I'm pretty happy with the list right now, not to many no-brain strategies, or staples, and I love how the players keep showing up with new deck ideas, and duelists in general with different types of decks.
(I dueled a Hamon Burn deck last regional, loved the idea, pretty darn tough to beat, unless you happen to be running a Horus deck. Basically, I see these types of burn decks that operate within the same format. They have the certain cards that make the deck what it is, and use this draw engine of "ROYAL MAGICAL LIBRARY", "Convulsion of Nature", "Archfiend's Oath", "Spell Reprouction", "GIANT TRUNADE", "Magical Mallet", etc. It must be pretty mesmerizing to watch this take place, because at Regionals a few of the players already done with their match, and a few of the judges just sat around the table watching a deaf guy just go at it with this engine, he had extremely long turns, drawing about 1/3 of his deck each turn, trunading, finally summoning hamon, and setting his ring of d. and barrel, and waited for the opponent to draw their last card. Very entertaining, espicially when he had to write down what card was on the top of his deck and show it to me when he needed to "declare card names" for effects like "Archfiend's Oath".)
Sorry, bit of a rant their off topic =3. Actually, The only thing I can think of to maybe put on the list, is Semi-Limiting "Cyber Dragon". It really has become a staple for any battle-orientated deck. I see it in just about any type of deck nowadays, from Machines, to Lights, to Strike Ninja! Taking away 1 cyber might not harm people to bad, but it feels like it'll at least deserve the limit.