frostmonarch
New Member
Can I use Divine Wrath on Raging Flame Sprite when her effect goes off by doing life point damage to me?
-Frostmonarch
-Frostmonarch
skey23 said:I was not asking the Judges about when you can chain and the whole continuous/trigger thing. I was asking them to clarify the 'must deal at least 1 point of damage' thing with reguards to 'Raging Flame Sprite's' second effect of increasing her ATK.
We know you can complete a successful attack without dealing any damage. And her card text states "each time this card successfully attacks directly".
That's all I'm trying to clear up.
novastar, since you've studied template and patterns, why don't you write an article about it. I think this will be very informative article on how to tell if an effect is continuous, trigger, multi-trigger, etc. just by reading the text. I know there will be some exceptions to the rule, but if you include them too, then all of us in the community will learn how you distinguish one effect to another. In short, GIVE US YOUR SECRET! hehehenovastar said:As far as i can see, when dealing with Monster Effects the "Each time [this event] occurs, do this" template is a Continuous/Trigger templating. There is no need for the Judge's List on this...there are alot of examples to compare to. Its effect is Continuous for sure.
I know, I know, saying Continuous and Trigger together is an oxymoron but, it is an easy way of saying that it is not chainable, but it is still event-driven and applies only after the [said] event occurs.
Skilled Dark (White) Magician, Magical Marionette and others all follow the same pattern and rules. Unfortunately, in the wisdon that is Konami/UDE, there are exceptions and lack of consistancy.
A quick look at Robbin' Goblin for instance, will show you that it is Triggered and chainable and uses the "Each time" templating. That is even the errata'd one as well...which is just sloppy...
Yes, that would be greatly appreciated!!!Raigekick said:novastar, since you've studied template and patterns, why don't you write an article about it. I think this will be very informative article on how to tell if an effect is continuous, trigger, multi-trigger, etc. just by reading the text. I know there will be some exceptions to the rule, but if you include them too, then all of us in the community will learn how you distinguish one effect to another. In short, GIVE US YOUR SECRET! hehehe![]()
Raigekick said:novastar, since you've studied template and patterns, why don't you write an article about it. I think this will be very informative article on how to tell if an effect is continuous, trigger, multi-trigger, etc. just by reading the text. I know there will be some exceptions to the rule, but if you include them too, then all of us in the community will learn how you distinguish one effect to another. In short, GIVE US YOUR SECRET! hehehe![]()
I know, I saw it..I'm trying to ignore it and hope it 'disappears'...novastar said:btw, i answered your question...i posted it above, it's a ruling right from the FAQ.
No, as stated above: Raging Flame Sprite's both effect is a Countinuous Effect.PsychoDemon said:hmm just wondering since attacking directly is optional / trigger can u chain devine wrath?
Raging Flame Sprite
Effect Monster (Pyro / FIRE / 3 Stars / ATK 100 / DEF 200)
This card can attack your opponent's Life Points directly. Each time this card successfully attacks directly, increase the ATK of this card by 1000 points.