The Official Create-A-Card Thread.

Des Leopard[/QUOTE]
Effect/3 Star/Beast/Earth/1400
Increase the ATK of all monsters with DES in the name by 500 points. Battle damage inflicted to a monster with DES in their name is reduced to half the damage normally taken.

Next card: Revenge of Endor
 
HorusMaster said:
Des Leopard
Effect/3 Star/Beast/Earth/1400
Increase the ATK of all monsters with DES in the name by 500 points. Battle damage inflicted to a monster with DES in their name is reduced to half the damage normally taken.
1400 what?


Revenge of Endor
Quick-Play Spell Card
Activate only when a face-up "Forest Moon Endor" on your side of the field is destroyed. Destroy all Machine-Type monsters and up to 2 Spell or Trap Cards on the field.



Next card: Forest Moon Endor
(Field Spell Card, methinks. Then perhaps a "Des Star" Breaker-type card? Just a suggestion.)
 
Forest Moon Endor
Continuos spell card
All cards that invole destroying other cards there effects are nagated until this card is removed from the feild.

Next: Counter
 
Counter
Quick play spell
This card can only be activated when your opp. monster attacks one of your monsters,exchange the current attack of both monsters

next:swift volt
 
Counter[/QUOTE]
Trap Card
When your opponent activates a card effect that destroys 1 or more Spell or Trap cards on the field, destroy all your opponents Spell and Trap cards.

Next card: Healing Destruction
 
Swift Volt
Effect Monster (Thunder / LIGHT / 3 Star / ATK 1400 / DEF 100)
When this card attacks, increase the ATK of this card by half of the ATK of the other monster. After Damage Calculation, this monster is changed to Defense Position.


Next card: Skyhawk
 
Skyhawk
Equip Spell Card
You can only equip this card to a WIND attribute monster. When the equipped monster attacks, your opponent cannot activate spells or traps until the end of the damage step. When the equipped monster is destroyed by a card effect, you may pay 500 life points to add this card to your deck and shuffle it.

Next card: Hero Rampage
 
Machinefreak said:
Skyhawk
Equip Spell Card
You can only equip this card to a WIND attribute monster. When the equipped monster attacks, your opponent cannot activate spells or traps until the end of the damage step. When the equipped monster is destroyed by a card effect, you may pay 500 life points to add this card to your deck and shuffle it.

Next card: Hero Rampage

Hero Rampage
Spell Card
Pay 3000 Life Points. Special Summon up to 5 Level 4 or lower "Elemental Hero" monster(s) from your deck to the field. The Special Summoned monsters can attack directly this turn. The Special Summoned monsters are destroyed during the End Phase of the turn they are Special Summoned.

Next card: Infernal Armor
 
Infernal Armor
Counter Trap
You can only use this card when your opponent activates an Equip Spell card. Discard 1 card to negate the activation of the card and destroy it.

Next card: Healing Destruction
 
Healing Destruction
Normal Spell Card
Toss a coin. If it lands on heads, inflict 1000 points of damage to your opponent's life points and add 1000 points to your life points. If it lands on tails, inflict 1000 points of damage to your life points and your opponent gains 1000 life points.


NEXT CARD: Neo The Master Spellsword
 
Neo the Master Spellsword
Effect Monster (Spellcaster / LIGHT / 7 Stars / ATK 2600 / DEF 1900)
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove 2 Spell Counters from this card to negate the effect of a Spell or Trap Card.



Next card: Possessed Swarm of Shurikens
 
Possessed Swarm Of Shurikens
Normal Trap
You can only activate this card when your opponent Normal summons, Flip summons, or Special summons a monster while you have a face up monster with "Ninja" in it's name on your side of the field. Destroy the summoned monster.

Next card: Trap Wormhole
 
Trap Wormhole
Normal Trap
You may only activate this card during your opponent turn,when your opponent normal summon,flip summon,especial summon a monster with an atk of 1500 or more,take control of that monster for the rest of the turn,then control shift back to your opponent

Next:Cloud of darkness
 
Cloud of Darkness
Normal Trap
Select one monster on the field. That monster cannot attack or be attacked. In addition, the selected monster is unaffected by Spells or Traps (except for "Cloud of Darkness"). When the selected monster is removed from the field, remove this card from the field.


Next card: Magma Monstrosity
 
Magma Monstrosity
Effect Monster (Pyro/FIRE/8 Stars/ATK 3500/DEF 2500)
This card cannot be normal summoned or set. This card cannot be special summoned except by offering 1 "Lava Golem" on your opponent's side of the field as a tribute. This monster is summoned on your opponent's side of the field. During each of your opponent's standby phases, inflict 1000 points of damage of direct damage to your opponent's life points. In addition, during your opponent's standby phase, you may tribute 1 monster on your side of the field to inflict 1000 extra points of damage to your opponent's life points.

Next card: Cybernetic Implant
 
Cybernetic Implant[/QUOTE]
Equip Spell Card
This card can only be equipped to a monster with CYBER in it's name. When battling an opponent's face up attack positon monster, increase the ATK of the equipped monster by an amount equal to the ATK of the opponent's monster. Destroy this card at the end phase of the turn in which a battle occurred with the equipped monster.

Next card: Return of the Envoy
 
Return of the Envoy
Quick-Play Spell
You can only activate this card when you have 1 'Black Luster Soldier - Envoy of the Beginning' or 1 'Chaos Emperor Dragon - Envoy of the End' in your graveyard and you have 4 or more cards in your hand. Special summon 1 monster in your graveyard ignoring summoning conditions.

Next card: False Copy
 
False Copy
Trap card
When a monster is targeted to be destroyed by an effect of a monster, spell or trap card you can activate this face down trap card to negate the effect.

Next: The Butler's Butler
 
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