The Official Create-A-Card Thread.

Pair O' Dice Paradise
Continuous Spell Card
Roll 2 six-sided die at the beginning of your Main Phase. If the result is 2 or 12, Increase the attack of all your monsters by the number rolled times 1000. If the result is 3, 4, or 8, deal direct damage to your opponent by the number rolled times 100. If the result is 5, 6, 9, or 10, draw 3 cards, then send 2 cards back to the bottom of your deck. If the result is 7, or 11, special summon one monster from your hand or Graveyard to the field in attack mode. The effect of the monster special summoned this way is negated until end of turn.

Next Card: Downfall of the Monarchy
 
Downfall Of The Monarchy
Counter Trap
This card can only be activated when a monster with "Monarch" in it's name is tribute summoned. Negate the effect of a monster with "Monarch" in it's name and destroy it. If any other copies of the destroyed monster is in either's player's deck, they are sent to the graveyard.

Next Card: Manifestation of Gaia
 
Manifestation of Gaia :yu_earth
:monstar :monstar :monstar :monstar :monstar :monstar :monstar :monstar :monstar
Rock/Effect/Fusion
ATK/???? DEF/????
This monster can only be special summoned by tributing "The Earth-Hex Sealed Fusion" and two other EARTH type monsters face-up on your side of the field (the card "Ploymerization" is not needed). This card's Original ATK and DEF becomes the combined original ATK and DEF of "The Earth-Hex Sealed Fusion" and the two EARTH type monsters used to special summon this card.


Next Card: Manifestation Of The Darkness
 
Manifestation of the Darkness
Normal Spell
Destroy 1 DARK monster on your opponents side of the field. Then, Special Summon a DARK monster from your Graveyard to your side of the field.


Next card: Spark of Life
 
Spark of Life
Spell Card
You can only activate this card by discarding one monster card from your hand to the graveyard. Select one monster from your graveyard other than the monster discarded and special summon it onto the field in attack mode. This monster can attack you opponent's Life Points directly this turn. If this effect is used, the damage dealt becomes half of the the monster ATK.

Next Card
Lenneth Valkyrie-Valkyrie of Destiny
 
Lenneth Valkyrie-Valkyrie of Destiny
Effect Card (Warrior / Light / 4 stars / ATK: 1200 / DEF: 1600)
When a warrior monster is destroyed in the battle phase, return it to the owners hand.

Note that this card will send itself to the hand if destroyed in battle. It will also send warriors if they get hit by sakaretsu etc..

Next card:
Elemental Hero Neo Bladedge
 
Elemental Hero Neo Bladedge
Fusion/Effect Monster (Warrior / EARTH / 8 Star / ATK 2800 / DEF 2200)
"Elemental Hero Neos" + "Elemental Hero Bladedge"
This monster cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. When this card destroys your opponent's monster as a result of battle, inflict an additional 500 damage to your opponent's Life Points.


Next card: Elemental Hero - Gust Neos
 
Elemental Hero - Gust Neos
Fusion/Effect/Warror/8/ATK 2300/DEF 2000
Elemental Hero Avian + Elemental Hero Neos
This monster cannot be special summoned except by Fusion Summon. When this monster is summoned to the field return up to 3 face down cards on the field to owners hand. When this card is destroyed as a result of battle and sent to the graveyard, return one Polymerzation from your graveyard to your deck. The deck is shuffled afterwords.

Next Card:
Hrist Valkyrie - Valkyrie of Death
 
Hrist Valkyrie - Valkyrie of Death (U.S. name change pending)
Effect Monster (Warrior / DARK / 4 Star / ATK 1700 / DEF 0)
Select 1 Monster in your Graveyard. Discard 1 Monster in your hand to Special Summon the selected monster. You can only use this effect once per turn. If your opponent attacks, he/she must attack this card first.


Next card: Copperhead Colossus
 
Copperhead Colossus
Effect Monster (Rock / EARTH / 8 Stars / ATK 3300 / DEF 2800)
This card cannot be Set or flipped face-down. When this monster is Summoned, send all other monsters on your side of the field to the Graveyard. While this card is face-up on the field, you cannot Summon or take control of any other monsters.



Next card: 10,000 Years Ancientfish
 
10,000 Years Ancientfish
Effect Monster (Fish / WATER / 7 Stars / ATK 2600 / DEF 2300)
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WATER monsters from the graveyard from play. When this card attacks with an ATK higher than the DEF of your opponent's defense position monster, inflict the difference as effect damage.

Next Card: Sylmeria Valkyrie - Valkyrie of Life
 
Sylmeria Valkyrie - Valkyrie of Life
Effect Monster (Warrior / Light / 4 Star / ATK 1200 / DEF 1200)
This monster cannot be special summoned. When it is normal summoned, flip summoned or flipped face up, send all monsters on the field to the graveyard. Both players may then special summon as many monsters from their respective graveyards as were sent to the graveyard, in face up attack or defence position.


Next card:
Mopedroid
 
english chef said:
Sylmeria Valkyrie - Valkyrie of Life
Effect Monster (Warrior / Light / 4 Star / ATK 1200 / DEF 1200)
This monster cannot be special summoned. When it is normal summoned, flip summoned or flipped face up, send all monsters on the field to the graveyard. Both players may then special summon as many monsters from their respective graveyards as were destroyed in face up attack or defence position.
So, no monsters, then. The monsters were sent, not destroyed.


Mopedroid
Effect Monster (Machine / EARTH / 4 Stars / ATK 900 / DEF 1600)
This card cannot be Summoned or Set. This card is placed on top of Cycroid, and that monster becomes this one. When this monster is destroyed, that Cycroid is not destroyed. This card can attack your opponent directly.



Next card: Mopey Droid
(Think Marvin the Paranoid Android ^^ )
 
Mopey Droid
Effect Monster (Machine / Wind / 3 Stars / ATK 0 / DEF 1200)
When this card is targeted for an attack by your opponent, negate the battle and equip this monster to the attacking monster. The equipped monster loses 600 ATK and DEF. Double this effect if equipped to a Machine type monster.


Next Card: Odin - Lord of Valhalla
 
Odin - Lord of Valhalla
Effect monster(water/dragon/4 star/atk 2300/def 1500)
This card is not effected by any trap cards.

Next: We are the nights who say NI!!!
 
We are the Knights Who Say Ni!!!
Quick-Play Spell Card
Special Summon as many "Knight Who Says Ni!" from your hand and Deck as possible.


Next card: Knight Who Says Ni!!!

(Other cards include "Ni!!!", which might activate only when 3 "Knight Who Says Ni!"s are present, and destroys all monsters, and "Bring Us A Shrubbery!", a card that requires the opponent to discard a Plant-Type monster from their hand or take damage (again only activatable while a Ni Knight is present).)
 
Knight Who Says Ni!!!
Effect Monster (LIGHT / Warrior / 4 Stars / 1600 ATK / 1050 DEF)
If there are 3 monsters of the same name on your side of the field, decrease one of your opponent's monsters ATK points by half. None of your opponent's Plant-type monsters can attack this monster.

Next card: Ni!!!
 
Ni!!!
Normal Spell Card
This card can only be activated when there are 3 Knight Who Says Ni!!! is present on the field, when this card is actived destroy all monsters on the feild.

Next: Bring Us A Shrubbery!
 
Sorry, I guess I kinda took over this game with my suggestions. Still, at least it brought some life back to it.


Bring Us A Shrubbery!
Normal Spell Card
Activate only when 3 "Knight Who Says Ni!!!" are face-up on your side of the field. Select and activate 1 of the following effects:
"¢ Inflict 1600 damage to your opponent.
"¢ Destroy 1 Monster Card on your opponent's side of the field.
Your opponent can discard 1 Plant-Type monster to negate the effect of this card.



Next card: Bring Out the Holy Hand Grenade!
(Perhaps a Ritual Summoning card for "Holy Hand Grenade of Antioch", a Machine or Fairy monster?)
(Sorry, I'm dominating the thread again. There's another thread for this kind of thing.)
 
Bring Out the Holy Hand Grenade!
Normal Spell card

This card may only be played when there art three monsters on the field. Three shalt be the number of monsters, and the number of monsters shalt be three. Four monsters is too many, and two monsters are not enough, except when there is an extra monster to make three. Five monsters is right out.

Take 1 Holy Hand Grenade of Antioch card from your deck and equip it to a monster on the field of your choice.

Next card (obviously):
Holy Hand Grenade of Antioch
 
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