level modulation versus serial spell

woltarr

New Member
rules says that serial spell wont work with level up! because serial spell is unable to find a monster LV on the field in order to correct copy the effct of level up´ed creature

since level modulation dont have this problem because it can target any LV creature in grave , may i chain serial spell to it and special sumon 2 diferent Lv creatures ?

example ; my grave has 1 armed 7 properly sumoned before and 1 horus 6

woltarr
 
masterwoo0 said:
Okay, there is no way your opponent is paying a cost for summoning Lava Golem. If anything, the owner of Lava Golem is paying the cost of losing a 3000/2500 monster to his opponent.

Regardless of it, the two monsters are still considered a cost for Lava Golem.

Now speaking of which (sorry for changing the subject a bit, but now that we're talking about it, there is something that has REALLY intrigued me!)

Lava Golems Ruling:
You cannot Special Summon "Lava Golem" if the opponent has "Jowgen the Spiritualist" face-up on the field, nor can you Tribute their "Jowgen the Spiritualist" to Special Summon "Lava Golem".

Now I know that this ruling is false as I posted this question on Realms such a long time ago and this was the response on the Judges Board:
[font=Verdana, Arial, Helvetica, sans-serif]1) My opponent has face-up "Jowgen the Spiritualist" and a face-down monster
on his side of the field. Can I offer both of them as a tribute to Special
Summon "Lava Golem" to the field (since "Jowgen" would then be in the Graveyard)
or would "Jowgen"'s effect prevent me from even declaring the Special Summon?


2) If the opponent had "The Last Warrior from Another Planet" instead of "Jowgen
the Spiritualist" on the above example, would the results be the same?

- Andrew




Answer:

1. Yes you can. Because you Tribute "Jowgen the Spiritualist" it will no longer
be on the field to prevent "Lava Golem" from being Special Summoned.

2. Yes you can, for the same reason.

----------------------------------
Curtis Schultz
Official UDE Netrep
CurtisSchultz_Netrep@hotmail.com
[/font]

I mean WTH!!?
[font=Verdana, Arial, Helvetica, sans-serif][/font]
 
WHile Jowgan is face-up on the field you cannot conduct any Special Summons. That mean you cannot begin the tributing process because the process is for a Specil Summon. It's not mattering in this case that Jowgan will no longer be on the field at the resolution of the summon,. What matters here is the fact that offering tributes for Lava Golem is part and parcel of a Special Summon, and you are not allowed to perform any part of that while Jowgan is preventing it.
 
I thought of reviving this topic a bit.
'Level Modulation' doesn't have any costs, there can NEVER be any costs involving your opponent, nor can a cost involve drawing cards for that matter (rule of thumb), everything points against it being a cost.
before anyone mentions it, 'Lava Golem' has no costs, it's a Summon Condition ("cost" implies activating an effect).
 
Absird said:
If Magic Jammer were actvated your opp. would not draw two cards. It is not a cost.
Plus you can actvated Level Modulation and chain SEA-Kurogane and get Potector of the Sancuary and they can't draw. You still get your monster.
There's no ruling under Level Modulation or Magic Jammer that proves you're correct.

Does everyone remember how we can't pay ourselves to death? Such as attempting to activate Confiscation when you have 1000 or less Life Points. You can't pay yourself to death nor attempt to force your opponent to either.

Now read this ruling again. I know some of you have.

"You cannot activate "Level Modulation" if the opponent has 1 or less card in their Deck, or if you have "Protector of the Sanctuary" on the field."

To me it has come to my belief that Level Modulation does have a cost. Since you can't pay yourself or your opponent to death, that ruling is what proves that Level Modulation has a cost.
 
Costs included in the vague term called, "activation requirements". So is there some kind of point you're trying to make? I've always ruled that it's a cost on the grounds of how consistant they're worded. I suppose I should wait and see what other kinds of comments are posted. =/
 
Magic Jammer
Lightning Vortex
Confiscation
Delinquent Duo
Mobius the Frost Monarch
Tribute to The Doomed
Rising Energy
Return of the Doomed
The Warrior Returning Alive
Torrential Tribute
Sakuretsu Armor
Widespread Ruin
Bottomless Trap Hole
Trap Hole
etc..etc..

All of those cards have activation requirement. They have to meet their requirement to activate in the first place. Some of those cards listed have costs and some of them don't. The point is, they all have activation requirements.

Costs are included in the category of "activation requirements". The whole term "activation requirements" is over used anyway and shroud costs in a never ending sea of confusion for people.

I suppose I'll be one of those that always sees things differently from everyone else. @_@
 
Tkwiget said:
Now read this ruling again. I know some of you have.

"You cannot activate "Level Modulation" if the opponent has 1 or less card in their Deck, or if you have "Protector of the Sanctuary" on the field."

you can't activate 'Pot of Greed' if you don't have 2 or more cards in your deck either, and that doesn't make it a cost.
you can't activate 'Raigeki' if your opponent doesn't have any monsters on the field, and that doesn't make it a cost.
you get the point.
 
I dont think you see things differently, but I dont ever think that a card that "I" activate can force my opponent to pay a cost.

There is no precedence, and if this is the first, I would think that it would IMMEDIATELY have been identified, more than likely, at the Pre-Release Rulings.
 
Well, you could compare it with Upstart Goblin. Which says, "Draw 1 card from your Deck. Increase your opponent's Life Points by 1000 Life Points." and it doesn't have a cost.

<beats head against wall for multi-tasking five or six things at once>
 
Tkwiget said:
Magic Jammer
Lightning Vortex
Confiscation
Delinquent Duo
Mobius the Frost Monarch
Tribute to The Doomed
Rising Energy
Return of the Doomed
The Warrior Returning Alive
Torrential Tribute
Sakuretsu Armor
Widespread Ruin
Bottomless Trap Hole
Trap Hole
etc..etc..

All of those cards have activation requirement. They have to meet their requirement to activate in the first place. Some of those cards listed have costs and some of them don't. The point is, they all have activation requirements.

Costs are included in the category of "activation requirements". The whole term "activation requirements" is over used anyway and shroud costs in a never ending sea of confusion for people.

I suppose I'll be one of those that always sees things differently from everyone else. @_@
"Rising Energy" shouldn't be in that list. It doesn't have an activation requirement. You can activate it at any time during either player's turn. Discarding a card is NOT the activation requirement, it's simply the cost. "Mobius the Frost Monarch" also doesn't have an activation requirement since it's automatically triggered when the monster is successfully Tribute Summoned. The other cards listed actually have activation requirements before you can even think about paying the cost to activate them.
 
Umm, Rising Energy requires you to have at least one card in hand. If you have no hand then you can't activate it. That's a requirement; thus, is an activation requirement.

Mobius the Frost Monarch must be Tribute Summoned successfully in order to activate. That's a requirement for the activation of Mobius the Frost Monarch.

Activation requirements in general are things that have to be met in order for those effects or cards to have a chance to activate.
 
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