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    Dark World Monsters

    I would say the truth is in what the rest of the people here have been saying. The logic in using Cyber Jar as the basis for validation of your scenario is flawed: The monsters that may be special summoned by Cyber Jar's effect stems from the effect of one card (Cyber Jar itself), thus all...
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    ADVANCED FORMAT LIST EFFECTIVE SEPT 1st 2007

    Well, nothing surprising there....
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    New SJC Prize Card is...

    *sighs and shakes head at yet another card that would be nearly impossible to get*
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    What duelist are you?

    Hmm....I'm a mixture of #2 and #4....
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    Gravekeeper's Servant and Dimensional Fissure

    Ok, thank you very much. *ponders ways to abuse this*
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    Gravekeeper's Servant and Dimensional Fissure

    If one player has both Gravekeeper's Servant and Dimensional Fissure on the field at the same time, when his/her opponent attacks, at the sending 1 card from the top of their deck, if it's a monster, and is thus removed from play instead of going to the Graveyard, does that mean that the...
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    The Official Create-A-Card Thread.

    The Haunting Normal Trap This card can only be activated when a player activates Call Of The Haunted. Remove all cards in your Opponent's Graveyard from play, face down. Next Card: Forest Wanderer
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    The Official Create-A-Card Thread.

    Wishing Well Coin Equip Spell This card can only be equipped to a monster on the field while The Wishing Well is on the field. Whenever the equipped monster inflicts Battle Damage to your Opponent's LP, remove up to 2 cards in their Graveyard from play. False Wishes Counter-Trap...
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    Tactical Evolution!

    The "second-time summon" feature seems to be a case of: You use up your Normal Summon/Set for the turn to give the Dual-type monsters their effect. So you can Special summon one of those monsters, and then "re-summon" them by sacrificing your Normal Summon, to give those monsters their...
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    What card represents you?

    Skull Servant - Weak and allround laughingstock of the game...pretty much sums myself up.
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    The Official Create-A-Card Thread.

    Titan's Call Normal Trap Card You may activate this card when a monster whose name includes Monarch is Tribute Summoned on your side of the field. The effect of the Monarch summoned can be used one more time. Next Card: Titan's Retreat
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    The Official Create-A-Card Thread.

    Titan's Rush Normal Trap Card This card can only be activated when a Titan's March is in your Graveyard. You may search your deck and add monsters to your hand, whose name include Monarch, equal to the number of Titan's March in your Graveyard. Next Card: Titan's Guard
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    The Official Create-A-Card Thread.

    Lies Of Eternity Quick-Play Spell Card You can activate this card when your opponent activates a card effect that results in destroying a monster on your side of the field. Remove that monster from play, look at your opponent's hand and remove 1 monster from their hand from play as well...
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    The Official Create-A-Card Thread.

    Delta, The Magnetillion Warrior 12 Stars/EARTH/Warrior 2500 ATK/1000 DEF Fusion/Effect Monster Ancient Gear Gadjiltron Dragon + 1 Warrior-type monster. This card cannot be Special Summoned except by Fusion Summon. A Fusion Summon of this card cannot be done except with the above...
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    Accumulated Fortune?

    Well never mind, was checking through the rulings, and came across this for Chain Strike: You can activate a second "Chain Strike" if 1 "Chain Strike" is already on that chain. However, no further "Chain Strikes" can be activated in that same chain after that. I still think it's kinda odd...
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    Accumulated Fortune?

    Ok, what brought up this question was from reading the report of the final match of the last SJC, and this was what I saw: During the end phase, Jasmin activated Ojama Trio, Poison of the Old Man, Pigeonholing Books of Spell, and 2 copies of Accumulated Fortune to draw 4 cards, rearrange his...
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    Accumulated Fortune?

    Hey, I just wanted to clarify something here: Accumulated Fortune: Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain. Now, with that said, if a player had 1 Secret Barrel, 1 Ojama Trio, 1...
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    The Official Create-A-Card Thread.

    Neo-Spacian Time Overlord 2 Stars/LIGHT/Plant 600 ATK/900 DEF Effect Monster Once per turn, you can place 1 "Timewalk Counter" on a monster on your side of the field, except this card. If this card is destroyed and sent to the Graveyard, remove this card from the game to add 1 Time Lapse...
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    The Official Create-A-Card Thread.

    Time Beast 7 Stars/LIGHT/Beast 2600 ATK/1000 DEF Effect Monster When this card is Normal or Special Summoned, place 5 "Timewalk Counters" on this card. If this card would be destroyed as a result of a card effect, you may remove 1 "Timewalk Counter" to prevent this card from being...
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    The Official Create-A-Card Thread.

    Super Time Wizard 5 Stars/LIGHT/Spellcaster 1500 ATK/1800 DEF Effect Monster This card cannot be Special Summoned. Once per turn, you can discard 2 cards from your hand to activate this card's effect. Flip a coin and call it. If you get the result right, destroy all cards on your...
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