I wish they retrained the
Archfiend Soldier and the
Beast of Talwar.
Archfiend Assassin (They probably change it to 'Assailant' like they did to Night and
Gravekeeper's Assailant. [sigh] Assassin is so much better.)
Dark/Fiend/4/1900/1500
This effect can only be used once per turn. Pay 500 life points. Destroy 1 face-up monster on your opponent's side of the field. If you activate this effect, this card cannot attack during this turn.
Notes: Since he's famous for always getting the job done, I thought he should get an effect that holds true to that reputation. Probably limit him to TWO or ONE, though. I w
Anted to name him 'Elite
Archfiend Soldier' since it would be more benefiting of the limit.
Archfiend of Talwar
Dark/Fiend/6/2400/2150
This card gain the following effects when there is another face-up Archfiend monster card on your side of the field.
-Discard 1 Spell Card. Select 1 equip Spell card from your deck and add it to your hand. The deck is then shuffled. If you activate this effect, this card cannot attack during this turn. The selected Equip Spell Card cannot not be used the same turn it was drawn due to this card's effect.
-If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
Notes: The attacking twice thing comes from the fact he has two twin Talwars. Figured he should be able to attack twice. The equip spell effect, is there since... well he's a swordmaster. He always has a weapon. Thought maybe he should have an effect for drawing them. Hmm... probably still a bit too broken.