The Official Create-A-Card Thread.

Spiked, Poisoned Trap Hole - of DOOM
Normal trap

When a monster is normal summoned , special summoned , or flip summoned remove the monster and all other monsters that share the same name from the field and both players hand and graveyards.

Next card
Evil monkey of splashing maddness
 
Evil monkey of splashing maddness
Water
Beast/Effect
******
Pay 500 life points when you summon this card. (This is not optional.) As long as this card is on the field, you opponent's non-Water monster cannot attack your monsters or life points.

Next card: Godly Weakness
 
Hey, what's the ATK/DEF of Evil monkey of splashing maddness?

Godly Weakness
Field Spell card
Double the ATK of an attacking monster's ATK when:
a LIGHT monster is attacking a DARK monster, or vice versa;
a WIND monster is attacking an EARTH monster, or vice versa;
a WATER monster is attacking a FIRE monster, or vice versa.

Next Card: Eleck Tricity
 
Eleck Tricity
Normal Monster
Level 6
Atk 2700/Def 0
LIGHT/Thunder
This heavenly creature is shocking.

Next Card: Stick Around
 
What's the type and attribute of Eleck Tricity?

Stick Around
[Water / Sea Serpent / 2 Stars / ATK 200 / DEF 700]
When this monster is Normal Summoned, Flip Summoned, or flipped face-up, select one monster on the field. As long as this card remains face-up on the field, the selected monster may not leave the field under any circumstances. The selected monster may still be the target of effects that would destroy it, and may still be offered as a tribute, but will remain on the field.

*Thanks, Maruno. Each time the selected monster would be removed from the field, place one "Unsticky Counter" on this card. When this card has three "Unsticky Counters" on it, it is removed from play and cannot re-enter the duel under any circumstances.

Next Card: Ethics Versus Politics
 
Ethics verses Politics
[Spell card]
You must send one spell or trap card to the gravyard to activate this card. After activating this card, you may place one card with the word 'question' in it from your graveyard or deck to your hand.

next card name Wolf Lord Ookami
 
Stick Around + Cannon Soldier = end of game. Too powerful.


Wolf Lord Ookami
Effect Monster (Beast / DARK / 9 Stars / ATK 3300 / DEF 2900)
This card can only be Tribute Summoned by Tributing Beast or Beast-Warrior-Type monsters. If this card attacks, your opponent cannot activate any Trap Cards until the end of the Damage Step. If this card is targetted by the effect of a Spell Card, destroy this card immediately.


Next card: Mr Frosty
 
Stick Around + Cannon Soldier = end of game. Too powerful.
*Each time the selected monster would be removed from the field, place one "Unsticky Counter" on this card. When this card has three "Unsticky Counters" on it, it is removed from play and cannot re-enter the duel under any circumstances.
 
Mr. Frosty
WATER/Yeti/Level 3/Atk 500/Def 500
While this card remains up on the field all "Yeti" Type monsters increase their Attack and Defense by 1000, if they attack a defense position monster the difference between their attack and defense is inflicted to your opponents life points.

**** Yeti, is a "new" type of monster ****

next card: The Little Penguin that Could
 
The Little Penguin That Could
[Water / Yeti / 12 Stars / ATK 200 / DEF 300]
You must offer three monsters on your side of the field as tribute to Normal Summon this monster, and at least one of them must be a Water monster. If this monster battles and is not destroyed, its ATK and DEF are increased by 2000 each, plus an additional 500 each for every Yeti-type monster on the field, and this monster may attack your opponent's Life Points directly from now on even if your opponent has a monster on his or her side of the field.

Next Card: The Icicle Abomination
 
The Icicle Abomination
Effect Monster (Yeti / WATER / 4 Stars / ATK 1800 / DEF 1800)
The ATK and DEF of this card cannot be altered by any card effect.


I think Ice-Type probably would've been better, actually.


Next card: Ice Prisman
 
Ice Prisman
[Water / Yeti-Ice-Whatever / 5 Stars / ATK 2350 / DEF 1850]
You may choose the target of any attacks declared by Light monsters. No other card effect may alter the targets of attacks of Light monsters. Light monsters you control may attack all monsters on your opponent's side of the field once each.

Next card: Ice Age (Well, we all knew someone would say it sooner or later =\).
 
Ice Age
Field Spell Card
All Ice and Yeti-Type monsters on the field gain 300 ATK and DEF. Either player can Tribute 1 face-up Ice or Yeti-Type monster to destroy 1 Spell or Trap Card on the field.



Next card: Jumbo Bakudan
 
Ice Age- Continuous Spell

You and your opponent pay 300 life points during your respective standby phases. As long as this card is on the field, the effects of Yeti/Ice/Whatever monster can not be prevented or negated. All Yeti/Ice monsters gain 200 ATK and DEF.

END OF THE ICE AGE (Gotta follow the theme)
 
Someone else posted while I was typing *cry*. Ok,

Jumbo Bakudan- (Fire/Machine/Level 6/1000 ATK/2000 DEF)
You may tribute this monster to destroy up to two monsters on the field with an attack of 2000 or less.

THOUSAND EYES ILLUSIONIST
 
THOUSAND EYES ILLUSIONIST
Equipment Spell Card

"You can Equip this card to a face up "Relinquinshed" or "Thousand eyes restrict" When a monster is equipped with this card, inflict damage to your opponent equal to the attack increase of one equipment card equipped to that monster"

Next up: "Power of HomoSapiens"
 
Power of Homo sapiens
[Dark / Warrior / 4 Stars / ATK 1800 / DEF 1500]
This monster may not be destroyed in battle by Beast or Beast-Warrior Type monsters.

Next Card: Cybernetic Berserker Primate
 
Cybernetic Berserker PrimateMonster / Machine / Effect / 1 star / 100 atk / 100 def

"The turn that this card is summoned (including special summon) of flipped face up this card is removed from the field until the end of the turn.
Whenever this card is targeted by the effect of a spell card, increase the attack and def of this card by 500 points.
If this card is targeted by the effect of a trap card, you take 1000 points of damage, then destroy this card."

Next:
"Heaven of the devil"
 
Heaven of the Devil
Field Spell Card
Whenever a Fiend-type monster is destroyed as a result of battle and sent to the Graveyard, the owner of that card may Special Summon a Fiend-type monster with a Level less than the Level of the destroyed monster -1.


Next card: Avalanching Sky Hawk
 
Avalanching Sky Hawk
Wind Winged Beast/ 2 stars/ 400/0
This cards ATK can not be modified except by this card's effect. Double this card's ATK each time this card inflicts damage to your opponent's Lifepoints.

Next Card: Perfectly Ultimate Insect LV12
 
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