Basic Priority Questions

carlossilva

New Member
... or they should be, but while browsing through several forums I've often read contradictory answers ( whether direct or implied ) so I've decided to place them here.

1. After the turn player draws a card in his/her draw phase, who has priority to activate a quickplay spell or trap card?

2. After an attack is declared by the turn player, who has priority to activate a card in response to the attack ?

3. After a chain has completely resolved, who has priority to respond to the end of the chain? ( I've read it's the turn player, I've read it's the opponent of the controller of the last effect to resolve - this last one actually came from UDE ... )

Thanks

Carlos
 
The reason I directed this to the "other" thread is that there is no reason to discuss this here, when it has already been discussed at length on another Thread. This one should be locked.
 
Thanks.

Masterwoo0, I had seen the other thread. However, as you can see by the first two answers ( yours and slither's ) opinions are far from unanimous. In the other thread, you state that after a draw or after an attack , "opponent may respond" ( I assume you mean opponent gets first chance - please correct me if I'm wrong ). Slither said turn player has priority in all cases. It's these discrepancies I was trying to clarify.

Thanks

Carlos
 
novastar said:
3.) The Turn Player always recieves Priority after a chain resolves, regardless of who controlled the last effect to resolve.
While that may be true, in the case of a Call of the Haunted being the last thing to resolve, your opponent may respond to the summoned monster with Bottomless Trap Hole, although if it is a Ignition Effect Monster or a Triggered, the controller would still get to use the effect first.
 
masterwoo0 said:
While that may be true, in the case of a Call of the Haunted being the last thing to resolve, your opponent may respond to the summoned monster with Bottomless Trap Hole, although if it is a Ignition Effect Monster or a Triggered, the controller would still get to use the effect first.

Umm to my understandings even in response to a special summon (ie. Call of the Hunted), the turn player would still have priority to activate a card in response to the summon, such as Torrential Tribute.

????
 
masterwoo0 said:
While that may be true, in the case of a Call of the Haunted being the last thing to resolve, your opponent may respond to the summoned monster with Bottomless Trap Hole, although if it is a Ignition Effect Monster or a Triggered, the controller would still get to use the effect first.
The Turn Player would still be the 1st to respond. What happens at the resolution of "Call of the Haunted"? A Special Summon, and who retains priority after Summons? The Turn Player.
 
slither said:
Umm to my understandings even in response to a special summon (ie. Call of the Hunted), the turn player would still have priority to activate a card in response to the summon, such as Torrential Tribute.

????

When the Turn Player summons a monster he/she has Priority to activate an Igintion-Effect (if the effect of the the monster doesn't is a trigger-effect, a Trigger-Effect will start a chain with the Trigger-Effect as Chain Link 1) a Spell/Trap Card with Spell Speed 2 or 3. Than the opponent may respond to the summons (Bottomless Trap Hole / Torrential Tribute) by chaining a card to Chain Link 1 or can chain to effect of Chain Link 1.
 
Duelmaster said:
When the Turn Player summons a monster he/she has Priority to activate an Igintion-Effect (if the effect of the the monster doesn't is a trigger-effect, a Trigger-Effect will start a chain with the Trigger-Effect as Chain Link 1) a Spell/Trap Card with Spell Speed 2 or 3. Than the opponent may respond to the summons (Bottomless Trap Hole / Torrential Tribute) by chaining a card to Chain Link 1 or can chain to effect of Chain Link 1.

I will have to disagree with that, <see skey's previews post> the turn player always has priority after a summon, the turn player has an option as to activate an ignition effect OR a spell 2 or higher effect card in response to any summonings.
 
novastar said:
3.) The Turn Player always recieves Priority after a chain resolves, regardless of who controlled the last effect to resolve.

Obviously the confusion goes on due to a lack of definition by Konami (which should have come when the whole issue of priority was introduced) I don't blame ANYONE for having confusion on this issue, even the people who are seemingly the most "in the know" often have misconceptions concerning this issue.

I'll reference some responses on a discussion on the L3 list (which IS an official source and every bit as official as the standard judge's list btw) .........

----------------------------------------------------

QUESTION:
Player A activated The Warrior Returning Alive and got back Black Luster
Soldier - Envoy of the Beggining for the graveyard.

Player B activated Mind Crush in response to the Black Luster Soldier - Envoy of
the Beggining being put in Player A's hand, calling Black Luster Solder - EOTB.

So my question is, are you allowed to respond to a movement like adding a card
to a hand? Also does Plaer A have Priority to summon BLS - EOTB before Player B
activates Mind Crush?


ANSWERS:
1. Yes you can respond.
2. No the player doesn't have priority to Special Summon his monster.

Kevin Tewart
Game Developer
UDE Yu-Gi-Oh! TCG R&D Lead
Upper Deck Entertainment
--------------------------------------------------------
In another post by Dan later in the thread.......
-------------------------------------------------------

So in your example is Player A's Main Phase, so he starts with the
Priority (it is his turn after all).

He Summons Tsukuyomi. Its trigger effects starts a chain. (After a
Summon player A would normally retain priority to activate an Ignition
Effect or Spell Speed 2 Spell or Trap, but Tsukuyomi's Trigger Effect
must start a chain).

He targets Jinzo. The opponent may chain an effect, but does not. The
turn player may chain an effect, but does not.

Jinzo is flipped face-down.

Priority is now passed to Player B.

Player B activates "Call of the Haunted". Neither player chain anything,
and Player B finishes his Special Summon.

Priority is passed pack to Player A. He Flip Summons Jinzo. Since he
just performed a Summon, he retains priority only to activate an
Ignition or Spell Speed 2 Spell or Trap. If he decides not to activate
one of those kind of effects - Priority passes to Player B.

Do you see how priority is passed back-and-forth between the players,
with the only hiccup being when the turn player performs a Summon.

It's not as complicated as everyone makes it out to be - and there is
only 1 kind of priority.

Dan Scheidegger
Jr. Game Designer
Yu-Gi-Oh! TCG R&D
Upper Deck Entertainment
 
It is not as complicated? Puleash. If it was not as complicated we would not have problems. Reading his last explaination about priority gave me a headache. I need coffee, and then I need to have my eyes smack dab on my PC screen touching it just to read his words carefully for I am confused. What is this about Player B getting priority the second Jinzo is flipped face-down? It is like some super small bubble he/she gets to activate a card, and not have it be able to be chained or something? WTFUZZLE?
 
So in your example is Player A's Main Phase, so he starts with the Priority (it is his turn after all).

He Summons Tsukuyomi. Its trigger effects starts a chain. (After a Summon player A would normally retain priority to activate an Ignition Effect or Spell Speed 2 Spell or Trap, but Tsukuyomi's Trigger Effect must start a chain).
This uses up Player A's Priority doesn't it?
Ok, right here, after he targets "Jinzo", Priority would/should be passed to Player B, correct?
The opponent may chain an effect, but does not.
Ok, the opponent can respond to either the Summon or to "Tsukuyomi"s effect correct? Again, Priority would/should be passed back to Player A when Player B declines to activate anything. Correct?
The turn player may chain an effect, but does not.
Woah..wait a minute. Since when does Player A get ANOTHER chance to do something? "Tsukuyomi"s trigger effect used up Player A's Priority. Correct? This is suggesting the Turn Player get's an 'extra shot' at responding to events.
Jinzo is flipped face-down.
No issue here...lol.
Priority is now passed to Player B.
Woah, again! How is Priority passed back to Player B? Player A didn't get a chance to respond and as the Turn Player, they still retain Priority? Correct?
Player B activates "Call of the Haunted". Neither player chain anything,
and Player B finishes his Special Summon.
No issues with this statement either.
Priority is passed pack to Player A.
What do you mean passed back?? Player A is the Turn Player and the Turn Player retains Priority after ANY Summoning. Correct?
He Flip Summons Jinzo. Since he just performed a Summon, he retains priority only to activate an Ignition or Spell Speed 2 Spell or Trap. If he decides not to activate one of those kind of effects - Priority passes to Player B.
Makes perfect sense to me, so why isn't this the way it was explained it above?
Do you see how priority is passed back-and-forth between the players, with the only hiccup being when the turn player performs a Summon.
I'd say there was more 'hiccups' than you think..lol.
It's not as complicated as everyone makes it out to be - and there is only 1 kind of priority.
Unless I'm mistaken in my uderstanding of Priority, then it apparently IS more complicated because the explanation given isn't consistent...lol.
 
skey23 said:
The Turn Player would still be the 1st to respond. What happens at the resolution of "Call of the Haunted"? A Special Summon, and who retains priority after Summons? The Turn Player.
Not sure where everyone is getting crossed up at. I'm saying the "Turn Player" is the one who is resolving Call of the Haunted as the last thing on the chain. The turn player controls CotH in my example, so if he summons "Gemini Elf", by Call's effect, his opponent would be allowed to activate Bottomless Trap Hole.

If the turn player summoned Cannon Soldier (with Mystic Plasma Zone active), and had 4 Goat Tokens on the field, his opponent could chain Bottomless Trap Hole to Cannon's effect, since the turn player would have priority to use effect first before opponent response.
 
masterwoo0 said:
Not sure where everyone is getting crossed up at. I'm saying the "Turn Player" is the one who is resolving Call of the Haunted as the last thing on the chain. The turn player controls CotH in my example, so if he summons "Gemini Elf", by Call's effect, his opponent would be allowed to activate Bottomless Trap Hole.
True, but only after the Turn Player passed on activating any valid Spell Speed 2 or 3 Spell/Trap cards. That's where the confusion with your statement seems to have arisen from. It seemed that you were saying because the Turn Player summoned a Monster that did not have an Ignition effect, and did not have another valid Iginition Effect monster already face-up on the field, the Non-Turn Player automatically had the right to activate their effect.
 
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