Dillie-O
Council of Heroes
Greetings all!!!
This is a deck I've been working on for the past month or so. For those of you that know me, I've been obsessing/refining fiends for a long time now. Since Snipe Hunter came out in CDIP, there has been a new breed of fiends looking to take the banner and push the next generation of fiend decks. With that in mind, I've "evolved" my general purpose fiend deck (fiendosity) to accommodate for this next generation. It still needs some refining:
Deck Name: FienDillie-O: Fiendosity Evolved
Count: 42
Monsters: 17
Tribute:
Belial - Marquis of Darkness
Caius the Shadow Monarch
Dark Necrofear
Dark Ruler Ha Des
Non-Tribute:
Giant Orc x3
Goblin King
Kuriboh x3
Mystic Tomato
Newdoria x2
Phantom Skyblaster
Sangan
Snipe Hunter
Spells: 15
Allure of Darkness x2
Enemy Controller
Fires of Doomsday x3
Giant Trunade
Heavy Storm
Monster Reborn
Mystical Space Typhoon
Pot of Avarice
Premature Burial
Shrink
The Flute of Summoning Kuriboh x2
Traps: 10
Crush Card Virus
Deck Devastation Virus
Destruction Jammer
Hate Buster x2
Mirror Force
Solemn Judgment x2
Soul Rope
Torrential Tribute
What's Soul Rope you ask? It is the LODT SE card I just found and raved over:
Soul Rope
Normal Trap
Activate only by paying 1000 Life Points when a monster you control is destroyed and sent to the Graveyard. Special Summon 1 Level 4 monster from your Deck.
I see this working flawlessly with some Giant Orc destruction or even some Hate Buster combos.
So what's "evolved" here?
Snipe Hunter - Like I said, first "new" fiend on the market that went to limited status because of its popularity and power.
Caius the Dark Monarch - Our newest ally. Sure there's the CC hype, but he's a fiend, and powerful, and we have every right to him.
The "Fuzzy Logic" Engine - A great way to protect life points and get tribute material to the field. With the Flute being a quick play, it is chainable and baitable and playable from the hand during your turn.
Belial - The Marquis of Darkness - This might be optional, or my "rotational" fiend, but I like the ability for some targeting control and he has an awesome attack.
Grave Squirmer - More versatile than Newdoria, though not quite the attack. I'm looking to have lots of fun with him and Soul Rope and figure out a balance with Newdoria. Currently Squirmer is something I'm pondering in the side, but I'm still looking for the balance.
Dark Support Spell and Traps - PTDN brought us tons of support and you can see it littered through the entire deck here. Just lost of power to harness.
Yes I know CCV is somewhat of a long shot, but I'm hoping to get a couple Gold Series packs for my birthday and get lucky. But that can rotate out of needs be.
So this is the rough draft. All suggestions highly accepted. thanks all!
This is a deck I've been working on for the past month or so. For those of you that know me, I've been obsessing/refining fiends for a long time now. Since Snipe Hunter came out in CDIP, there has been a new breed of fiends looking to take the banner and push the next generation of fiend decks. With that in mind, I've "evolved" my general purpose fiend deck (fiendosity) to accommodate for this next generation. It still needs some refining:
Deck Name: FienDillie-O: Fiendosity Evolved
Count: 42
Monsters: 17
Tribute:
Belial - Marquis of Darkness
Caius the Shadow Monarch
Dark Necrofear
Dark Ruler Ha Des
Non-Tribute:
Giant Orc x3
Goblin King
Kuriboh x3
Mystic Tomato
Newdoria x2
Phantom Skyblaster
Sangan
Snipe Hunter
Spells: 15
Allure of Darkness x2
Enemy Controller
Fires of Doomsday x3
Giant Trunade
Heavy Storm
Monster Reborn
Mystical Space Typhoon
Pot of Avarice
Premature Burial
Shrink
The Flute of Summoning Kuriboh x2
Traps: 10
Crush Card Virus
Deck Devastation Virus
Destruction Jammer
Hate Buster x2
Mirror Force
Solemn Judgment x2
Soul Rope
Torrential Tribute
What's Soul Rope you ask? It is the LODT SE card I just found and raved over:
Soul Rope
Normal Trap
Activate only by paying 1000 Life Points when a monster you control is destroyed and sent to the Graveyard. Special Summon 1 Level 4 monster from your Deck.
I see this working flawlessly with some Giant Orc destruction or even some Hate Buster combos.
So what's "evolved" here?
Snipe Hunter - Like I said, first "new" fiend on the market that went to limited status because of its popularity and power.
Caius the Dark Monarch - Our newest ally. Sure there's the CC hype, but he's a fiend, and powerful, and we have every right to him.
The "Fuzzy Logic" Engine - A great way to protect life points and get tribute material to the field. With the Flute being a quick play, it is chainable and baitable and playable from the hand during your turn.
Belial - The Marquis of Darkness - This might be optional, or my "rotational" fiend, but I like the ability for some targeting control and he has an awesome attack.
Grave Squirmer - More versatile than Newdoria, though not quite the attack. I'm looking to have lots of fun with him and Soul Rope and figure out a balance with Newdoria. Currently Squirmer is something I'm pondering in the side, but I'm still looking for the balance.
Dark Support Spell and Traps - PTDN brought us tons of support and you can see it littered through the entire deck here. Just lost of power to harness.
Yes I know CCV is somewhat of a long shot, but I'm hoping to get a couple Gold Series packs for my birthday and get lucky. But that can rotate out of needs be.
So this is the rough draft. All suggestions highly accepted. thanks all!