The Official Create-A-Card Thread.

Engulf
Normal Trap
Decrease your Opponent's attacking WATER monster by half its current total.

Next card: Down for the Count
 
Down For the Count
Normal Spell
Place 2 "TKO" Counters on a face-up monster on your opponent's side of the field. As long as there is a "TKO" Counter on it, the selected monster cannot attack or change battle positions. Remove 1 "TKO" monster from the selected monster during each of your Standby Phases. When it has no "TKO" Counters, it is destroyed.


Next card: Alien Autopsy
 
Alien Autopsy
Normal Spell
Tribute an opponant's monster on your side of the field. Special Summon 1 Alien monster or "Cosmic Horror Gang'li" from your graveyard


Next Card: Grave Eater (I wanted to say Necrocannible, but I figured Konami would change it)
 
Grave Eater (or necrophage)
Effect Monster/4 stars/Dark/Zombie/2400 attack/0 def
This monster can only declare an attack by removing either all the spells or all the traps in your graveyard from play.


Next card: Ordinary Swordsman lv2
 
Grave Eater
Effect Monster (Insect/EARTH/3 Stars/ATK 1000/DEF 700)
Whenever this face-down card is flipped face-up and destroyed by an opponent's Spell or Trap card effect, you may remove both player's graveyard from play.

Next card: Alien Mecha
 
ALIEN MECHA
Machine/Effect/****

While this monster is face-up on the field no 'Alien' monsters on your side may be attacked. If this monster is destroyed by a monster with an A counter on it this card is returned to your deck. The deck is then shuffled.

1500 ATK / 1500 DEF

Next Card: DIFFERENT DIMENSION THIEF
 
DIFFERENT DIMENSION THIEF
Effect Monster (Warrior/DARK/4 Stars/ATK: 1750/DEF: 1000)
When this card successfully attacks a monster, it is placed on your side of the field instead of going to the Graveyard. (Battle calculations are applied normally.) That monster card is removed from play during yout end turn.

Next card: Bark at the Moon
 
Bark at the Moon
Countinuous Trap
Special Summon 1 "Warwolf" from your deck when you activate this card. Increase the ATK of all "wolf" monsters on your side of the field by 500. "Warwolf" monsters on your side of the field can attack directly even if the opponent controls a monster. The damage dealt this way will be reduced by 500 for each monster on your opponent's side of the field.

Ordinary Swordsman LV2
EARTH/Warrior/2/500/0
Increase the ATK of this card by 300 for each Equip card equipped to this card. This card equipped with an Equip card(s) is not destroyed by effects of Spell cards. During the Standby Phase, send this card equipped with an Equip card(s) to the graveyard to Special Summon 1 "Ordinary Swordsman LV4" from your hand or deck and equip to it all the Equip cards equipped to this card.

Next Card: Chief Justice of the Sky
 
Chief Justice of the Sky
Continuous Trap
You may only activate this card when there is a face up Wind monster on your side of the field. The selected Wind monster is unaffected by your opponent's spell, trap and card effects. If this card is removed from the field the selected monster is returned to the owner's hand.

Next Card: Lord of the Blazing Pyre:Haphestos
 
Lord of the Blazing Pyre: Haphestos
Effect Monster (Pyro / FIRE / 6 Stars / ATK 2400 / DEF 2400)
Once per turn, by discarding a FIRE monster, inflict damage to your opponent's Life Points equal to the level of the discarded monster x300. As long as another Pyro-type monster is face-up on your side of the field, this card cannot be destroyed as result of battle.


Next card: Ordinary Swordsman LV4
 
Ordinary Swordsman LV4
Normal Monster/Warrior/Light/4 Stars/1950 Atk/1700 Def

Trained by the legendary Blue Eyes White Dragon themselves, it is said that he has much potential.

Next Card: Lord of Rippling Earth: Hammos
 
Lord of Rippling Earth: Hammos
Effect/ Rock/ Earth/ 6 stars/ 2200/ 2550
Tribute 1 monster. Special Summon 1 level 4 EARTH monster from your graveyard. This effect can only be activated once oer turn

Next card:Ordinary Swordsman Evolution
 
Ordinary Swordsman Evolution
Normal Spell Card
Offer 1 Ordinary Swordsman LV4 and one other monster with LV in its card name to summon one Ordinary Swordsman LV10 from your deck.

Next Card: Harpies' Baby
 
Harpie's Baby
Effect/Winged-Beast/Wind/2 stars/300 atk/300 def

By sending this face up card from the field to the graveyard, special summon one card named "Harpie Lady" from your hand or deck

Next Card: Fairys and Fiends
 
Fairys And Fiends :yu_spell
Continuous Spell Card
If a Fiend-type monster attacks a Fairy-type monster, destroy that Fairy-type monster and decrease your opponent's life points by their difference in attack points. If a Fairy-type monster attacks a Fiend-type monster, destroy that Fiend-type monster, and increase your life points by their difference in attack points.

Next Card: Ordinary Swordsman LV10
 
Ordinary Swordsman LV10
Effect Monster/Warrior/Light/10 Stars/2700 Atk/1700 Def
This monster can only be summoned through the effect of Ordinary Swordsman Evolution. Treat this monster as being a normal monster. This monster can only be destroyed through battle.

Next card: Union mishap
 
Ordinary Swordsman LV10
EARTH/Warrior/10/1500/0
Increase the ATK of this card by 500 for each Equip card equipped to this card. When this card is Flip Summoned or Special Summoned, select up to 2 appropriate Equip cards in you graveyard and equip them to this card. If this card is Special Summoned by the effect of "Ordinary Swordsman Evolution" and is equipped with an Equip card(s), this card is not destroyed by effects controlled by your opponent.

arrrrr......
Union Mishap
Normal Spell
Flip 1 coin. If heads, all monsters equipped with a Union Equip card cannot be destroyed and can attack the opponent directly until the end of this turn. If tails, destroy all monsters equipped with a Union Equip card and both players take 500 damage for each monster destroyed this way.

Next Card: Element Collective - Aussa
 
Element Collective - Aussa
Fusion/Effect Monster (Spellcaster / EARTH / 6 Stars / ATK 2300 / DEF 1800)
"Aussa the Earth Charmer" + "Avalanching Aussa"
A Special Summon of this monster can only be conducted by removing the listed monsters from your field or Graveyard from play. Once per turn, you may activate one of the following effects: ~ Discard 1 EARTH monster. Take control of an EARTH monster on your opponent's side of the field. ~ Tribute an EARTH monster on your side of the field to Special Summon an EARTH monster from your hand or Graveyard (the tributed monster cannot be Special Summoned by this effect this turn).


Next card: Element Collective - Eria
 
Element Collective - Eria
Fusion/Effect Monster (Spellcaster / WATER / 6 Stars / ATK 2300 / DEF 1800)
"Eria the Water Charmer" + "Raging Eria"
This card can only be Special Summoned from your Fusion Deck by removing from play the above cards you control and/or are in your Graveyard. Once per turn, you can activate one of the following effects:
"¢ Discard 1 WATER monster. Take control of 1 WATER monster your opponent controls.
"¢ Tribute 1 WATER monster. Special Summon 1 WATER monster from your hand or your Graveyard (except the Tributed monster).


(i.e. the same thing, but WATER.)
(Assume the same thing for the other two.)


Next card: Lesser Giant Redwood
 
Lesser Giant Redwood
Effect Monster (Plant/EARTH/4 Stars/ATK: 1650/DEF: 1000)
This card can only be attacked by your opponent's Plant-type monster. By Tributing this monster, Special Summon 1 "Great Giant Redwood" from your hand.

Next card: Great Giant Redwood
 
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