Anyone know what the next series is, and what Fairy cards are in it?

Status
Not open for further replies.

Dr Kain

CoG iTrader
Does anyone know what the next series after Cybernetic Revolution will be? Also, any idea on what Fairy cards will be in it (since those are the ones I'm collecting the most)?
 
I've also heard that after Elemental Energy is Shadows of Infinity. Although I haven't fount a complete listing for it, I have heard it's suppose to have 3 new god cards that are actually playable. Here's the info on the gad cards I found.

God Flame Emperor - Uria
Demon/Divine Beast/10/?/?
This card can only be Normal Summoned by sacrificing 3 Trap Cards from your side of the Field. If this card exists in your Graveyard, you may discard 1 Trap Card from your Hand to Special Summon this Monster to your side of the Field. When this card is successfully summoned, destroy all Trap Cards on your opponent's side of the Field. This card's ATK and DEF strength is equal to the number of Trap Cards in the owner's Graveyard x1000

Descending Thunder Emperor - Hamon
Demon/Divine Beast/10/4000/4000
This card can only be Normal Summoned by sacrificing 3 Magic Cards from your side of the Field. Whenever this card destroys and opponent's Monster as a result of Battle, inflict 1000 points of damage to your opponent's Lifepoints. Battle Damage to the controller of this monster from a battle involving this monster becomes 0.

Phantom Demon Emperor - Raviel
Demon/Divine Beast/10/4000/4000
This card can only be Normal Summoned by sacrificing 3 Monster's from your side of the Field. Whenever your opponent Normal Summons, Flip Summons or Special Summons a monster, special summon 1 "Phantom Demon Token" (Dark/Demon/4/1000/1000) to your side of the Field. Offer 2 Monsters on your side of the Field as a tribute to increase this Monster's ATK and DEF strength equal to the ATK and DEF of the tributed Monsters for the remainder of the turn.


Crazy if this turns out to be true.
 
Can you say broken! The OCG may be able to survive without the entire meta turning to these guys as there are some alternative heavy hitters. But we will be thrown into another round of absolute Chaos crap.

Please tell me that this is some kind of Halloween prank.
 
That's ridiculous. Raviel is alright, since swarming can be tough, Uria is powerful, but not insane, since traps aren't really great anyway. But Hammon is just ridiculous. Honestly, if this comes out, I will quit Yu-Gi-Oh!, unless something is changed to make it less broken (i.e. they ban it).
-pssvr
 
God, cant you guys just forget the word ban for once in your life.

that includes prohibiting.

the cards arnt broken. they all have their specific decks which they need to be played in.

continous spell, how many decks run 3 continous spells? NON. if anything a wave motion cannon, but would you sac a wave motion for a monster? no you wouldnt.

Continous trap cards, How many continous traps do we run? Call, and that is usually attached to a monster. so you would need 3 continous traps, which means you will be running more traps than spells.

3 fiends, do you run necrofear in an deck? no i dont think so.


These are the effects as posted from DMcomet.net

dmcomet said:
Then, infos from V-Jump on new cards from SOI.

SOI-JP003
God Flame Emperor - Uria
Fire/Pyro/10/0/0
This card cannot be Normal Summon. This card can only be special summon by sending 3 face-up Trap cards from your field to Graveyard. This card's attack strength would be increase by 1000 for each Continuous Trap cards in your Graveyard. Once per turn, you may destroy a Magic/Trap card that is set on opponent's field. The effect of that Magic/Trap card cannot be activate.

SOI-JP004
Descending Thunder Emperor - Hamon
Light/Thunder/10/4000/4000
This card cannot be Normal Summon. This card can only be special summon by sending 3 face-up Continuous Magic cards from your field to Graveyard. When this card destroy an opponent's monster and it's send to Graveyard, do 1000 damages to opponent's lifepoints. When this card is on your field in face-up defense mode, this card cannot be target of attack of opponent's monster.

SOI-JP005
Phantom Emperor - Ravel
Dark/Demon/10/4000/4000
This card cannot be Normal Summon. Sacrifice 3 Demon sub-type monsters on your field to special summon this card. Whenever opponent summon a monster, special summon a "Phantom Token" (Dark/Demon/1/1000/1000) to your field. The tokens cannot declare attack. Once during your turn, you may sacrifice a monster on your field, this card's attack strength would be increase by the original attack of that monster until the End Phase of the turn.
 
krazykidpsx said:
God, cant you guys just forget the word ban for once in your life.

that includes prohibiting.

the cards arnt broken. they all have their specific decks which they need to be played in.
They are broken. If the Envoys taught you nothing else they should have shown that 3000 or more attack with simple summoning requirements (especially if you include special killer effects) = BROKEN. In fact it is the DEFINITION of broken.

continous spell, how many decks run 3 continous spells? NON. if anything a wave motion cannon, but would you sac a wave motion for a monster? no you wouldnt.
Swords of Concealing Light, Stumbling, The Dark Door, Messenger of Peace, Level Limit - Area B, Vengeful Bog Spirit, Call of the Mummy, Chain Energy, D. D. Borderline, Different Dimension Gate, Spell Absorption, Ground Collapse, even Jam Breeding Machine becomes playable to stall til you get Hammon.

Continous trap cards, How many continous traps do we run? Call, and that is usually attached to a monster. so you would need 3 continous traps, which means you will be running more traps than spells.
Which for some reason you wouldn't do if it meant getting what will usually be a 5000 or higher attacker onto the field that can destroy a trap every round? Gravity Bind, Begone, Knave!, Bottomless Shifting Sand, Curse of Darkness, Des Counterblow, Embodiment of Apophis, Fairy Box, Final Attack Orders, Light of Intervention, Mask of Restrict, Mirror Wall, Royal Oppression, Royal Decree, Solemn Wishes, Spatial Collapse, Wall of Revealing Light, Spirit Barrier

3 fiends, do you run necrofear in an deck? no i dont think so.
DNA Surgery and tokens = big bad monster, Giant Germs, Giant Orcs, Dark Necrofear herself would help this sucker and in a dedicated fiend deck I know I could abuse the heck out of him and this is the only one that has a decent summoning requirement. Oh and lest we forget the Dark Realm fiends that are already chomping at the bit to get to swarming with Elemental Energy.

I'm actually hoping for the Divine Beast translations so maybe these suckers will get tagged as NOT LEGAL FOR TOURNAMENT. And just be the new hyper powered god cards for the GX season. They were the ones laughing their butts off at the puny original God Cards while Yugi and Seto battled with monsters that were still somewhat playable.

I have a hard time believing that anybody doesn't see a problem with attack strengths this high in an easy summon format. The games will go stall, stall, summon, pound you into dust, ha ha.
 
anthonyj said:
They are broken. If the Envoys taught you nothing else they should have shown that 3000 or more attack with simple summoning requirements (especially if you include special killer effects) = BROKEN. In fact it is the DEFINITION of broken.

And where are the simple summoning requirements. Odds are when you summon an Envoy you are using Only One card to summon it, as you have already used the cards in your graveyard and likely have gotten their effects already.

Hamon and Uria are going to take 4 cards to summon. Ravel could possibly be summoned with a lucky flip of Cyber Jar.

Uria will have to wait for the 3rd turn to be summoned (set traps on first turn, opponent's turn is second, summon Uria on the 3rd turn.)

Hamon can be summoned immediately, but it's effect does not allow any advantage to be generated after it hits the field.

Uria is the only one with a possibly broken effect (destroying a s/t every turn without a chance of chaining is definetly broken.)
But its the hardest to get out directly, and also psychologically, as your opponent will easily be able to predict when you will be summoning it soon.

Ravel's tokens might be considered advantage. But i see this card as simply being a big beatstick. I don't think it is anymore broken than Great Maju Garzette, which could easily get up to 6000 ATK in traditional format (Summon BLS, remove a monster, tribute to Summon GMG and Attack directly. Seems powerful, but not broken enough to see regular play in most decks.)
 
they arnt broken. the soldier was broken because 1, he was easy as heck to be summoned. 2, He had 2 very good effects.

These 3 arnt in any way at all broken.

nobody runs continous spell anyways, nobody runs continous traps either way.

saking 3 fiends, means loosing field presence for a beatstick that will most likely get bottomlessed.

you lose way too much for nothing. seriously.

read the card, they arnt broken at all.

they are well ballanced, not easy to summon out, and stick to their realm.

Make a deck that will actually summon it out. Proxy, it or something.

not only will you need to run a crud load of Continous Traps, you will also have to run the normal defender traps.

then after that, you will notice you dont have enough room to run alot of spells.

so, untill, then i dont see how they can at all be anyware broken.
 
Spells and Traps stalling your opponent from attacking and doubling as tributes are "simple summoning requirements".

These are 4000 or higher ATK monsters in a game where 2400 is considered a heavy hitter.

-Edit- I guess we'll just have to see what happens. Maybe I'm wrong.
 
maybe for a little while theyll call it a saga or something.... when these come out maybe theyll bring back BLS to mop them up.....
or something......

but this is rediculous!!!
 
::sigh:: come on guys, you have to make decks out of these. they dont just fit in any old deck with random monsters.

try building a deck, for the trap one, since it seems to be the strongest.


lets see, what would we use?

2x Gravity Bind
1x Call of the Haunted
2x Astral Barrier
3x Spirit Barrier
1x Torrental Tribute

okay, there we go 9 traps, and thats heavy in trap count considering there will be alot of Royal Decree action, but that says nothing considering all you need is having them for tribute.

now, we could easily just use 3x Embodiment of Apophis, but trust me, unless you want torrental tributes to get activated i dont suggest that you do that.

now. remember, that the following does see alot of play.

Heavy, Breaker, Mystical space typhon. and this trap count just screams out destroy my field.

so just take into considering that nothing will last long.

now, spell count, we can do the normal 13 on a 41 card deck, then the monsters.

it dont really matter, just 1 gold flame emperor, 3x Cyber Dragon and so forth.

you will notice that you wont ever be summoning that thing becuase its insanely hard to summon out.

how many people actually bust the Moisture Creature or the Gilford the Lightning effect?

not many, and the ones that do, especialized a deck that made it possible.

embodiments, double tribute creatures, Soul Exchanges, etc...
 
Uria could possibly avoid Bottomless if you use its effect as priority when it comes out. Just like Exiled Force. So, of the 3 I agree Uria will be the most likely to see play and be somewhat competitive. Keep the others to casual decks until you find a deck set that really focuses on them and remains competitive. Then try it in a local tourney, just have a side deck to adjust to a normal decktype (Necrofear for the Fiend-remover, for example) to keep the options open.
 
Status
Not open for further replies.
Back
Top