The Official Create-A-Card Thread.

Tax Exemption
Continious trap
All life point costs from moster and trap effects are reduced to 0.

Next: 9 Lives
 
9 Lives
quick play spell card
put 9 counters on 1 of your monsters when ever that monster would be destroyed or removed fron the field remove 1 counter instead.

obelisk the tickler from the land of fluff
 
obelisk the tickler from the land of fluff
Wind/Aqua/8 Stars/ATK:3100/DEF:1950
This card cannot be Special Summoned. If there is another "Land of Fluff" monster card on the field, this card can attack your opponent's life points directly.

Next card: Sunflower Turret
 
Spell Card
Card type (Field)
Card Name (Sunflower Turret)
Description (Once per turn, during Main Phase 1, you can Special Summon 1 plant monster from your graveyard that was destroyed by Battle Last Turn. (only this card's controller can use this effect.)

Next Card: Evil Hero Captain Gold
 
Evil Hero Captain Gold
dark fiend 4 star 2200 atk 1800 def
you can discard this card from your hand to add one war torn city to your hand from your deck.
if this card is on the field when war torn city destroy this card.if the card attacks switch it to defence position till your second standby phase when this is destroyed while in def your opponent can draw a card.

next card war torn city.
 
war torn city
Field Spell
Increase the ATK and DEF of "Evil Hero" monsters by 500. This card cannot be destoryed by a spell or trap card except for another Field Spell.

Next card: Double And Nothing (Yes, I spell it that way.)
 
Double and Nothing
Normal Spell Card
Activate only when each player controls the same number of monsters (at least 1). Destroy all monsters on the field.



Next card: Diamond Dust Drive
 
Diamond Dust Drive
Quick play spell
Remove all fog counters on the feild and send to the graveyard either all of your oppenents spell and traps on the feild, all of your oppenents monster cards on the feild or all their cards in their hand.

Next: In to next week
 
In To Next Week
Normal Trap Card
You can only activate this card during your turn, when your Life Points are 4000 points lower than your Opponent's Life Points. Skip your Opponent's next turn.

Next Card: Transcendent Archfiend
 
Transcendent Archfiend
dark fiend 3000 atk 1000 def 8 star
this card can not be normal summoned or set this card not be special summoned except
by removing 5 differenrt archfiend monsters in yuor gravyard from play as long as this card is face up on the field you don't have to pay the cost for archfiend monster when ever an archfiend monster is destroyed you can pay 1000 life to special summon that aechfiend monster from your graveyard during the end of that turn.

next card

griniepig from the land of fluff
 
Griniepig from the Land of Fluff
Quick-play Spell
Remove up to 4 Spell cards with "Land of Fluff" in its name in your graveyard from play. Special Summon a number of "Griniepig Tokens" (EARTH/Beast/1/500/500) to your side of the field, equal to the number of Spell cards you removed +1. You cannot Special Summon any other monster during this turn. When a "Griniepig Token" is destroyed, select 1 "Land of Fluff" Spell card from your graveyard and add it to your hand.

Next: Metablast
 
Metablast
dark machine fusion 8 star 2500 atk 0 def
jinzo+spell cancler+blow back dragon

this monster can be special summoned except by the effect of super polymerization
when this card is destroyed by battle or a monster effect destroy all monster's on your opponents side of the field and in there hand all effects of monsters destroyed by this effect are negated.
if card is destroyed by the effect of a spell card destroy all spell cards on your opponents side of the field and in there hand.
if this card is destroyed by the effect of a trap card destroy all traps on yuor opponents side of the field and in there hand.

next card

evil teddy bear from the land of fluff
 
Evil Teddy Bear from the Land of Fluff
Earth attrabute
******
2200 attack
1000 defense

effect: This monster cannot be normal summoned or set. This monster can only be special summoned if there is a face of The Land of Fluff card on the field. When this monster is special summoned sucessfully, you may add one card with 'land of fluff' in it's name to your hand from your deck or your graveyard.

next card: School Daze
 
School Daze
Continuous Trap Card
Whenever a monster is destroyed by battle, that monster's controller cannot declare an attack until the end of their next turn.



Next card: Sourcery
(Note that it's a combination of the words "sorcery" and "source".)
 
Sourcery
spell card
you can only activate this card when magical chef from the land of fluff is face up on your the field pay 2000 life points to destoy all cards on the opponents side of the field and discard all the cards in there hand then your opponent draws cards equal to the number of cards destroyed and discarded by this cards effect. you can not declare an attack this turn.

magical chef from the land of fluff
 
Magical Chef from the Land of Fluff
EARTH Attribute
Level 6
Warrior/Effect
ATK/2000 DEF/1600

During each of your Stand-By Phases, place 1 "Fluff Food" counter on all "Fluff" monsters on the field (excluding this card). A monster with a "Fluff Food" counter Increases it's ATK and DEF by 200 points for every "Fluff Food" counter on it. Remove one "Fluff Food" Counter from a monster each time it battles.

Next Card: NCC 1701-D - Enterprise
 
NCC-1701-D - Enterprise
Ritual Monster (Machine / LIGHT / 5 Stars / ATK 2600 / DEF 2000)
This card can only be Ritual Summoned with the Ritual Spell Card, "Utopia Planitia Shipyard". By Tributing this card, Special Summon 1 each of "NCC-1701-D Enterprise Saucer Section" and "NCC-1701-D Enterprise Stardrive Section" from your Deck. When this card is destroyed by battle, you can Special Summon 1 "NCC-1701-E - Neo Enterprise" from your hand or your Deck, ignoring the Summoning condition.


NCC-1701-D - Enterprise Saucer Section
Normal Monster (Machine / LIGHT / 2 Stars / ATK 900 / DEF 600)
"This monster is just one half of the Galaxy-class vessel "Enterprise". It is weak on its own, but when combined with the Stardrive section it is a formidable vehicle."


NCC-1701-D - Enterprise Stardrive Section
Effect Monster (Machine / LIGHT / 4 Stars / ATK 1600 / DEF 1500)
By Tributing this card and 1 "NCC-1701-D Enterprise Saucer Section" you control, Special Summon 1 "NCC-1701-D Enterprise" from your Graveyard or your Fusion Deck, ignoring the Summoning condition.


NCC-1701-E - Neo Enterprise
Ritual Monster (Machine / LIGHT / 8 Stars / ATK 3000 / DEF 2400)
This card can only be Ritual Summoned with the Ritual Spell Card, "Utopia Planitia Shipyard". This card gains 300 ATK and DEF for each Machine-Type monster on the field. This card cannot be destroyed by battle if you control another Machine-Type monster.



Next card: Megabite Megabug
 
Megabite Megabug
12 star earth insect 3000 atk 2000 def
this monster can not be normal summoned or set this monster can only be special summoned by removing in your graveyard from play 1 gigiabite and 1 insect type monster thats is levl 8 or higher. when this destroys a monster in battle discard cards from the top of the opponents equal to the star level of the destroyed monster. when this card is destroyed discard cards from of deck equal to the star level of one of the monsters in your opponents graveyard(your opponent picks the monster)

next card blue eyes cotton dragon from the land of fluff
 
blue eyes cotton dragon from the land of fluff
10 */Earth/Dragon/ATK:4000/DEF:1000
This card cannot be normal summon. This card can only be special summoned by removing from play 1 Blue Eyed White Dragon from your hand or field. THis card cannot be destroyed as result of battle.

Next card: Chaos Relm
 
Chaos Realm
Field Spell Card
Once per turn, by removing from play 1 LIGHT and 1 DARK monster in their Graveyard, a player can Special Summon 1 monster from their hand. This effect can only be used during that player's Main Phase 1.



Next card: Dogs of War
 
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