The Official Create-A-Card Thread.

Holy Hand Grenade of Antioch
Equip Spell Card
Equip This card to any monster card on the feild, after the oppentents 2nd standby phase destroy the monster card and decrease your oppentents life points equal to the monsters ATK.

Next: 7th Guest
 
7th Guest
Continuous magic card

Each time you or your opponent summons a monster, put 1 Counter on this card. When the 7th Counter is put on this card, destroy this card and inflict 7000 points of damage to the player that summoned the monster at that time.

Next card:
Ancient Wishes
 
Ancient Wishes
Normal Trap Card
Increase your life points by 500 x the number of cards that have been draw so far.

Next: Purple Eyes Grey Dragon
(please make it a fusion between Blue Eyes White Dragon and Red Eyes Black Dragon)
 
Purple-Eyes Grey Dragon
Fusion/Effect Monster (Dragon / LIGHT / 9 Stars / ATK 2600 / DEF 2100)
"Blue-Eyes White Dragon" + "Red-Eyes B. Dragon"
This card can only be Fusion Summoned with the above Fusion Material Monsters. This card is not affected by Trap Cards. This card gains 100 ATK for each Dragon-Type monster in your Graveyard. When this card is removed from the field, Special Summon 1 "Blue-Eyes White Dragon" and 1 "Red-Eyes B. Dragon" from your Graveyard in face-up Defence Position. (This position cannot be changed while they remain face-up on the field, not even by a card effect.) If you cannot Special Summon these 2 cards, take 3000 damage.



Next card: Metronome of Fate
 
Metronome of Fate
Effect monster/Light/4 Star/Warrior/2000 ATK/1500 DEF
Roll a dice once per turn, If 1 increase the ATK of this monster by 1000, If 2 this monster is not affected by spell or trap cards, if 3 decrease the ATK of this monster by 1000 , if 4 destroy all of the opponents monsters, if 5 destroy monsters on your side of the field, if 6 destroy all the spell and trap cards on your side of the field.
This effect lasts till the end of the opponents turn.

Next: Ultima
 
Ultima :yu_earth
:monstar :monstar :monstar :monstar :monstar :monstar :monstar :monstar
Warrior/Effect
ATK/2800 DEF/2000
You can tribut summon this monster with only one tribute if you tribute a warrior-type monster. If this card is the target of a Spell or Trap card, send this card to the graveyard. As long as this card is face-up on the field, your opponent cannot attack any other warrior-type monster on your side of the field, except this card.


Next Card: Chainsaw Wielding Warrior
(please make it a fusion between Chainsaw Insect and [insert card name here]
 
Lots of requests going on recently. Should I comply?


Chainsaw-Wielding Warrior
Fusion/Effect Monster (Warrior / EARTH / 7 Stars / ATK ? / DEF 0)
"Chainsaw Insect" + 1 Warrior-Type monster
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK of this card becomes equal to the original ATK of the Warrior-Type Fusion Material Monster you used for the Fusion Summon of this card + 1200 points. When this card destroys a monster by battle, your opponent draws 1 card from their Deck and then removes from play face-down 1 card in their hand.



Next card: Chainsaw-rus
 
Chainsaw-rus
Effect Monster (Dinosaur / EARTH / 4 Star / ATK 2100 / DEF 900)
This card can only be summoned if there is another Dinosaur-type monster on your side of the field. When this card destroys a monster by battle, inflict an additional 500 damage to your opponent's Life Points.


Next card: Disease-ridden
 
Disease-Ridden
Equip Spell Card
This card cannot be equipped to a Machine-Type monster. The equipped monster loses 400 ATK and DEF. When the equipped monster is destroyed, equip this card to another valid target.



Next card: Gaze the Cloudrider
 
Gaze the Cloudrider
Effect Monster (Winged Beast / 6 / WIND / ATK 2000 / DEF 2600)
This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 1 or more WIND monsters or Winged Beast-Type monsters from the Field. For each Monster Tributed this card gains the following effects:

1: Your opponent cannot select this card as an attack target except with WIND monsters or Winged Beast-Type monsters.
2: This card can attack your opponent directly. When it does, any Battle Damage this card inflicts becomes the Original ATK of this card. If this card attacks directly, no other monsters may attack your opponent this turn.
3 or More: When this card is targeted by your Opponent's Spell, Trap, or Monster Effect, discard 1 WIND monster or 1 Winged Beast-Type monster from your hand to remove this card from play until the End Phase of this turn. You can use this effect during either player's turn.


Next Card: Destiny Cat
 
Destiny Cat
Effect Monster (Beast / DARK / 3 Stars / ATK 1300 / DEF 900)
As long as this card exists in the Graveyard, when a "Destiny Hero" monster is summoned, inflict 300 damage to your opponent's Life Points.


Next card: Crocjaw
 
Crocjaw
Normal Monster (Machine / WATER / 4 Stars / ATK 1900 / DEF 0)
The newest model assassin for the Machine King. With powerful, reinforced steel jaws, this hunter offers no quarter for its prey.

Next Card: Crocjaw's Mallet
 
Crocjaw's Mallet
Equip Spell Card
This card can only be equipped to one "Crocjaw" on your side of the field. When the equipped monster battles a defense position monster, destroy that monster immediately without applying damage calculation.


Next Card: White Skull Dragon
 
White Skull Dragon
Normal Monster (Dragon / LIGHT / 6 Stars / ATK 2500 / DEF 2100)
A dead "Blue-Eyes White Dragon" that has been reanimated after decomposing. Although it has lost some of its power whilst dead, it is still more than a match for most enemies.



Next card: Trogdor the Burninator
 
Trogdor the Burninator
Effect Monster (Reptile / FIRE / 5 Stars / ATK 1500 / DEF 1500)
Increase the attack and defence of this card by 1000 when it battles an effect monster. The effect of an effect monster this card battles is negated.



Next card: The Door Is A Jar
 
The Door Is A Jar
Counter Trap
You can only activate this card when your opponent declares an attack. Pay 1000 Life points. Negate the attack, and switch your oppoenent's attacking monster into Face-up Defense Position until after your next turn.

Next card: Unstable Software
 
Unstable Software
Equip Spell
This card can only be activated if there is a face-up Machine-type monster on your side of the field. Remove from play 1 Machine-type monster from your Graveyard to increase the ATK and DEF of the equipped monster by the ATK and DEF of the removed monster. The equipped monster is destroyed during your End Phase.


Next card: Smokestack Scoundrel
 
A Star Is Born

Magic/Spell
Counter

This card can only be activated when your opponent sends a fairy or light monster on your side of the field to the graveyard; pay 1000 life points and summon any fairy or light monster from your hand or deck equal to the level of the monster that was sent to the graveyard. This monster can be set in either face up attack or defense mode. The activation of this card ends your opponent's battle phase.

Next Card: Prayer
 
The Advocate, I think you're missing the premise here. This isn't like other threads where you just name your creations and show them off for everyone. Here, you create a card based off of the previous post. For instance, I gave the name "Smokestack Scoundrel." The next person, would create a card named "Smokestack Scoundrel" and then create a name that the next person would use. It makes for lots of excitement and creativity. To keep things rolling...

Prayer
Normal Spell
Special Summon 1 Fairy-Type monster from your Deck with Level equal to the number of Fairy-Type monsters in your Graveyard.


Next card: Smokestack Scoundrel
 
Smokestack Scoundrel
Continuos Spell Card
Destroy all Fire types on the feild and as long as this card remains face up on the feild no fire types can be summoned.

Next: Dragonshard
 
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