yugioh. The store that I used to play at stopped running yugioh (not enough intrest), and I was wondering if anyone knew of any other places nearby.
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    My counter Deck

    Here is a deck that I've been playing for a while now: Monsters: 18 3 Jowgen the Spiritualist 2 Des Locooda 2 Horus the Black Flame Dragon LV 6 3 Swarm of Locusts 3 Stealth Bird 3 Swarm of Scarabs 1 Exiled Force 1 Sagan Spells: 8 3 Messenger of Peace 1 Level Limit Area B 2 Offerings to the...
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    My thoughts on the next Ban List

    I must admit that I was looking forward to the next Ban list, hoping that some overpowered cards would get either banned, or restricted, and that along with some more theme oriented cards of the last couple of sets might allow for from new Tier 1 decks that are not just CC Decks. What we got...
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    Deck-outdeck

    Intrestering Deck. First off, I'd drop the Fake Trap, as all your other traps are chaniable, and it won't protect your spells at all. You could add a Gravity Bind or two if you want more stall. You might want to add a Dust Tornado or two, if you feel that Light of Intervention/Skill Drain...
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    Last Turn Control Deck

    What do you mean by seven spells being extreme?
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    Nobleman of Crosssout problem

    I have to agree, I think that a Doulbe game Loss was the right call here (even though I'm not a Judge, I follow all of the ruiling that I can via this sight). If your opponet doesn't search his deck for any copies of the card that Noblemen of Crossout removes (assuming its a flip effect monster...
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    Last Turn Control Deck

    I might switch the Walls of Revealing light for 2 Gravity Bind, and 1 Messenger of Peace, although I like the fact that they all the monster's that would get under those two cards, and LLBA. Also, Gravity Bind would stop my Horus LV 6 from attacking, which can actually be usefull at times...
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    Last Turn Control Deck

    I finally decided that Last Turn was a bit too slow for this deck (although for the record, I did win with it a bit, and it was never around after game 1, so everyone's sidedecking to stop it only ended up helping me. Here is the updated decklist: Monster (18) 2 Horus the Black Flame Dragon...
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    Return from the Different Dimension Vs Special Summon Only Monsters

    I was wondering if it was possible to special summon a specila summon only monster such as CED after it was removed from play (assuming that it was special summoned properly in the first place). I know that the you can special summon it from the graveyard in that case, but I was wondering if...
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    Snatch Steal VS Tsukuyomi or Book of Moon

    I feel obgliated to replay that while currently that is the accepted UDE ruling on Snatch Steal Vs reflippables, I believe that the ruling for Different Dimension Gate Vs Change of Heart and the way in which Snatch Steal works disprove it. The for Different Dimension Gate ruling states...
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    Last Turn Control Deck

    This is the latest idea of a Deck that I've been using for the last several months: Monster (19) 2 Horus the Black Flame Dragon LV 6 1 Hours the Black Flame Dragon LV 8 3 Jowgen the Spiritualist 3 Stealth Bird 3 Swarm of Scarabs 3 Swarm of Locusts 1 Cyber Jar 1 Morphing Jar 1 Exiled Force 1...
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    Call ot Haunted and monster fd

    What rulings are you talking about? While call does say that the monster has to be special summoned in face up attack mode, how is this any indication that Call only affects face up monsters? The rest of the card makes no reference to what position the monster has to be in (if any) after it is...
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    Dusting off my Confiscation

    Consifcation would be a legal target for Dust Tornado, since it would remain on the field until the current chain resolves. Normally there would be no point in using Dust Tornado in such a way (since destorying Consification in this was does not negate its effect), but it would allow use of...
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    What The? Can He Do That?

    Are you seriously suggesting that if I all of a sudden come to the revelation that my ideas of how Snatch Steal Vs a flipped down monster work, that will validate yours? How do you know that there is not a third idea, unknown to either one of us that when revealed will have us both saying that...
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    What The? Can He Do That?

    When did ruling for Different Dimension Gate that states "When your opponent's monster on your side of the field that you control with "Change of Heart" or "Snatch Steal" is removed with "Different Dimension Gate", it returns to your side of the field when "Different Dimension Gate" is...
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    What The? Can He Do That?

    I have to agree with Fury here. Comparing Creature Swap to Snatch Steal is kind of like comparing apples and oranges. Creature Swap is not a continious control changer, since it only switches control of the two monsters once and doesn't need to nor ever checks for control again. Unlike...
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    Florescent Response (Oct. 1st, does well in TOURNAMENT)

    A light deck!! Haven't seen one of those in a while.Taking out Sakuretsu Armor for a Enemy Controller sounds like a good idea with Royal Decree in the deck. I'd personally, take out one Hoshiningen for another Shinning Angel, as it would help think your deck, and you've got plenty of stuff...
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    Penalty - Forget to summon Vampire Lord

    The only thing that I never understood is why a warning would be issued to both players. Personally, I don't think that it should be your opponet's responsability to remind you how your cards are supposed to work (which you should know anyway before playing them). What happens if a player A...
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    What The? Can He Do That?

    Here are some rulings to support my point: 1. Snatch Steal Vs Imperal Order/Spell Canceller: after Snatch Steal is negated, the stolen monster returns to its original controler's side of the field, despite the lack of any effect telling it to do so. In addition, there is nothing in Snatch...
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    My Silent Magician Deck!

    I'd take out at least one Silent Magician Lv 8 (you could only play two at most anyway). You can also try magician's Circle as a way of getting your magicians out faster. Maybe take out one SJ (however, it is always a great ace in the whole late game). Personally, I'd keep Divine Wrath, as...
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