The Official Create-A-Card Thread.

Dogs of War
Feild spell
Increase all beast monsters on your side of the feild by 500 x the number of beast monsters of the feild.

Next: One way street.
 
One Way Street
Continuous Trap Card
As long as this card is face-up on the field, monsters can only attack monsters in the same column. Also, a monster can attack directly if they are the only monster in the monster column. (A monster attacking directly can inflict a maximum of 1000 points of damage)


Next Card: Gigabyte - Destroyer of Systems
 
Gigabyte - Destroyer of Systems
Effect Monster (LIGHT/Warrior/6 Stars/ATK:2500/ATK:950)
When this card attacks a non-Light mosnter, it is sent to the graveyard before Battle Calculations.

Next card: Slow And Painful Death
 
Slow and Painful Death
Continuous Trap
During each End Phase, if a player does not remove a Trap card from his or her graveyard, he or she receives 100 damage. Once per turn, when a player takes damage from a card effect, that player discards one random card from his or her hand. If he/she cannot, he/she takes 1200 damage.

Next Card: OCG
 
OCG
Quick-Play Spell
You lose 2000 life points. Pick one card on your field or your opponent's. It can't be face-down. If there is a duplicate card anywhere on the playing area, including in Fusion decks, but not in the main deck, AND they have different texts or pictures, send the cards to the removed from play area. They have to go to the removed from play zone of the owner.

You almost died from that. Real effect.

Pay 2000 life points. Select 1 face-up card on either side of the field. Check both player's fields, hands, graveyards, and fusion decks for duplicates of the selected card. If any of the cards do not have the same texts or pictures as the others, remove all the cards from play.

Next Card: (It's probably been done before, but whatever, I want to see)
Divided We Fall
 
Divided We Fall
Equip Spell Card
The equipped monster loses 400 ATK and DEF for each monster on its side of the field.



Next card: Past Blaster
 
Past Blaster
Continuous Spell
Every time a monster is sent to the graveyard, you may pay 500 life points to remove 2 cards from either player's graveyard.

Crummy card.

Next Card:
Batteryman AAA
 
Batteryman AAA
Level 3; Thunder-Type; LIGHT; Gemini; 1500/1500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with the following effect:
-When this card is Normal Summoned, Special Summon 1 "Batteryman AAA" from your hand, Deck or Graveyard.

Next: Chaos Fire or Speed Spell - Overload
 
Chaos Fire
Normal Trap
Choose 2 of the following effects and resolve them in any order. You may choose the same effect twice:
  • Discard 1 FIRE-type monster. Add 1 FIRE-type monster from your deck to your hand.
  • Send 1 FIRE-type monster from your field to the graveyard. Special summon 1 FIRE-type monster from your hand.
  • Send 1 FIRE-type monster from your deck to your graveyard. Return 1 FIRE-type monster in your graveyard, except the one chosen by this effect, to your deck.
Next Card:
Dekoichi the All-Devouring Locomotive
 
Dekoichi the All-Devouring Locomotive
effect monster (4 star/Feind/dark/1000ATK/1400DEF)
Flip: Discard 1 card from your hand.

Next: Ulitmate Tounge Tie
 
Ultimate Tongue Tie
Fusion Monster (Machine / WATER / 6 Stars / ATK 1750 / DEF 2450)
"Shapesnatch" + "Tongyo"
This card gains 1000 ATK and DEF for each monster you control that is owned by your opponent. Once per turn, Tribute 1 monster (except this card) to take control of 1 monster your opponent controls, until the end of the turn. That monster cannot attack this turn.



Next card: Seed Grenade
 
Seed Grenade
Normal Trap
You can activate this card when 1 or more of your Plant-type Monsters would be destroyed by a card effect. Send all your Plant-type Monsters to the Graveyard to inflict damage equal to half the total ATK of the Plant-type Monster(s).

Next Card: Funambulation
 
Funambulation
Field Spell Card
During each of your Standby Phases, place 1 "balance counter" on every face-up monster on the field. A Beast-Warrior or Warrior-Type monster that has a "Balance Counter" on it increases it's ATK by 100 points for each counter on it. Any other Type of monster loses 300 ATK and DEF for each "Balance Counter" on it. (If a monster's ATK or DEF reaches 0, destroy that monster.)


Next Card: Asmodeus - The Wicked Master
 
Asmodeus - The Wicked Master
( 7 Stars / DARK / Fiend / Effect Monster )
2200 / 2400

During each of your Standby Phases, pay 500 life points for each unoccupied monster zone on your side of the field and Special Summon, in attack position, as many "Lust Token" (1 Star/0ATK/0DEF/DARK/Fiend) as possible on your side of the field.



Next Card - Mammon - The Wicked Lord
 
Mammon - The Wicked Lord
dark fiend 8 star 2500 atk 1000 def
this monster can be special summoned by removing in your deck from play 5 dark fiends. when this card is special summoned in this way you can remove 2 monsters in your gravyard from play to special summon 1 dark fiend that has been removed from play ignoring the summoning cost. when this card is destroyed destroy all cards on the field you take 300 points of damge for each card destroyed by this effect at the end of the turn this card is destroyed special summon from your hand ,deck, graveyard or out of play area 1 X-Zarron-the divine lord in attack position.

next card
X-Zarron-the divine lord
 
X-Zarron-the Divine Lord
LIGHT / Warrior/Effect / 11 Star / ATK 3400 / DEF 2800
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Mammon - The Wicked Lord". When this card destroys a monster as a result of battle, destroy all monsters your opponent controls and inflict 800 damage to your opponent for each monster destroyed by this effect.


NEXT CARD: Orcus - Prince of the Undead
 
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Orcus - Prince of the Undead
( 8 Stars / DARK / Fiend / Effect Monster )
0 / 0

When this card is successfully Tribute Summoned, if both Tributes used for the Tribute of this card were Zombie-type monsters, Special Summon those monsters from your Graveyard. As long as you control a face-up Zombie-type monster, you take no battle damage from a battle involving this card. After damage calculation, destroy the monster that battled with this card.

Next Card: Coatlicue, the Earthmother
 
Coatlicue, the Earthmother
earth rock 8 star 2800atk 2500def
this monster can not be normal summoned or set this monster can only be special summoned by sending 5 zombies from your deck to the graveyard. when this monster destroys a monster as a result of battle special 1 level 4 or lower zombie type monster from your deck or graveyard.if this monster is destroyed by a card effect you can send 5 zombies from graveyard back to deck to special summon this card from the graveyard in face up attack position.

next card
Triron the dark manticore
 
Triron the Dark Manticore
DARK / 6 Star / Fiend/Effect / ATK 2500/DEF 1000
During the End Phase of any turn this card is sent to the Graveyard, send 1 Fiend or Zombie-Type monster from your hand to the Graveyard to Special Summon this card from the Graveyard. If you do not have a Fiend or Zombie-Type monster in your hand, this card is removed from play.

Next Card: Bel - Archfiend of Avernus
 
Bel - Archfiend of Avernus
dark fiend 6 star 2400 atk 1500 def
at the start of turn you must pay 500 life points to keep this monster on the field if you don't it is removed from play. when this monster destroys a monster as a result of battle special summon an archfiend monster from your graveyard.

next card
zennron-archfiend of pure evil
 
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