Digital Jedi said:
Continental Grace
Normal Spell Card
Add 1 Field Spell Card from from Deck or Graveyard to your hand.
Useful- like a better version of Terraforming. There are other cards in this theme...
Continental Convergence
Continuous spell card
Whilst this card is face up, both players may have a field card active. The effects of both field cards are applied. If this card is removed from the field, destroy all field cards on the field.
Continental Drift
Normal spell card
Take control of your opponents field card, and move it to the field card position on your side of the field.
Supercontinental mass
Continuous spell card
Whilst this card is face up, field cards are played as if they were continuous spells, taking up spell/trap zones. Any field cards on the field are moved to their controllers spell/trap zones. When this card is removed from the field, destroy all field cards on the field.
(Imagine a field with multiple field cards... imagine being able to take your opponents field card away from them!)
Place of despair
Continuous spell card
As long as this card is face up, your opponent is not affected by the effect of field cards.
(stop them getting the benefit of the sanctuary in the sky or a legendary ocean)
Place of joy
Continuous spell card
As long as this card is face up, only your opponent is affected by the effect of field cards.
(imagine this with Necrovalley!)