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    The Official Create-A-Card Thread.

    Reverse Shrink Counter Trap card You can only activate this card in response to your opponent activating 'Shrink'. Negate the activation and double the current attack of the targeted monster. Next card: Knife Edge
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    The Official Create-A-Card Thread.

    Choke: on a chicken bone Normal Trap card Activate only when a 'chicken bone' monster on your side of the field is destroyed as a result of battle. Destroy the attacking monster. Next card : Birds of a feather
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    The Official Create-A-Card Thread.

    Cluck, Lord of chicken bone 12 stars, ATK 2800 DEF 3000, wind, winged beast, effect This card cannot be normal summoned or set. This card cannot be special summoned except by tributing 1 face-up 'chicken bone - marrow' from your side of the field. Increase the ATK of this card by 200 points...
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    YGO Card Name Game

    Chaos and greed, that sounds like a soap opera's descriptionSo chaos greed is my guess The beginning is different from pot of greed too!!
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    Fantasy Card Review - Monsters

    Ultra Maju Garzett ********* DARK Fiend/Fusion/Effect ATK 0 DEF 0 "Great Maju Garzett" + a copy of the monster that was tributed for it Fusion substitutes cannot be used to fusion summon this card. The ATK and DEF of this card become the combined ATK and combined DEF of the fusion...
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    level 5> toons any to avoid tribs?

    that's nasty, it's a special case for toons because most special summons avoid tributes anyway! :S
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    Armed dragon LV5 vs Wall of Illusion

    it doesn't carry over between duels, or even between turns, because its effect activates at the end phase of a turn during which it destroyed a monster as a result of battle, not whenever you like...
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    Armed Dragon Beatdown Deck

    I have an armed dragon deck myself and i'd suggest Zombyra the Dark as an alternative to Cyber Dragon, easier to get on the field, and the same ATK. I'd also recommend 3 LV5s, and scrap 1 or both of the LV3s unless you're desperate for field advantage on your turn, the amount of stuff you have...
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    Armed dragon LV5 vs Wall of Illusion

    Mixed responses it would seem!! All those examples seem to relate to when things are re-summoned, where the effect is reset due to the new summon, rather than the card is in your hand, for example breaker's effect, which is applied when it is summoned. I can't seem to find anything about...
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    Armed dragon LV5 vs Wall of Illusion

    Scenario: Player A has Armed Dragon LV5 face-up on the field, Player B has a face-down defence position Wall of Illusion. Player A attacks Wall of Illusion with AD LV5, destroying it, but causing AD LV5 to be returned to his hand. During the end phase of his turn, Player A then sends AD LV5...
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