chaosruler said:Yes, as Des Wombat's effect is applied as soon as it is face-up, and Ceasefire is trying to inflict damage, but Des Wombat says "No" and reduces the damage to 0.
-chaosruler
John Danker said:Are you certain about that? When there is a face down Jinzo on the field and Ceasefire is activated Ceasefire resolves and inflicts effect damage. (If I'm remembering the ruling correctly...please correct me if I'm wrong) With that in mind it would stand to reason that Des Wombat's continuous effect would not become active until after the resolution of Ceasefire.
densetsu_x said:
Clarification. Why? because it alludes to the point Dillio was getting at.densetsu_x said:But there are continuous trap cards that activate that don't use the chain too. You know the lot of them, no need to relist them (again).
If the effect of Ceasefire has resolved then the damage has already been inflicted, Des Wombat can't affect damage inflicted before his effect came into play.babyarm said:Well, but Jinzo's effect doesn't become active until Ceasefire is resolving, so it can't negate the effect of Ceasefire. However, Des Wombat doesn't reduce damage to 0 until after the effect resolves, so it would seem that Des Wombat would reduce the damage to 0.
Des Wombat's effect can't come into play as it was only flipped up during the resolution of Ceasefire, as such Ceasefire has to finish resolving before Des Wombat's effect can resolve into play.babyarm said:Well, but when Ceasefire resolves, Des Wombat is flipped up, then when damage is done, Des Wombat is face up and its effect would reduce the damage to 0.