The Official Create-A-Card Thread.

Log Rhythm
Continuous spell card
The ATT of all Inpachi monsters becomes equal to the combined original ATT of all face-up Inpachi monsters on your side of the field.

Next card: Safe Landing
 
Safe Landing
Normal Trap
Activate this card when during the End Phase of a turn when a monster was sent from your side of the field to your Graveyard. Return that monster to your deck.


Next card: Gyromarineroid
 
Gyromarineoid :yu_water
:monstar :monstar :monstar :monstar :monstar :monstar
Machine/Fusion/Effect
ATK/1800 DEF/2800

This monster cannot be special summoned, except by fusion summon. This card can attack your opponent's life points directly. When it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step. Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).

Next Card: Zombyra the Omnipotent
 
Zombyra The Omnipotent
Fusion/Effect (Warrior/DARK/7 Stars/ATK 3100/DEF 2000)
"Zombyra The Dark" + "1 Fiend Monster" A Fusion summon of this card can only be conducted with the above fusion material monsters. When this monster destroys a monster, decrease the ATK points of this monster by 100 points. However, when this monster destroys a Spellcaster or Fiend type monster, increase the ATK points of this card by 200 points. This card is not affected by Spell cards. If this card is sent to the graveyard by the effect of a Trap card, special summon this card to your side of the field at the end phase of the turn this card is destroyed.

Next card: Don't Fear The Reaper
^_^
 
Don't Fear the Reaper!
Normal Spell Card
Select 1 face-up monster you controls. The selected monster loses 500 ATK, cannot be destroyed in battle, and destroy all monsters it attacks after damage calculation. In addition, no Spell of Trap cards can be activated when the selected monster attacks. These effects last until the End Phase. If this card is discarded from your hand and sent to the graveyard by your opponent's card effect, return this card to your hand, and you may draw 1 card.

Next card: Judgment of the Afterlife
 
Judgment of the Afterlife
trap.
pay 1000 life points speciel summon 1 the end of anubis from your hand,deck or garveyard.

next card.

wrinkley old man of dark world
 
I'm guessing somebody likes Dark World...

Wrinkley Old Man of Dark World
Normal Monster (Fiend/DARK/2 Stars/ATK 800/DEF 1200)
An old man who was forced to wonder into the Dark World. He knows all about Dark World, after being stranded there for so long.

Next card: Last Dinosaur
 
Last Dinosaur
EARTH/Dinosaur/5/1450/2000
This card can be Special Summoned from your hand during the End Phase after "Voltanic Eruption" has resolved successfully. As long as this card is the only Monster on the field, its ATK is doubled and is unaffected by Spell or Trap cards your opponent controls. When this card is destroyed, you can Special Summon any number of Dinosaur-type monsters from your hand. Monsters Special Summoned this way cannot attack during this turn.

Next Card: Counter Stripe
 
Counter Stripe
quick play spell card
when a monster on your side of the field is attcked increase the attack power of your monster equal to halve the attack of the attacking monster until the end of the damage step.

white haired cat of dark world.
 
jinzo64 said:
Counter Stripe
quick play spell card
when a monster on your side of the field is attcked increase the attack power of your monster equal to halve the attack of the attacking monster until the end of the damage step.

white haired cat of dark world.
That was reply number 666. If anyone cares.


White-Haired Cat of Dark World
Normal Monster (Beast / DARK / 3 Stars / ATK 1600 / DEF 1400)
"A stray cat that was corrupted and enhanced by the Dark World. It is now a fighting tool of "Scarr, Scout of Dark World"."



Next card: Supernova Man
 
Here's my first try:

Supernova Man
Effect Monster (Spellcaster / FIRE / 5 stars / ATK 1900 / DEF 1200)
"On your opponent's first End Phase after this monster is first Summoned or turned face-up on the field, inflict 1000 points of damage to your opponents Life Points. For each of your opponent's successive End Phases after the first that this monster remains face-up, decrease the amount of damage by 200 points."

Too much? heh... ok, for the next, this is one my six year old son created (he likes to create his own cards for the game):

Stinky Possum
 
Stinky Possum
beast effect
3 star
1000atk 1000def

this card can not be attacked by with 4 stars or higher during your end phase inflict 100 points of damage for each cards in your apponents hand.

next card the super mega awsome burger.
 
Super Mega Awesome Burger
Ritual Monster (Warrior / LIGHT / 8 Stars / ATK 2500 / DEF 2400)
This card can only be Ritual Summoned with the Ritual Spell Card "Super Mega Awesome Hamburger Ritual". When this card destroys a monster by battle, this card gains ATK equal to half of the ATK of the destroyed monster, while it remains face-up on the field.


Super Mega Awesome Hamburger Ritual
Ritual Spell Card
This card can be used to Ritual Summon "The Super Mega Awesome Burger". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.



Next card: Underappreciation Retaliation
 
Underappreciation Retaliation
Normal trap
If a monster on your side of the field is destroyed, and that monster has not been in a SJC top 8 deck, then destroy all cards on your opponents side of the field and hand.

Next card: Lie Possum
 
Lie Possum.
earth type
6 star
beast effect.
0 atk 0 def
when this face up carxd is attacked flip it face up cards on your side of the field face down then pick up enough cards from the top of your to fill the remaining monster card zones then without looking move the cards around in to diffenrent monster card zones.
if lie possum is attacked remove all the cards on your opponents side of the field from play. if one of the other cards is attacked remove all cards on your side of the field from play.

next card. divine beast of dark world.
 
Divine Beast of Dark World
Effect Monster (Fiend/DARK/8 Stars/ATK 2900/DEF 2600)
This card's attribute is also treated as LIGHT. If this card is discarded from the hand to the graveyard by a card effect, Special Summon this card to your side of the field. As long as this card remains face-up on the field, every time a card from your hand is discarded to the graveyard by a card effect, you may destroy up to 2 cards on your opponent's side of the field. If you activate this effect, this card cannot attack this turn.

Next card: Sand Tsunami
 
Sand Tsunami
Field Spell Card
Increase the ATK and DEF of monsters with "Sphinx" in their name by 500 points. Every time you summon a monster with "Sphinx" in it's name, destroy 1 card on the field.

Next Card: Red-Eyes Ultimate Dragon
 
Red-Eyes Ultimate Dragon
Fusion Effect Monster (Dragon/DARK/10 Stars/ATK 3800/DEF 2500)
"Red-Eyes B. Dragon" + "Red-Eyes B. Dragon" + "Red-Eyes B. Dragon" This monster can only be Special Summoned by Fusion Summon. When this monster is Special Summoned, you may Special Summon 1 Dragon Type monster from your graveyard whose original ATK is equal to or lower than the ATK of this card.

Next card: Irresistable Beauty
 
Irresistible Beauty
Normal Spell
Special Summon 1 "Enchanting Temptress" Token (Fairy / LIGHT / 4 Star / ATK 1500 / DEF 1500) in face-up ATK mode on your side of the field. This monster cannot declare an attack. Control of this card switches during each player's End Phase.


Next card: Vertigo, Master of Disorientation
 
Vertigo, Master of Disorientation
Effect/Flip Monster (Fiend/DARK/4 Stars/ATK 1300/DEF 1500)
When this card is flip summoned, switch the ATT of this monster with the DEF of one monster on your opponents side of the field. When this card is normal summoned, switch the DEF of this monster with the ATT of another monster on your side of the field. When this card is special summoned from your deck, switch this cards ATT and DEF. When this card is special summoned from your graveyard, switch this cards ATT with the ATT of another monster your side of the field. When this card is special summoned from your hand, switch this cards DEF with the DEF of another monster on your opponents side of the field.

Disorientating enough?

Next card: Witty Phantom's Retort
 
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