Priority v. 1.1

Priority v. 1.1

By Michael Palmer

It's come to my attention that many of the questions being asked on our forums here at netrep.net have been the same questions regarding priority and specific monsters and how they interact. First, I'll say the golden rule that no one seems to understand as of right now. A monster does not have priority! YOU THE PLAYER HAVE PRIORITY!!! Some people just don't understand that so the first thing we always say while answering questions is "This monster doesn't have priority, no monster has priority. The player has the priority." So make sure you rephrase your questions before posting them if you ever ask about a monster's priority.

With that pushed aside, I thought up a few situations with certain monsters that you could use their effects with while using YOUR priority:

Player A summons Tribe-Infecting Virus to the field.
Player B responds with Trap Hole.
Player A choose to use turn priority to activate Tribe's effect.
Player B's Trap Hole is then added on the chain as link 2.

Chain:
Link 1: Tribe-Infecting Virus's effect is activated.
Link 2: Trap Hole is activated.

Resolution:
Link 2: Trap Hole first resolves since it was the last card on the chain and destroys Tribe-Infecting Virus.
Link 1: Then Tribe's effect resolves since it was not negated destroying all monsters of the specific type called.

Reason: I know what many of you are thinking.  How can a card resolve fully if it's no longer present on the field at resolution?  Well, to put it quite simply, it's like chaining MST to Raigeki.  Even though you destroyed Raigeki in the chain, it's effect was never negated so it will resolve as normal even though it was destroyed in the resolution step before it's resolution would take place.  The same goes with Tribe and any other monster, it's effect is being chained to with the trap card being responded with.  Since you can't chain to a summon, the trap card would have to be chained to the cost effect of the monster.  Since the trigger effect is spell speed 1, it would have to be the first link in the chain.  Then you add on the speed 2 effect of the trap card, in this case it was Trap Hole, and it destroy Tribe first and then Tribe's effect destroys all monsters of the specific type called.

Player A summons Magicial Scientist.
Player B activates Ring of Destruction.
Player A activates Scientist's effect by paying 1000 Life Points.
Player B's Ring of Destruction then resolves destroying Scientist and dealing 300 points of damage to both players.
Player B's Scientist's effect resolves special summoning his fusion monster to the field.

Chain:
Link 1: Magical Scientist's effect is activated.
Link 2: Ring of Destruction is activated.

Resolution:
Link 2: Ring of Destruction resolves destroying Magical Scientist and dealing 300 points of damage to both players.
Link 1: Magical Scientist's effect resolves special summoning a Fusion monster.

Reason: Basically see the same as TIV.

Player B has Skill Drain face-up on the field.
Player A tribute summons Jinzo.
Player B's Skill Drain is already active and is a continuous effect.
Player A's Jinzo is negated upon the successful summoning.

With this it's a simple time stamp effect.  Since Skill Drain was in effect first on the field, Jinzo's effect is negated.

Player B has a face up Level Limit Area B on the field.
Player A tribute summons Spell Canceller.

Same issue as above, since Level Limit was in effect first, it will turn Spell Canceller to defense position.  Then Spell Canceller's effect will trigger, negating Level Limit, I'll also add to this, since Level Limit is negated that DOES NOT mean you can change the position of Spell Canceller, you can not change the postions of a monster summoned that same turn, so it'll stay in defense until it's either destroyed or until you can turn it your next turn.  You however can change positions any other monster you may control at that time since Level Limit is now negated by Spell Canceller.

Reason: In this case, I'm demonstrating that continuous effects take priority over other effects.  What I showed you is that a continuous effect that's on the field will take priority over resolution against another continuous effect introduced due to it being in effect first.  In this case, since Skill Drain was active first, it's effect will effect Jinzo first before Jinzo could effect Skill Drain.  Since Jinzo is negated, Skill Drain is not negated by Jinzo's effect.  In the second demonstration I showed you Spell Canceller Vs. Level Limit Area B, the end result is Spell Canceller goes to defense mode and then negates Level Limit, the simultaneous effects would go on chain as I showed above.

Player A tribute summons Mobius The Frost Monarch and targets two spell/trap cards on the field.
Player B responds with Torrential Tribute.
Player A's Mobius The Frost Monarch resolves since it's effect is activated as soon as hits the field and the targetted spell or trap cards that were targetted upon summoning are destroyed. If Torrential Tribute is one of these targetted cards, it does not negate Torrential Tribute.
Player B's Torrential Tribute then resolves destroying all of the monsters on the field, including Mobius The Frost Monarch.

Chain:
Link 1: Mobius's effect is activated targetting up two spell/trap cards on the field.
Link 2: Torrential Tribue is activated.

Resolution:
Link 2: Torrential Tribue resolves destroying all monsters on the field.
Link 1: Mobius's effect resolves destroying the two spell/trap cards that were designated as the targets upon activation (summoning).

Reason: This one should be apparent, the effect activates as soon as it's summoned, and this means that as soon as Mobius hits the field, the player controlling Mobius gets to select up to two targets with it's effect. Then Player B has the right to respond with a trap after the selection is made. Mobius's effect would resolve as normal and than the trap card activated in response to him will resolve as normal.

Here's a tad bit different of a situation...

Player A's D.D. Warrior Lady attacks Player B's Face Down Card.
Player B flips their Face Down Card and reveals their own D.D. Warrior Lady.
Damage Calculation is reached and Player A takes 100 points of damage for running into D.D.'s 1600 defense with a 1500 ATK.
The question being is who gets the choice to remove first?

This one is quite simple, the turn player would have first choice on whether or not to remove. Player A would be the person to make the first choice on this, if they choose not remove, than it goes to Player B who has the choice now with their D.D. Warrior Lady. If they choose to remove than both monsters are removed from play. If not, than nothing happens and both monsters stay on the field, Player B's in face up defense position and Player A's in face up attack position.

That's enough for cards you would have "priority" with. It should be a little more evident that cards with normal face up effects would have their effect active on the field before any trap can be activated in response to the summon (not chained to the summon since another Golden Rule is that summons have no spell speed, which means for you new guys, they're non-chainable).

CARDS THAT A PLAYER HAS NO PRIORITY WITH:

If you read the above, you'll notice that that means that what is coming next is cards that you have no priority over to activate certain effects they control. First I'll talk about the one card that almost everyone wants to confuse it would seem.

Player A summons Breaker The Magical Warrior
Player B activates Bottomless Trap Hole
Player A chooses to use priority... but wait, what does that mean!?

Chain:
Link 1: Breaker is summoned, activating his effect to add the counter.
Link 2: Bottomless Trap Hole is activated.

Resolution:
Link 2: Bottomless Trap Hole resolves destroying and removing Breaker from the game.
Link 1: Since Breaker is no longer face-up on the field, the counter cannot be added to the card.

Reason: Breaker's effect is very tricky and some people don't understand how it's tricky. Breaker basically almost has two effects. The first is the addition of the counter, without this counter you cannot activate the secondary effect, so it's essential. The face up effect of Breaker as soon as it's summoned is the addition of the counter, not it's "breaking" effect itself. So the only priority you have when an opponent responds to the summon of your Breaker is the addition of the counter. If you look at the above chain you'll see that Breaker's counter is never added because Breaker is no longer face-up on the field to recieve the counter.

OTHER EFFECTS AND PRIORITY:

This goes towards the Giant Orc summoning/Sac to Catapult Turtle Vs. Torrential Tribue.  It's still my reasoning and my opinion that you could sacrifice the monster to Catapult Turtle, since when you look at the above chains, you see that it's always the trap being chained to a speed 1 effect.

What would happen in this case is the situation would look like this:

NOTE: This is still being debated, I've got many people I know who are very good judges agreeing with me and others who are very good disagreeing, it's a very hot topic, but I hope to have something on it soon (I've already started looking into it).

Player A summons Giant Orc.
Player B activates Torrential Tribute.
Player A uses turn priority to activate the trigger effect of Catapult Turtle.

Here's the chain:
Link 1: Catapult Turtle's effect is activated, the cost of the effect is sending Giant Orc to the graveyard, which is done at activation.
Link 2: Torrential Tribute is activated.

Resolution:
Link 2: Torrential Tribute resolves destroying all monsters on the field.
Link 1: Since Catapult Turtle's effect was never negated, it would resolve as normal dealing 1100 points of direct damage to Player B.

Reasoning: I'm calling this reasoning for a reason, if someone comes up with it not being true, I want them to understand my completel reasoning behind my explanation.  If a monster is considered face-up on the field after the summon, and if priority chains are the way I and many others have described them in the previous thread, then Giant Orc would in fact be on the field for the sacrifice to Catapult Turtle.  Since the player with turn priority can choose activate any effect, including trigger effects, it would only make sense that they could activate Catapult Turtle's effect.  Since the sacrificing of Giant Orc is a cost, it has already been tributed and destroyed by the time Torrential Tribute (which is chained to the trigger effect) resolves.  Since Catapult was not negated (much like the Tribe example and Magical Scientist example above) then it would resolve as normal dealing 1100 points of damage to the opposing player.

I see no reason why it would be any other way and I see on reason why it would be contradicted within the game, it would only confuse even the most expert of players into second guessing every aspect of the game, it's situations like this that tend to cause people to quit, it causes massive confusion with the game, and it just really isn't very cost worthy if you get my point.

I'll look into maybe getting a few answers from UDE about the proposed chain, but for now I'm leaving this in the essay as another example of turn priority.  It might be contested, but I still have yet to see a very good reason (the one reason someone gave only strengthens the argument I have).

In any case, that's all the updates I'm doing to this, most other things can be asked about in this thread.  If you have any questions or beef about something I've exlained, feel free to explain yourself, that's what this is all about, it's to help others reach a better understanding about this aspect of the game and without that help, we're doomed to confusion and uncertainty for the rest of our lives... well... for the rest of the time we're playing Yu-Gi-Oh!
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

DaGuyWitBluGlasses said:
The way i understand Priority is:

The opponent of the player who activates a chainable event has priority.
The turn player has priority when a non-chainable event occurs.


In Power of Chaos: Joey: (NOTE: Not a Game, but a "simulation") priority was asked:
"You Successfully Summoned a monster: Activate the effect of a card?" Allowing you to activate a face-up cards cost-effect, or a Trap or Quick-Play Spell Card, it did not have to be the effect of the monster that was just summoned.

Also when you declare Battle you have the oppurtunity to activate a Trap or Quick-Play Spell card before your opponent.

I don't think of PoC to be completely accurate, however it is designed to demonstrate the game; and most of the mistakes i found seemed more to be Programming problems than ruling problem or Deliberate ommisions in order not to slow the Duel down (it would be extremely frustrating if you were asked to respond everytime your opponent switched phases, set a card, and everytime anything resolved)

This is the logic I'm using in the ability to activate the Catapult Turtle effect even though you didn't summon it but you summoned the Giant Orc. I know how bad the games are as far as rulings go, but Power of Chaos is actually the most accurate and not only that, but does teach new kids how to play more so then any other game that has come out. Now, of course, this isn't enough evidence to support the argument, since it is something that is in the game, and could be barreled down to a programming glitch of some sort, but one would think it would make more sense that for a player to have turn priority that that means you can activate any face-up cost effect on the field, rather then just that of the summoned monster, to say it's only of the summoned monster insinuates that the monsters have priority instead of the turn player, which is something we've been trying to bang into people for awhile now and the current UDE rulings are that the "player has priority, not the monster." So really... take for what it's worth... There is a chance of contradictory... but YGO isn't like VS where you go by what the card says if it contradicts a ruling in the book, in some cases, that's not doable in the case of YGO with massive translation mistakes, and constant risk of bad rulings.
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

Thats fine John, and I agree and understand the confusion and the need to have a somewhat official way of looking at this.

If you were at the Worlds then you must have seen Dave (magician_noir) rule it the way I am describing it (or very close to it)? He, as far as I know, was the head judge, and has stated that he ruled that only an effect from the monster summoned can be utilized.

In the end, you are right, it is at the mercy of the head judge of a tournament.

I will do some digging and see what i can come up with...
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

novastar-

Yes Dave was the head judge. I've always had the greatest degree of respect for him. I was either the roaming judge or a table judge. At world I was only judging top 8. A discussion or discrepancy over priority never came up I'm afraid, therefore, it was never an issue at that time.

I'll be at GenCon So. Cal along with a number of other judges. I'll see what I can either nurture or flog out of Kevin <smirk>
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

I'm glad people can look at this from my point of view more so now seeing the point that I've been saying all along, lol. Not just that, but notable judges as well.

Anyways, I still haven't gotten anyone who wants to help write a more in depth version of this essay as a 2.0 version, you'll get credit for your parts of the essay as well. If no one wants to help then I guess I can do it myself, but it's gonna take some time.
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

I've seen your point all along, and I know why you think that way. I just know that it isn't going to be correct once the priority essay is released. I also know that it doesn't coincide with current JPN rules either.

All the Level 3's that i've seen, that have had a preview of the document, have stated that will look similar to what i posted.

You the Turn Player have priority, not the monsters, in fact it was never the monsters, that was just jibberish from UDE/Konami. There are however, restrictions on what you can and cannot do...
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

Reading this thread just confirms to me that the issue of priority is the most confusing rule mechanic of Yu-Gi-Oh TCG. I am particularly confused by the thought that Catapult Turtle could be activated successfuly in the case of the play of Giant Orc by player A and the response of Torrential Tribute by player B. I think back to the ruling on Chaos Emperor Dragon, which could activate its effect by use of turn priority when summoned and this could not be prevented by the play of Torrential Tribute. I don't think this could be explained by the use of step 1 use effect step 2 activate Torrential Tribute because Torrential Tribute would resolve first and there would be no cards on the field to go towards CED's effect. However, this was not the ruling with the card and all the cards on the field counted towards the damage CED inflicted. It seems to me the correct mechanic was player A summons CED and then before player B activates Torrential Tribute (presumably properly checking first that player A does not chose to activate its effect). If a player summoned a different card (say Giant Orc) with CED on the field and player B activates Torrential Tribute I don't think the correct ruling would be player A could activate CED's effect (but by analogy this would seem to be the case if the claim about Catapult Turtle proves to be correct). This suggests to me that even though it is the player (not the monster) that has priority when a monster is summoned, the turn priority should only apply to the monster that is summoned. Once player B activates a trap or quick play magic card, player A can only do something that can validly chain to that card. :)
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

Boys, excuse me if I don't read all the posts, I'm Italian and I'm not so good in English language. I only want to know this, hoping you didn't discuss this ruling already:

Some monsters have the priority to activate their spell speed 1 effect, even if the opponent uses a trap like Torrential Tribute after the summon. They are the monsters with a cost effect, right? Now, I want to know this: does the player have to request priority? I usually do this:

Player A summons CED, while Player B has Torrential Tribute set on the field;
Player A says he wants to use priority and activates CED's effect, or he doesn't want to use priority;
after this, Player B can activate Torrential Tribute if he wants.

Instead, I read in the first post that I can chain the effects in this way:

Player A summons CED, while Player B has Torrential Tribute set on the field;
Player B activates Torrential Tribute;
now Player A can decide to activate CED's effect or not before Torrential Tribute, because he has the prioriry.

Many Italian judges say the first chain is right, because the summoning player has to declare clearly their will to use priority. What chain is the right chain?
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

Madma said:
Boys, excuse me if I don't read all the posts, I'm Italian and I'm not so good in English language. I only want to know this, hoping you didn't discuss this ruling already:

Some monsters have the priority to activate their spell speed 1 effect, even if the opponent uses a trap like Torrential Tribute after the summon. They are the monsters with a cost effect, right? Now, I want to know this: does the player have to request priority? I usually do this:

Player A summons CED, while Player B has Torrential Tribute set on the field;
Player B says he wants to use priority and activates CED's effect, or he doesn't want to use priority;
after this, Player B can activate Torrential Tribute if he wants.

Instead, I read in the first post that I can chain the effects in this way:

Player A summons CED, while Player B has Torrential Tribute set on the field;
Player B activates Torrential Tribute;
now Player A can decide to activate CED's effect or not before Torrential Tribute, because he has the prioriry.

Many Italian judges say the first chain is right, because the summoning player has to declare clearly their will to use priority. What chain is the right chain?

That's the funny thing about priority right now. We don't know how it works! Doesn't that just make the game so much easier to play? =P I suspect that when we get Mr. Tewart's essay on priority, we will see that the first one is correct, but right now, I believe it was stated that it depends on how your Head Judge interprets priority, which is kind of lame, but that's how it is until we understand priority.
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

Well in both cases both chains could be considered right. You have to keep in mind that not all players take their times. Some players will respond to the summon as soon as the monster hits the field, rather then ask about priority. In which case, the turn player just activates the effect and the chain goes like all other chains I've mentioned in the first part of this thread.

The only thing I can see going any different is that Torrential Tribute would be considered to be activated at the wrong time, in which case it's returned back f/d and then CED's effect is activated, Torrential is then reactivated in chain to the effect, since at the sametime it's activation requirement was met (a monster was just special summoned), I know it makes very little sense, but that would cause the very same chain that would have to be caused in the case of priority being declared.

*Shrugs* I wrote it the way it can only happen, you can't chain a speed 1 effect to a speed 2 effect, so the speed 1 effect would have to go on as link 1 with the speed 2 effect as link 2 following it. Yeah, it's very pointless and yeah, it might not make sense sometimes, but it's one of those game mechanics that we just don't know enough about right now to fully understand it, we can only assume so much on what little information we do know. I'm waiting on the Tewart essay myself, but I don't see a lot of differences between my own writing and his, maybe the only exception would be the one that we had debated earlier, in which case, that's always up to the person inpreting, who's to say that Konami might not tell him that he will have to change that to any cost effect that the turn player controls can be activated, it's one of those things right not that there is nothing official on it at this time and there probably won't be until the essay comes out (my question on the judge list regarding it has gone ignored by Kevin for awhile now, so it pretty much shows that I don't even think he's sure Konami will approve of that scenerio where only the summoned monster has priority, becuase as I've said before, that would say that a monster has priority instead of the player, which is what we've been told is not the case since the beginning of this priority mess).
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

I''m waiting for a definitive answer.
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

Yes, we're here, but if you read my last post that you happened to have a reply after, you'll see that nothing is official yet as far as priority is concerned, beyond specific card rulings that involve it. But as far as the idea and game mechanic, there is no official game mechanic for it, beyond the fact of the obvious things. Complicated cases as the one we've been debating have no official ruling or answer at this time and probably won't until the Tewart essay is released. When that's done, we'll hopefully have a lot more answers then we do now and a broader understanding. But we just have to wait...

As usual with UDE, we have to play the waiting game.
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

Well, we are beginning to get a "definate" answer, though I can't help to think that someone was taking pot shots at us... but UDE would never do that now... of course not right?

And P.S., this would mean that Palmer's theory (that I disagreed with back in the day) was in fact, correct.

This was just answered on the mailing list. (Edited for readability)

QUESTION:

In all of the priority talk, it is normally "I summon Exiled Force (for example, can I tribute it per its effect before Trap Hole can destroy it?"

What I am wondering, is can priority be used for a card that was not the last card played, as this example shows:

-Player A is in his/her Main Phase 1, and controls a Cannon Soldier
-Player B has a Bottomless Trap Hole set, and is at 900LP.
-Player A Normal Summons Archfiend Soldier, and wishes to activate Cannon Soldier's effect with priority to tribute Archfiend Soldier so that he may then tribute Cannon Soldier (in a seperate chain) for the victory.

Can Player A do this, or will Player B be able to activate Bottomless Trap Hole to remove Archfiend Soldier from play?

ANSWER:
Yes, Player A can certainly activate the effect of "Cannon Soldier" and Tribute the newly Summoned "Archfiend Soldier", before the opponent activates "Bottomless Trap Hole".

Many 'knowledgeable' people on web sites will tell you otherwise. They're wrong.
Best to wait for the priority article to go up before making dangerous assumptions.

If anyone has a specific question, such as this, we'll be happy to answer it in the meantime.

Kevin Tewart
Game Developer
UDE Yu-Gi-Oh! TCG R&D Lead
Upper Deck Entertainment

*Bites tongue from making further comment*

- A
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

I've not heard a date, just "soon". Reminds me of the Apocalypse which was predicted about two millenia ago to be "soon"...
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

Raijinili said:
I've not heard a date, just "soon". Reminds me of the Apocalypse which was predicted about two millenia ago to be "soon"...

Well, luckily for Mr. Tewart, soon isn't definite. Soon might mean a year or two (or ∞) to him, where we might think of it as 5 minutes. That appears to be UDE's way of thinking on most things. It's kind of annoying how he tells us to wait for the Priority essay to come out, but we have to play without knowing what we're doing until it does...and it appears that it could come out at any given point in time. It really seems like a simple concept of turn order. <not correct (I don't think), just how I think it should be>Since a summon has no Spell Speed, it seems that you would just continue your turn, playing a Spell Card or Trap Card or something, and if your opponent has a card such as Trap Hole, they can activate it at the first opportunity they get.</not correct> It seems strange to me that they would put all of these strange limitations and such on what you can do after something that has no Spell Speed and doesn't pass the opportunity to activate something to the opponent, but that's just my opinion. =|
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

Except your idea totally ignores the theory of "response".
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

Well, whether it's right or wrong, that's the answer that UDE wants to give for now (waves I TOLD YOU SO card).

But I do agree with bishop, I doubt we'll see the actual UDE priority essay anytime soon so it'll always be something that can be up for dispute until that time arrives.

I'm just upset that he chose to answer that question but ignore the Catapult Turtle question (regarding the example we were debating) about 2 months ago.

*Sigh*
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

About my question in the previous page?

Also, I want to clarify the situation: priority can be used after evocation, but it can be used even if the monster who has the cost effect insn't the evocated monsters??

It's incredible! It's a revolution in the game, no one in Italy uses to play in that way... No players, no judges, no persons in Italy!
 
Re: Priority v. 1.1 (All Read before posting priority quest.)

I always played that way and judged that way since it made the most sense with the current form of priority.

*Shrugs*
 
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