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    Ruling reversals - Continuous Traps

    The Judge List link: http://entertainment.upperdeck.com/COMMUNITY/forums/thread/1263173.aspx Finally after 3 or so years the cards work as they were intended from the very beginning :) Now they work the same as in the video games, hehe.
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    Please Give Me The Ruling - Normal Spells?

    Jar of Greed is a trap, so you can't activate it right away. And it only lets you draw 1 card ;) So I guess you mean Pot of Greed. Then YES, you can activate Normal Spells on the turn you Set them.
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    Dark Magician of Chaos

    The relevant text from netrep: The bolded part is the important one - you can see this wording on other continuous effects. The more or less offficial word on it is here: (it's a continuous effect) http://entertainment.upperdeck.com/community/forums/thread/996687.aspx D. D. Crazy Beast will...
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    interupting the chain

    You're right. The chain can't be interrupted. The chain resolves completly, and then he/she can start a new one, if he/she wishes.
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    Problems

    Well, I didn't check the date, that's true, maybe you're right, and only the old ones are bad. The apostrophes here are all alright. I usually only read the rulings section, and recently there are much less quotings of rulings from UDE FAQ and netrep (maybe because of the move and/or people...
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    Problems

    Posts? What do you mean? My problem is that my Firefox always wants to view your site with the Western encoding instead of the Unicode encoding (which you use, dont you?). So some characters like apostrphes or enumeration dots apear wrongly. e.g. This for example looks OK in Unicode but has a...
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    Shifting Targets

    I have to agree with DarkLogicianOfCaos here, because Kevin once said in another forum, if I remember correctly, that Command Knight cant be selected as an attack target, yes, but it CAN be selected for an effect that shifts attack targets. I think reading Ancient Lamp's rulings could help...
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    Problems

    Like I said I've already done that. Also the link you gave me is unfortunatelly down - "under repair". But thanks for trying though.
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    Problems

    1. While I was re-choosing my avatar I saw some problems there. In AST I saw doubles of all images. And in another YGO category I found eminem, shakira etc. 2. I use Firefox to view your site and I have a character encoding problem. The browser automatically switches to Western ISO 8859-1 but...
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    Ancient city - rainbow ruins v Necrovalley

    If you negate the activation of your opponent's field spell than your own field spell wont be destroyed. Ancient City - Rainbow Ruins says: You can send 1 "Crystal Beast" monster you control to the Graveyard to negate the activation of a Spell or Trap Card and destroy it. So you see it works.
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    skill drain

    Actually Spirit,Toon and Gemini monsters dont have the [Effect] tag :)
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    skill drain

    By reading the rulings on Skill Drain you can see that it also negates the effects of Fusion and Ritual monsters. And those are not Effect Monsters i.e. Orange. So either the wording on Skill Drain is not very accurate or the definition of what an Effect Monster is must be more clarified.
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    Diamond Dude

    Well, if you dont know the difference between activating a spell card, and activating the effect of a spell card then I'm not the one who will teach it to you. I'm not a teacher-type anyway. Read some rulings for various continuous spells at netrep.net and hopefully you'll find it out by yourself.
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    Diamond Dude

    Yeah, the cost for activating the effect (duh). Like sending 1 card back to the deck with Card Trader. Anyway, I'll rephrase that: - When I activate the effect of WMC and send it to the grave as a cost, am I activating an effect that deals damage? - Yes, I do.
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    Diamond Dude

    I keep repeating myself but I dont have any better idea. BBtD's text says you can only activate it against effects that activate and deal damage. - When I send WMC to the grave, am I activating an effect that deals damage? - Yes, I do. - Can you chain BBtD to it to redirect the damage. - No...
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    Diamond Dude

    The thing you are missing is actually what I'm saying the whole time. You posted rulings, and not the card text. Do you people have a problem with me using the words "card text"? Is there anything wrong with them, or what? No one questioned this in the entire thread.
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    Diamond Dude

    Continuous Spell and continuous effect are two totally different official Yugioh terms, and I'm sure you know the difference, so please use the _approprite one. I'm not disputing the rulings, but the card text. My A-E list should have been enough but I'll try a different listing this time. This...
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    Diamond Dude

    You. You said it's a continuous effect. But it was probably just a poor choice of words. Lets forget that. This is not what the card text says. This is what the rulings say. (The card text of Barrel has no mention of normal spells of traps.) You talk about rulings. I say the rulings are fine...
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    Diamond Dude

    That's the point. It's NOT a continuous effect. (Else you couldnt chain to it.) You cant chain Barrel because of the ruling, but can chain with everything else. Like Ring of Destruction of Hallowed Life Barrier. You can chain to all of these effects (activation of the effect of a spell card)...
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    Diamond Dude

    Wave-Motion Cannon Card Trader Weapon Change Senet Switch Call of the Mummy Frontline Base Card Shuffle Mass Driver - have ignition-like effects -> you activate the effect of the spell (and can chain to it) Level Limit - Area B -> this should be Stumbling Card of Safe Return Black Pendant -...
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