My latest and could be greatest...

Can you edit it and turn on the autolink feature please?

Also, can you separate the monsters, spells and traps plz. It's a bit hard to analyze all bunched up together like that.

Thanks.
 
I was able to see patman's first version of this deck played in a tournament recently. As I told him..."I'm jealous!" I've been wanting to make this deck!

patman is a VERY imaginative and talented deck maker. This deck is EXTREMELY fun to play and your opponent just gawks at their lack of control of the game. Expect frustration to be a response of your opponent when playing this deck and be ready to respond in a cool mannered way <laffin>

I'd like to see a side deck for this. Perhaps something that lets the focus Shift if possible.
I can't help but wonder how a Guardian Sphinx would work in this one, especially since you're playing Spell Shield Type 8 protecting it from Nobleman of Crossout and Don Zaloog.

Personally I think I'd drop a Time Seal (or two) for the addtion of a Magic Jammer (or two) to protect your continuous spell card set-up.
 
thank u for the comment john i am going to try the gravekeeper way of doing it, once again thank u very much
 
I was commenting to patman that....

"What if a guy were to....."

I work in a custom architectural woodwork shop where we often have to come up with imaginative ideas and problem solving, the "What if a guy were to...." phrase seems to come up often there!

Anyway, what if a guy were to try combining Conscription, Archfiend's Oath, Drop Off and Convulsions of Nature with a Gravekeeper's Deck? I havent' had time to jot it down on paper but it seems like a max control deck....IF you can fit it all in a 40-43 card deck....which would be the hard part.
 
How about Bait Doll in this deck? You're often seeing what your opponent draws and you don't want to use Heavy Storm and wipe out your S/T set-up....might work nicely, if nothing else as a side deck item, especially with the new list coming up I think we'll be seeing a lot more traps heavy decks.

*Edit* I'm thinking Guardian Sphinx might be a nice addition as well.
 
I love the concept however, try this build

1|Dcr|Tsukuyomi
1|Mrd|Magician of Faith
1|Mfc|Breaker the Magical Warrior
1|Tp4|Morphing Jar
1|Mrd|Mask of Darkness
2|Rds|Thestalos the Firestorm Monarch
3|Pgd|Spirit Reaper
1|Dcr|D.D. Warrior Lady
2|Pgd|Don Zaloog

2|Dcr|Archfiend's Oath
1|Mrl|Mystical Space Typhoon
1|Mfc|My Body as a Shield
1|Pgd|Book of Moon
1|Mrl|Snatch Steal
1|Sdj|Scapegoat
1|Psv|Nobleman of Crossout
1|Fet|Lightning Vortex
3|Lod|Convulsion of Nature
2|Mrl|Messenger of Peace
1|Lob|Swords of Revealing Light
1|Lob|Dark Hole
1|Mrl|Confiscation
1|Lod|Magic Reflector
1|Psv|Premature Burial

1|Psv|Call of the Haunted
1|Lon|Torrential Tribute
2|Crv|Conscription
1|Fet|Phoenix Wing Wind Blast
2|Sod|Mind Crush
1|Psv|Dust Tornado

This should run much more smoothly as you can still use some of the cards that combo with convulsion with other cards in your deck.

Mind Crush should be able to prevent Heavy Storm/MST

Don, Spirit Reaper, and Thestalos should help keep you in control and, with the help for convulsion+Archfiend's Oath, keep a considerably large card advantage over your opponent.
 
soldier of regret said:
if you dont mind me askin what is this decks basis and point and strategy. ive looked over it a few tims and still i cant make sense of it.

Convusion's of Nature makes both your and your opponent's decks turn upside down, in other words, you see the top card of both decks.

Conscription lets you pick up the top card of your opponent's deck and if it's a monster that could be normal summoned or tribute summoned then you get to special summon it to YOUR side of the field, if not, it goes to your opponent's hand.

Archfiend's Oath lets you, once per turn, pay 500lp to guess the top card of your deck and if your guess is correct then add it to your hand. Keep in mind he's using Giant Trunades, use Archfiend's Oath, use Giant Trunade, use Archfiend's Oath again.

Since you're able to see the top card of your opponent's deck Drop Off can take out what you don't want them to get with accuracy.

Since you're using Drop Off and Card Destruction (in the original deck post) Autonomous Action Unit lets your recover your opponent's monsters to use as your own.

Spell Shield Type 8 helps protect your S/T set-up (and you usally have extra spell cards to spare since there are 3 Conscriptions and you have extra draw power with Archfiend's Oath)

Since you have some pretty heavy control factors usually Don Zaloog gets a couple of good hits in taking cards out of your opponent's hand and giving you even better control of the game.

The rest of the monster line-up just reclaims usage of key traps and Spells as well as providing "umph" with Berserk Gorrilla and out punching the monsters you "allow" your opponent to have.

This deck is about control, using your opponent's monsters agaist them, and draw power.

If you get a "reasonable" draw from the start you have an excellent chance of controling the game from start to finish. Sometimes you take a hit for the first couple of turns before you can establish control. Every once in a while you just go bust and can't get your set-up into play.

In general though your opponent usually feels pretty helpless and very confused as well as out of their game plan. This deck takes most completely by surprise.....and that makes it FUN to play!

*EDIT* Come to think of it patman, a Spirit Reaper fits in this deck. It might help you maintain field presence if you have a slow start and you can use it to drain your opponent's hand.
 
Wow. I really like this. I think I this might be the first Yu-Gi Deck I'd seriously consider net-decking. Of course, I'd tweak it a little. ;)

But how wrong is that? I really need to pay closer attention to my card effects.
 
Digital Jedi....I really think you'll enjoy it and it's a great deck to introduce to your local meta. It really gets people thinking about a whole different type of control and frustration factor on the part of your opponent.
 
And if I'm about anything, then it's frustration. :D Thisreminds me of a certian Jank Deck. I like Jank. I'm already considering some changes along the lines EFF suggested. Not totaly along those lines. But somewhat.
 
Neat deck! You make Convulsion of Nature look awesome.

I especially like how Gravekeeper's Servant is used as stall - it's applying psychological tactics. Comboed with Convulsion of Nature, your opponent must make a conscious decision whether to attack or not. If they attack, they might risk losing their top card which might not be the best payoff depending on the circumstances. For instance, if your opponent has Heavy Storm on top of his deck, they he may not attack at all, because he anticpate that he'll be able to clear the field next turn.

But let's say you get lucky in your next turn and draw Drop-Off, then you can use it to disrupt your opponent's draw and send Heavy Storm to the graveyard! A similar principle applies with monsters using Conscription.

Nasty stuff.

9/10
 
Indeed Drew, which as I said is part of the fun of this deck patman made. Not only do you have a good amount of control of the game but you most often have your opponent second guessing every move they make which completely throws them off their original deck theme and game plan.

(patman is a genius deck maker btw and if we're all smart we'll watch his post in the future, I've known him for about 3 years now and I don't believe I've ever seen another deck builder as creative)
 
Back
Top