Relinquished vs Slate Warrior

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ManEaterBug

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Player A has a Relinquished equipped with a Giant Orc so Relinquished's attack is 2200

Player B has a Slate Warrior

Player A attacks Slate Warrior with Relinquished. Slate Warrior is destroyed. Slate warrior's effect reduces Relinquished's attack by 500 to 1700.

Player B summons a Gemini Elf and attacks Relinquished. Relinquished's equipped Giant Orc is destroyed.

Player A uses Relinquished to absorb Player B's Gemini Elf. Is Relinquished's attack 1900 or 1400 because of the effect of the previously destroyed Slate Warrior?
 
1400

Although a monster's attack can't go below zero, it will still remember any effect attempting to reduce its attack (e.g an Injection Fairly Lily equipped with Shooting Star Bow-Ceal will raise its attack only to 2400, not to 3000)
 
So the question comes down to: Is Slate Warrior's effect a continuous effect, or a one shot modifier. I think it's a one shot modifier. So when Relinquished is equipped with a new monster, Relinquished's own effect will reset the ATK/DEF to whatever the new monster is.

Injection Fairy Lily would still have shooting star bow-ceal equipped, and equipment cards continually set the modifier, so I disagree with DaGuy's statement. You can use something like Imperial Order to temporarily remove an equipment's effect and then it comes back when Imperial Order is off the field. But you cannot remove the effect of a Slate Warrior with such a card.
 
Slate Warrior has what is called a "Lingering effect" it will still affect the monster it originally was affected by his reduce ATK effect regardless of future modifiers. Only thing that could reset it would be monster leaving the field and returning later on
 
I'm gonna go out on limb here . . .

I think you might be confusing Magic and VS. game mechanics with YGO where ATK and DEF only go below 0 for the purposes of adding and subtracting. While at times I think this is true in YGO in this instance I don't think that is the case here.

My Reasoning for this is Dark Jeroid . . .

When this monster is Normal Summoned, Flip Summoned, or Special Summoned, select 1 face-up monster on the field and decrease its ATK by 800 points. This effect lasts until the selected card is destroyed or removed from the field.

. . .and his third ruling . . .

The ATK cannot go below zero.

In the stated example Relinquished's ATK is diminished to 1700 and then to 0 when the equipped Giant Orc is destroyed. Not -500. Slate Warriors "lingering" effect cannot reduce Relinquished's ATK below 0, so Relinquished's ATK is now, with Slate Warrior's effect still aplying, zero. The next equipped monster will have it's ATK and DEF applied to the current ATK and DEF of Relinquished, which has already been reduced by Slate Warrior's effect as far as it will go, and that's 0. Otherwise, Slate's effect would be applying again.

Any other way of looking it at it, to me at least, would mean that either Relinquished's ATK became -500 or that Slate Warrior's effect applied twice, and niether one makes sense to me.

Had to get that out of my system, but I could still be wrong.
 
The attack of a monster that is attempting to go below zero is being treated as zero. The attack of a monster must always be a whole number, negative numbers are not whole. Slate warriror's effect is a permanent modifier, it is always a Minus 500 ATK.

Minus is a verb, negative is an adjective. There can't be negative attack, but the "Minus"--the act of subtracting-- is always possible, and never Dis-appears.
 
DaGuyWitBluGlasses said:
The attack of a monster that is attempting to go below zero is being treated as zero. The attack of a monster must always be a whole number, negative numbers are not whole. Slate warriror's effect is a permanent modifier, it is always a Minus 500 ATK.

Minus is a verb, negative is an adjective. There can't be negative attack, but the "Minus"--the act of subtracting-- is always possible, and never Dis-appears.
No argument as far as the wording goes. but I still have a problem (and I didn't quite realize it till just now) with the whole idea that Slate Warrior is continuously decreesing the ATK of the monster. I just don't think that is correct, unless, of course, Konami said otherwise. But going by what I know so far about the game is that a Slate Warrior's modifier applies once and only once.

To say that the modifier is always checking the current ATK and making it -500 is to say that it is a continous effect, an I dont see how you get a continous, constantly checking modifier from a dead Slate Warrior.
 
The monster who destroyed Slate Warrior in battle, however, is not dead, that's why the effect lingers.

You don't continouly check on the Slate Warrior who is destroyed, you continuoly check the monster who is affected is still face-up on the field.

Usually, modifiers state how long the increase/decrease will apply, if it doesn't then it must be continuous otherwise.
 
And to add to my last post,

I know that as long as the affected monster stays on the field his ATK is -500. But once you get 0 there is no more subtracting as far as YGO game mechanics go. From there it is a clean slate (no pun intended) and any other modifiers would build from the 0. It doesn't make sense to me to say that: "Okay, now that your ATK has gone as far down as it can go where gonna give you 2500 more ATK points but, oh wait, Slate Warrior's effect apllies again, and takes off another 500 points." That just doesn't seem logical.
 
Digital Jedi said:
And to add to my last post,

I know that as long as the affected monster stays on the field his ATK is -500. But once you get 0 there is no more subtracting as far as YGO game mechanics go. From there it is a clean slate (no pun intended) and any other modifiers would build from the 0. It doesn't make sense to me to say that: "Okay, now that your ATK has gone as far down as it can go where gonna give you 2500 more ATK points but, oh wait, Slate Warrior's effect apllies again, and takes off another 500 points." That just doesn't seem logical.

The effect of Slate Warrior has already affected that monster continuoly already.

I mean like, if Archfiend Soldier had it's attack descreased by 500 to 1400 ATK points then Archfiend Soldier is later increased by Axe of Despair by 1000 bring it to 2400 ATK points, Slate Warrior effect is still being applied and already has been applied so it will not apply again.
 
That brings up an interesting point.

Which modifiers do you apply first?

If I have Raging Flame Sprite (ATK 100), and I equip it with Twin Swords (ATK -500) reducing attack below 0 and then equip it with Black Pendant (ATK +300), is the ATK 300, or is it still 0? Or do you add in all of the modifiers and then cap it?
 
JOls said:
That brings up an interesting point.

Which modifiers do you apply first?

If I have Raging Flame Sprite (ATK 100), and I equip it with Twin Swords (ATK -500) reducing attack below 0 and then equip it with Black Pendant (ATK +300), is the ATK 300, or is it still 0? Or do you add in all of the modifiers and then cap it?

Depends on Timestamp here. Whatever is first is in first, and out first.

Say I activate Level Area - Limit B.

That later on I activate Final Attack Orders.

Timestamp1: Level Limit - Area B
Timestamp2: Final Attack Orders

When a Monster of Lv4 is summoned, Timestamp1 is occurs first being first to be activated first switching it to defense.
The it is switched to attack because Timstamp2 occurs afterwards and switches it to attack.

Final Attack Orders takes priority because it is the most recent activated.
 
chaosruler said:
don't you mean black pendant increase by 500, also StRiKe_NiNjA said it best, lol

-chaosruler

*Doh*! I just picked one and was seeing a bunch of 300s that only applied to this type or that type while I was trying to come up with the example.

Ok, then by using the logic above, relinquished would be reduced below 0 by the effect of slate warrior, since it was timestamped earlier, but it can't go below 0, so the later timestamped equipped gemini elf nows brings relenquished back up to 1900. The critical part there is whether or not the cap applies after each adjustment, or just at the end.
 
StRiKe_NiNjA said:
The effect of Slate Warrior has already affected that monster continuoly already.

I mean like, if Archfiend Soldier had it's attack descreased by 500 to 1400 ATK points then Archfiend Soldier is later increased by Axe of Despair by 1000 bring it to 2400 ATK points, Slate Warrior effect is still being applied and already has been applied so it will not apply again.
Well I'll put it this way, and I realise I'm pushing my luck here.

Archfiend Soldiers ATK is 1900.
Slate Warrior attacks him (at 1900 ATK) and the controller of Archfiend plays Waboku.
Slate Warrior dies and makes Archfieind 1400.
Archfiend is equipped with Axe and becomes 2400.

So that would read: 1900-500=1400+1000=2400

No argument.

Now take that same scenario with Relinquished in stead of Archfiend Soldier

Relinquished's ATK is 2200 (he's equipped with Giant Orc.)
Slate Warrior attacks him (at 1900 ATK).
Slate Warrior dies and makes Relinquished 1700.
Giant Orc is MST'd and Relinquished's ATK becomes 0.
Relinquished is equipped with Axe and becomes 500?????

So that woudl read: 2200-500=1700-1700=0+1000=500????

Im sorry. I just dont get it.
 
The main problem I have is the idea Slate Warrior's effect is a lingering effect. I don't believe it is. It subtract's 500 off the ATK once it dies by battle and everything else is added or subtracted from there. Can any one give me some evidence that Slate Warrior is indeed a continous or "lingering" effect?
 
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