last will and errata

I am pretty sure I saw a discussion somewhere talking about this :

Last Will
(Tournament Pack 7, Starter Decks: Yugi, Yugi Evolution)
If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck.

Has there been a change where you can play Last Will after the fact. I had always thought Last Will had to be activated before a monster was sent from the field. I am hearing other judges that worked Shonen Jumo Baltimore say it was allowed to be played after the fact there.

Example:

Player A summons a monster and attacks. Player B plays Sak Armor. Player A activates Last Will and then summons a Reaper in defense.

This seems so broken. Can someone shed some light on this for me.

Thanks
 
Okay, I think I gotcha. Because my next thought was going to be along the lines of. My opponent activates Fissure, I want to chain Last Will's special summoning effect to bring out a weaker monster of mine to take the hit.

But what you're saying is that it can't go onto a chain, but it has to wait for an "open opportunity" in order to resolve its effect. hence why you can activate it during the End Phase as well.
 
My thought was that now that you get to choose when to activate its effect, there's gotta be a spell speed or something involved that lets you choose when you can activate it, otherwise there could be some interesting chains involved. However, the non-response window seems to prove a better explanation for things that I hadn't taken into consideration. Chalk up another thing for me to study up on 8^D
 
That's why I couldnt figure out what you were looking for. Last Will is only a chainable event when the card itself is activated.

Whenever the monster is summoned, you aren't responding to Last Will, you are responding to the summon, just like any other summon. The effect of Last Will is similar to sending wave-motion cannon to the graveyard. It is too late to activate an effect to chain to Wave-motion as it has already resolved.
 
masterwoo0 said:
It is too late to activate an effect to chain to Wave-motion as it has already resolved.
Um, the rulings beg to differ with you...lol. You CAN chain to sending "Wave Motion Cannon" to the Graveyard.

Or are you referring to something else?
 
Last Will is SICK now. I had these cases with the new rulings.

I special summoned Cyber Dragon by it's effect. I attacked and hit a Saku. And then at my main phase 2, I activated Last Will to special summon Sangan from my deck. Set Torrential and passed. Oh BOY my foe was pissed.


I also had a case of having Sangan on my field, my foe had Cyber Dragon, DDWL, and Kycoo. (They hit a bunch of Tomatos and I got Sangan in the end) I normal summoned Treeborn Frog, activated Torrential set from last turn, Then after the field clearing, I activated Last Will to special summon Spirit Reaper. (Sangan gave me Exiled Force) Yeah, I attacked directly for a discard. Another bad event for him.
 
This isn't a Spell Speed issue, it is an open window issue. What Dan is saying is that the window to bring the monster out for Last Will's effect is a non-response window. Though it is still an unchainable event, making it wait until there is a non-response window prevents all the sticky situations we've been suggesting. This ruling just makes it cleaner and much less of a headache.
Which would imply that it's possible to use Horn/SJ to negate it, because it's performed similar to a Normal Summon.

It's an interesting thought, and i think it would be important to know.

ADD: Well thinking about it, Horn maybe not, because it is an outside effect, but SJ or Royal Oppression would be interesting to know.
 
Well, both "Royal Oppression" and "Solemn Judgment" could be chained to the activation of "Last Will" to negate it. I wouldn't think either "Horn of Heaven" nor "Solemn Judgment" could be used once you've Summoned the new monster since you're resolving the lingering effect of another card.
 
skey23 said:
Um, the rulings beg to differ with you...lol. You CAN chain to sending "Wave Motion Cannon" to the Graveyard.

Or are you referring to something else?
I'm assuming he was trying to "negate" Last will's effect. Can you negate Wave-Motion after it has already resolved?

All you can do is prevent the damage.

It's too late to negate the effect of last will, but you can negate the summon itself unrelated to last will.
 
<smiles /> That might be another good question for them. I'm not sure if Dan is sick of me or not, but he gave me an interesting analogy to help deal with the "speed" issue for those still wondering.

It has NO Spell Speed.

It's resolving an effect that has already resolved.

Think of it like returning "Strike Ninja" to your field in the end
phase.

It's something you can do during your turn when there's nothing on the
chain.
 
masterwoo0 said:
It's too late to negate the effect of last will, but you can negate the summon itself unrelated to last will.
Which summon? The Tribute Summon? Or the Summon that IS related to the lingering effect of "Last Will"?

I don't know of a card that will be able to interrupt the resolution of "Last Will"s lingering effect and negate that summon, do you?
 
skey23 said:
Which summon? The Tribute Summon? Or the Summon that IS related to the lingering effect of "Last Will"?

I don't know of a card that will be able to interrupt the resolution of "Last Will"s lingering effect and negate that summon, do you?

Negate or Prevent?

If it is just Prevent you are after then yes there are ways.

Player A activates and resolves Last Will. Player A then tributes Mokey Mokey to summon Summoned Skull and passes Priority to respond to Player B (note that Mokey Mokey has been sent to the grave and Last Will can now be used but must wait for a non-response window to do so).

Player B activates Call of the Haunted and selects Jowgen the Spiritualist, neither Player adds to the chain and Call resolves bringing Jowgen to the field.

Now neither player wishes to respond to the special summon of Jowgen so there is a non-response window available to summon for Last Will (but as long as Jowgen is on the field he will prevent the special summon). According to the new ruling this option to summon no longer is lost if not used immediately so Player A can move into the Battle Phase, attack Jowgen with Summoned Skull and then while he is still in the Battle Phase bring out the monster he selects for Last Will's summon and attack with that monster.

This really does make this card much more understandable. And seems to have been the way it worked in OCG all along. I don't know where Kevin got the idea that Last Will was "just like Mystic Tomato, but non-chainable". This new approach is much simpler (though the ability to activate Last Will after the monster has already been sent to the grave previously seems a bit of overkill to me, makes it much easier to abuse with Serial Spell).

-edit-And I'm really not buying into the concept that the Last Will summon would be able to be negated by Royal Oppression, it does not have the proper characteristics to allow that to happen.
 
Digital Jedi said:
Hmm? Why? The summon doesn't occur until the effect resolves.
And what Summon Negators, currently in the TCG, have the ability to negate a Summon that was initiated by an outside effect?

"Royal Oppression"? Must have been chained to "Last Will" to negate the entire effect.
"Horn of Heaven"? It can't be used to negate a Special Summon of a monster via an outside effect like "Monster Reborn" or "Premature Burial", so why would it work now?
"Solemn Judgment"? Same as both of the above put together.

So again, I ask, what card(s) do you know of that can interrupt the resolution of "Last Will"s lingering effect to negate the Special Summon of that monster?
 
skey23 said:
Which summon? The Tribute Summon? Or the Summon that IS related to the lingering effect of "Last Will"?

I don't know of a card that will be able to interrupt the resolution of "Last Will"s lingering effect and negate that summon, do you?
The Tribute Summon. I already said it is too late to negate the summon from Last Will.
 
skey23 said:
And what Summon Negators, currently in the TCG, have the ability to negate a Summon that was initiated by an outside effect?

"Royal Oppression"? Must have been chained to "Last Will" to negate the entire effect.
"Horn of Heaven"? It can't be used to negate a Special Summon of a monster via an outside effect like "Monster Reborn" or "Premature Burial", so why would it work now?
"Solemn Judgment"? Same as both of the above put together.

So again, I ask, what card(s) do you know of that can interrupt the resolution of "Last Will"s lingering effect to negate the Special Summon of that monster?
What cards can't negate the summon of a lingering effect?
 
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