Deck Expansion: Jaden/Judai Yuki

Contact Polymer
Normal Spell
Activate only by selecting 1 face-up Fusion Monster you control. Special Summon 1 "Chrysalis" monster from your hand, Deck or Graveyard that has the same Attribute as the selected monster.
 
Hopefully, someday, they'll make the true one

Neo-Spacian Smolder Scarab
Level 4; Insect-Type; FIRE; Fusion/Effect; 700/700
This card cannot be Special Summoned without "NEX". This card gains 600 ATK for each Spell & Trap Card your opponent controls.

Elemental Hero Smolder Neos
Level 8; Warrior-Type; FIRE; Fusion/Effect; 2800/2300
"Elemental Hero Neos" + "Neo-Spacian Smolder Scarab"
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization"). This card gains 600 ATK for each Spell & Trap Card on the field.

Elemental Hero Twinkle Neos
Level 8; Warrior-Type; LIGHT; Fusion/Effect; 2800/2300
"Elemental Hero Neos" + "Neo-Spacian Twinkle Moss"
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization"). Once per turn, during your Main Phase 1, you can destroy 1 face-up card your opponent controls. If you destroyed a Spell Card with this effect, this card can attack your opponent directly this turn.
 
Contact Shuffle
Normal Spell
Shuffle 1 "Neo-Spacian" monster you control into its owner's Deck. Special Summon, from your hand or Graveyard, as many "Chrysalis" monsters as possible.
 
ultimate e-hero neo spacian fusion god.
12 star 5000 atk 0 def light beast/warrior effect fusion
this can monster can not be special summoned except by removing from your field 1 elemental hero neos, 1 of each neo spacian and 1 of each neo spacian fusion monster from you fusion. during your turn you can return all cards on the field to the owners hand except this card increase your life points by 500 for each card returned and decrease your opponents by 300 points for each card returned at the end of this turn this card is returned to the fusion deck unless neo space is out.
when neo space is destroyed this card is also destroyed.when this card is destroyed special summon as many neo spacian monsters to your side of the field as possible.
 
Elemental Hero Hyperscythe
Level 8; Warrior-Type; DARK; 2600/2300
"Elemental Hero Necroshade" + "Elemental Hero Bladedge"
This card cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card attacks a monster, it gains 300 ATK for each monster in your Graveyard during damage calculation.
 
Elemental Hero Sparkblight
Level 6; Warrior-Type; DARK; 2000/1500
"Elemental Hero Voltech" + "Elemental Hero Necroshade"
This card cannot be Special Summoned except with "Miracle Fusion". Any monster sent to your opponent's Graveyard is removed from play instead.
 
elemental hero fusion lord
12 star light warrior 2500 atk 2000 def
this monster can not be normal summoned or set this monster can only be special summoned by tributing 3 elemental hero monsters on side of the field.
as long as this card is on the field you can pay 1000 to special 1 elemental hero or evil hero fusion monster from your fusion deck ignoring the summoning conditions. at the end of the turn that fusion monster is returned to the fusion deck.
 
Elemental Hero Heatseeker
Level 6; Warrior-Type; FIRE; Fusion/Effect; 2300/1400
"Elemental Hero Burstinatrix" + "Elemental Hero The Heat"
This card cannot be Special Summoned except with "Miracle Fusion". "Elemental Hero", "Destiny Hero" and "Evil Hero" monsters you control are unaffected by the effects of Trap Cards while they are attacking.
 
EX E Shuffle
Normal Spell
Return a Level 4 "Neo-Spacian" monster you control to the Deck to Special Summon 1 "Elemental Hero" monster from your Deck.
 
Neo-Spacian Dusk Panther
Level 4; Beast-Type; DARK; Fusion/Effect; 1500/1000
This card's name is also treated as "Neo-Spacian Dark Panther". This card cannot be Special Summoned except with "NEX". Once per turn, you can select 1 face-up monster your opponent controls. While you control this face-up card, until the end of this turn this card's name is treated as the selected monster's name, it gets the selected monster's effect(s), and its original ATK becomes the selected monster's original ATK.
 
Elemental Hero Dusk Neos
Level 8; Warrior-Type; DARK; Fusion/Effect; 2800/2300
"Elemental Hero Neos" + "Neo-Spacian Dusk Panther"
This card can only be Special Summoned from your Fusion Deck by returning the above cards you controlhttp://yugioh.wikia.com/wiki/Playing_Field to the Deck. (You do not use "Polymerization".) While this card is face-up on the field, negate all the effects of face-up Effect Monsters your opponent controls.
 
Dark Transcendence
Quick-Play Spell
Send to the Graveyard 1 "Winged Kuriboh" from your side of the field and 2 cards from your hand. Special Summon 1 "Wicked Kuriboh LV10" from your hand or Deck.
 
Elemental Hero Monolith
Level 6; Warrior-Type; EARTH; Fusion/Effect; 2200/2200
"Elemental Hero Clayman" + "Elemental Hero Captain Gold"
This card cannot be Special Summoned except by Fusion Summon. Once per turn, when you take damage, you can inflict half that much damage to your opponent. When this card is destroyed by your opponent's attacking monster and sent to the Graveyard, inflict the Battle Damage you took from this battle to your opponent as well.
 
Contact Echo
Normal Spell
Activate only by selecting 1 face-up "Elemental Hero Neos" you control. Return the selected monster to the Deck, then Special Summon 1 "Elemental Hero" monster from your Graveyard or from cards you have removed from play that lists "Elemental Hero Neos" as a Fusion-Material Monster.
 
If anybody's wondering about the name, think "magnitude".

Neo-Spacian Magnific Mole
Level 4; Rock-Type; EARTH; Fusion/Effect; 1300/700
This card's name is also treated as "Neo-Spacian Grand Mole". This card cannot be Special Summoned except with "NEX". Once per turn, when this card attacks or is attacked, return 1 card your opponent controls to its owner's hand.
 
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Fallen Hero
Normal Trap
Activate only when an "Elemental Hero" or "Destiny Hero" monster you control is destroyed by battle and sent to the Graveyard. Special Summon 1 Level 4 or lower "Evil Hero" monster from your hand or Deck.

Evil Hero Vengeance Shade
Level 3; Fiend-Type; DARK; Effect; 500/800
Remove from play this card in your Graveyard to have a Fiend-Type monster on the field gain ATK equal to the ATK of an "Evil Hero" monster that was destroyed and sent to the Graveyard this turn.
 
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Evil Hero Fire Scourge
Level 8; Fiend-Type; FIRE; Fusion/Effect; 2300/1900
"Elemental Hero The Heat" + "Elemental Hero Lady Heat"
This card cannot be Special Summoned except with "Dark Fusion". When this card battles a non-FIRE monster, it gains 1500 ATK during the Damage Step only.
 
Evil Heart
Normal Spell
Remove from play 1 "Elemental Hero" monster you control to Special Summon 1 "Evil Hero" monster with the same Attribute, ATK and DEF from your hand, Deck or Graveyard, ignoring any and all summoning conditions.
 
Evil Hero Wild Malice
Level 8; Fiend-Type; EARTH; Fusion/Effect; 2600/2300
"Elemental Hero Wildheart" + "Elemental Hero Bladedge"
This card cannot be Special Summoned except with "Dark Fusion". This card can attack twice in the same Battle Phase. This card is unaffected by the effects of Trap Cards.
 
Evil Hero Trident Slasher
Level 4; Fiend-Type; WATER; Effect; 1100/1200
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Elemental Hero Bubbleman" you control that's equipped with "Vicious Claw". When this card battles a monster, destroy at the end of the Damage Step. By Tributing a monster you control, this card cannot be destroyed by battle.
 
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