The Official Create-A-Card Thread.

In America
Effect Monster (Spellcaster / LIGHT / 4 Stars / ATK 0 / DEF 0)
When you Normal Summon this card, select 1 OCG Monster Card that has not been released in English. The ATK, DEF, Level, Type, Attribute, name and effect of this card become the same as the selected card.



Next card: Next Card
 
Next Card
Normal Spell
Discard 1 card from your hand. Pick up the top card of your deck and select one of the following effects:
  • If it is a Monster, you can Special Summon it.
  • If it is a Spell, you can activate it.
  • If it is a Trap, you can activate it or set it.
  • If it is a card whose effect does not match this card's timing, put the card on the bottom of your deck.
Next card: Anarchy
 
Anarchy
Normal spell
Pay 1000 life points to speicial summon a monster with Lord, King, Queen, Lady, Prince or Princess in it's name to the feild regardless it's summoning costs.

Next Card: Legend Of Twin Blades
 
Legend of Twin Blades
Normal Monster (Warrior / EARTH / 6 Stars / ATK 2600 / DEF 1300)
"The master of "Performance of Sword" and many other great Warriors. He has trained for decades to gain the power he now wields. His two swords are said to be able to cut through evil itself."



Next card: Two Ton Tunic
 
Two Ton Tunic
Equip spell
as long as this card is equip to a monster that monster can no longer be destroyed as the result of battle or by the effects monsters spell or traps except for when 'Reversing Mirror' had been activated this turn.

Next: Reversing Mirror
 
Maruno, first Star Wars cards, then Chicken cards, and now Xiaolin Showdown? What next? Sonic the Hedgehog cards? Oh well.

Reversing Mirror
Counter Trap
Negate the activation and effect of a Monster effect, Spell or Trap Card that discards 1 or more card from your hand and destroy that card. In addition, your opponent discards the same number of cards from their hand randomly equal to the number of cards you would have discarded.

Next card: Mantis Flip Coin

May as well go with the flow...^_^
 
Mantis Flip Coin
Normal Trap
All monsters the controller of this cards side of the feild can the life points directly.

Next: Eye Of Dashi
 
Mantis Flip Coin
Quickplay Spell Card
"Activate only in the response to an attack of 1500 ATK or more. Flip a coin and call it Heads or Tails. If the result is Heads, Special Summon Insect-Type monsters from your Graveyard equal to the number of tokens that are on the field. If Tails, Special Summon a number of "Harvest Scout" Tokens (LV1/WIND/Plant-Type/100 ATK/100 DEF) to your side of the field in DEF position equal to the number of Insect-Type monsters you control.

Next Card: Forgotten Omen
 
Machinefreak said:
Maruno, first Star Wars cards, then Chicken cards, and now Xiaolin Showdown? What next? Sonic the Hedgehog cards? Oh well.
I had no part in those Chicken Bone cards. I still don't know what the reference is. I also didn't start the Star Wars run. Perhaps you're thinking of the Sailor Moon cards (which was unintentional)? And I was running low on imagination with the Tunic.

Remember the run of cards we had with names that sounded similar to the card before it? Creature Feature, Deeper Reaper, Breeder Creeper, etc.? That was fun.



Forgotten Omen
Normal Trap Card
Select up to 2 cards in your Graveyard that were discarded from your hand. Add the selected cards to your hand.



Next card: Rincewind, Wizzard of Discworld
(For Machinefreak, let's have another run of themed cards. Perhaps you can guess the theme.)
 
Rincewind, Wizzard of Discworld
effect monter(1300 ATK/1000 DEF/Dark/Spellcaster/LV4)
When this card is normal summoned you then special summon another monster. If there is another spellcaster on the feild that card can no longer be targeted for an attack as long as this card remains face up.

Next: Falcon's Eye
 
I didn't say you did, I was only pointing out certain themes posted in this enormous thread. Sorry. >.< Anyway,

Falcon's Eye
Continuous Spell
As long as this card remains face-up on the field, your opponent must show you their hand at all times. During your Standby Phase, tribute 1 monster on your side of the field. If you do not, this card is destroyed.

Next card: Air Retrieval

Let's see if you guys remember this blast from the past on this thread. (The Air Themed cards by the way, TOTALLY my fault. ^_^)
 
Air Retrieval
Normal Spell
Return 1 Wind atribute monster from your graveyard to your hand.

Next: Sword Of The Storms
 
Sword of the Storms
Equip Spell
You can only equip this card to a WIND monster on your side of the field. The equipped monster increases its ATK by 1000. Whenever the monster equipped with this card attacks a monster on the field with an ATK higher than its own, return that monster back to the owner's hand after damage calculation.

Next card: Run to the Hills
 
Run to the Hills
Quick-play spell
When a 5 star or higher is played this card can be activated. When this card is played both players move all monsters face up and face down back to the hands.

Next: Great Fariy Mask
 
Great Fairy Mask
Spirit Monster (Fairy / LIGHT / 3 Stars / ATK / DEF )
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it was Normal Summoned or flipped face-up. You can equip this card to a monster you control as an Equip Card; the equipped monster gains 500 ATK and DEF, and is treated as Fairy-Type. During the End Phase while this card is equipped to a monster by this effect, this card returns to its owner's hand.



Next card: Archfiend Behemoth
 
Archfiend Behemoth :yu_earth
:monstar :monstar :monstar :monstar :monstar :monstar :monstar :monstar
[Warrior / Fusion / Effect]
"Archfiend Soldier + Molten Behemoth"
ATK/ 2900 DEF/ 2200
This monster can only be summoned by Special Summon. As long as this card is face-up on the field, when this card destroys an opponent's monster that monster card zone cannot be used.


Next Card: Shadowhelm, The Ancient Hero
 
Shadowhelm, The Ancient Hero
Normal monter(dark/Warrior/5 star/2650 ATK/1500 DEF)

Next: Mask Of Truth
 
Mask of Truth
Effect monster [LIGHT/Fiend/3/1300/200]
Flip: select 3 cards in your graveyard and show them to the opponent. Your opponent selects 1 of them and add it to your hand.

Next Card: Mask of Liability
 
Mask of Liability
effect monster(100 ATK/0 DEF/4 star/Dark/feind)
This card cannot be destroyed as the result of battle. When this monster is normal summoned in attack positon the control of the monster is switched to the oppenent and it can't be switch back to the original owner or switched to defence.

Next: Mask of the Zora's
 
*koff koff*


Mask of the Zoras
Ritual Monster (Spellcaster / WIND / 10 Stars / ATK 500 / DEF 500)
This card can only be Ritual Summoned with the Ritual Spell Card, "Zoras Foreshadowing". You cannot Summon or Set any other monsters in the turn that you Summon this card. During your Standby Phase, you can Tribute this card to Special Summon 1 "Gate Guardian" from your hand, ignoring the Summoning conditions.



Next card: Hyper Thunderball
 
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