Pandemonium
Field Spell
Neither player has to pay Life Points during the Standby Phase for Archfiend monsters. Each time a player's Archfiend Monster Card(s) are destroyed and sent to the Graveyard, except as a result of battle, that player can select 1 Archfiend Monster Card from his/her Deck that has fewer Level Stars than the destroyed card and add it to his/her hand.
Short and sweet since I don't have much time. On the flip side to the Fairy Field Spell, we have the Fiend Field Spell. This card is a must in Archfiend decks as well as if you intend on running "Mazera DeVille" (and the lovely effect of causing your opponent to discard many cards). Between the 2, I think the Fiends got the better end of the deal here. Use it, abuse it, and have fun with the Archfiends dominating the field.
Field Spell
Neither player has to pay Life Points during the Standby Phase for Archfiend monsters. Each time a player's Archfiend Monster Card(s) are destroyed and sent to the Graveyard, except as a result of battle, that player can select 1 Archfiend Monster Card from his/her Deck that has fewer Level Stars than the destroyed card and add it to his/her hand.
Short and sweet since I don't have much time. On the flip side to the Fairy Field Spell, we have the Fiend Field Spell. This card is a must in Archfiend decks as well as if you intend on running "Mazera DeVille" (and the lovely effect of causing your opponent to discard many cards). Between the 2, I think the Fiends got the better end of the deal here. Use it, abuse it, and have fun with the Archfiends dominating the field.